What setting elements do we see the playtest classes matching up with?


Character Operations Manual Playtest General Discussion


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I'm curious to see peoples thoughts on which gods, races, and organizations would tend to have (or not) disproportionate numbers of the new classes.

For biohackers, Yaraesa, Triune (Casandalee), and Oras seem the most likely options for deities.

Xenowardens for factions, any others?

Core races: Lashunta and Ysoki culturally and by stat inclination would have plenty of biohackers. Androids have the stats, but I'm not sure they would culturally be that interested in biological rather than computer based study. Kasatha could make a weird melee build, hold a two handed melee weapon, injection in one hand for melee use, injection pistol for ranged option.

Other races that fit culturally or thematically: Barathu have a wis bonus, but -dex hurts. Contemplative mad scientists wielding pistols work very well, of course as a fringe exile figure. Elebrians the same. Elves totally make sense, although it wastes Elven Magic, and Bleachling Gnomes also fit well. The Ghibrani backstory fits, and the membrane subtype have the stats. Gosclaws would make excellent all around tech ones, with their three racial skill bonuses; pick up skill synergy for engineering and computers and you're pretty good at those, too. Grays!!! Osharu are right culturally, but have a wasted mental stat boost. Tieflings have the stats and make good scary mad scientists with a planar background. SROs might not be an obvious fit culturally, but a robot who likes to experiment on flesh is a pretty good character angle. Verthani are obvious culturally and by stats. Witchwyrds make a surprisingly respectable socially oriented choice.

For vanguards, Groetus, the Devourer, Ibra, Pharasma, and Zon-Kuthon seem like gods who match up philosophically with accepting pain/death/entropy. Self sacrificing Iomedaens and Damoritosh followers, too. Maybe even Besmara. Urgathoa not so much, and Abadar a definite no for different reasons.

I imagine they fit with any martial organization, I can't think of any philosophical ones that are particularly apt or in opposition.

Lots of +Con races out there, not sure how many match up with +Dex. A few obscure races also have a background of decline or almost being wiped out, they seem culturally a fit for Vanguards, but the stats probably don't match up in those cases.

Witchwarpers seem to match up with Desna, Nyarlathotep, the Eldest, Pharasma, Triune, Eloritu.

Lots of +Cha races, and I think a fair number have +Dex. Drow and Halfings are perfect, Feychild Gnomes don't have dex, but their background is probably the best of all. No doubt there are others.


There are two races that are ideal ability score-wise for the Vanguard, Bantrids and Brakim. Neither are immediately what you think of when you think robust melee combatant powered by entropy, but it'd be interesting figuring out a backstory there.

Thematically though Draelik are perfect. They have a bonus to Constitution and worship entropy.


Aren’t Brakim survivors of a nuclear war? I could certainly see a Vanguard philosophy growing from that.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Yeah I have an idea for a gladiator brakim that seeks to Continue the war his people abandoned long ago (or, really, any war: he’s an Alucard from the Hellsing anime levels of bloodthirsty) that I’d originally stated as a soldier that’d be perfect for a Vanguard. As to Biohackers, I know it doesn’t quite work stat-wise, but a drow biohacker sounds pretty menacing.

Also grays. Never forget grays


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The Drunken Dragon wrote:

Yeah I have an idea for a gladiator brakim that seeks to Continue the war his people abandoned long ago (or, really, any war: he’s an Alucard from the Hellsing anime levels of bloodthirsty) that I’d originally stated as a soldier that’d be perfect for a Vanguard. As to Biohackers, I know it doesn’t quite work stat-wise, but a drow biohacker sounds pretty menacing.

Also grays. Never forget grays

definitely grays.

Additionally, I really feel witchweird witchwarpers.


Pathfinder Companion, Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber
Steven "Troll" O'Neal wrote:
The Drunken Dragon wrote:

Yeah I have an idea for a gladiator brakim that seeks to Continue the war his people abandoned long ago (or, really, any war: he’s an Alucard from the Hellsing anime levels of bloodthirsty) that I’d originally stated as a soldier that’d be perfect for a Vanguard. As to Biohackers, I know it doesn’t quite work stat-wise, but a drow biohacker sounds pretty menacing.

Also grays. Never forget grays

definitely grays.

Additionally, I really feel witchweird witchwarpers.

For completeness, they should come from the colony world of Witchstar (or some other planet/star name that begins with "Witch-").

And of course they need to have a witch-something theme and/or archetype as well.

Exo-Guardians

David knott 242 wrote:
Steven "Troll" O'Neal wrote:
The Drunken Dragon wrote:

Yeah I have an idea for a gladiator brakim that seeks to Continue the war his people abandoned long ago (or, really, any war: he’s an Alucard from the Hellsing anime levels of bloodthirsty) that I’d originally stated as a soldier that’d be perfect for a Vanguard. As to Biohackers, I know it doesn’t quite work stat-wise, but a drow biohacker sounds pretty menacing.

Also grays. Never forget grays

definitely grays.

Additionally, I really feel witchweird witchwarpers.

For completeness, they should come from the colony world of Witchstar (or some other planet/star name that begins with "Witch-").

And of course they need to have a witch-something theme and/or archetype as well.

Sounds like some pirate logic there, The Dread ship the Shipwreck that makes port on the isle of Shipwreck in Shipwreck Cove at the small port of Shipwreck.


Well, I was more meaning they're interplanar galactic magic-using merchants with a bonus to Charisma.


Pathfinder Starfinder Society Roleplaying Guild Subscriber

So, I personally see Vanguards as being like renegade Solarians and thus matching up with the Kasatha


3 people marked this as a favorite.
David knott 242 wrote:
Steven "Troll" O'Neal wrote:
The Drunken Dragon wrote:

Yeah I have an idea for a gladiator brakim that seeks to Continue the war his people abandoned long ago (or, really, any war: he’s an Alucard from the Hellsing anime levels of bloodthirsty) that I’d originally stated as a soldier that’d be perfect for a Vanguard. As to Biohackers, I know it doesn’t quite work stat-wise, but a drow biohacker sounds pretty menacing.

Also grays. Never forget grays

definitely grays.

Additionally, I really feel witchweird witchwarpers.

For completeness, they should come from the colony world of Witchstar (or some other planet/star name that begins with "Witch-").

And of course they need to have a witch-something theme and/or archetype as well.

"Greetings. We are the witchwyrd witchwarper, witchwarper witch-hunters of Witchworld, which orbits the far-off Witchstar."

"Wait, you live on which world, that orbits ... which star?"
"Indeed."


Biohackers might find it useful to have different injection weapons available in order to easily select different medicinal or other products to inject. A skittermander has the extra arms to keep them all close to hand easily...

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