Does Powerful Fist and Deadly Simplicity stack?


Skills, Feats, Equipment & Spells


Base class Monk taking Cleric dedication for Deadly Simplicity. Is the damage dice 1d6 or 1d8?

Also, if you use monk stances on top of these two, does the damage dice increase further?


Page 91 would suggest you do. Start with Powerful Fist, then add Deadly Simplicity to up it by one. Even if you started with Deadly Simplicity and then added Powerful Fist, I believe you'd get a d8 as well, since DS just increases whatever the base damage dice is, but PF sets up a higher baseline damage dice (from d4 to d6).


As to using stances, it's questionable. I wondered the same thing but for a Goblin Paladin of Irori wanting to use Teeth as their weapon.

As written, probably not because the weapon for Irori is specifically Fist, and I'm not sure if that applies to any and all unarmed attacks. I fear if it did suddenly we'd have a great many Monks of Irori...

For stances, strict RAW it's a no, but ask your GM (Unless you are the GM).


Hmm, after rereading deadly simplicity I'm not sure if it would.

The issue I'm seeing (I was agreeing until this) is that deadly simplicity specifically calls out the fist weapon as increasing the damage dice to a d6 if the damage dice would be lower. Meaning the feat considers fists different then the other simple weapons, since the fist would've increased from a d4 to a d6 anyways.

However, the paladin diefic weapon ability doesn't make this same claim and just states it increases simple weapons.

But for stances, no it wouldn't increase those. The stance attacks are specific strikes that are not fist weapons and not simple weapons.


I thought there was language around somewhere that said that die size increases never stack. I can't go find it right now though.


its in the fighter section on a side bar.


WizardsBlade wrote:
its in the fighter section on a side bar.

The side bar on 91 people are already referencing? Yes, I thought so too.


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Draco18s wrote:
I thought there was language around somewhere that said that die size increases never stack. I can't go find it right now though.

At issue is the question whether Powerful Fist is a damage die size increase or a replacement effect. One could clear this up with a wording change, I think the intent is that this should not work. If you want to deal more than d6 damage as a monk, get in a stance.


Draco18s wrote:
I thought there was language around somewhere that said that die size increases never stack. I can't go find it right now though.

They really should stack. Might be able to chew through monster hp at a more reasonable pace.


Pg. 178 suggests that Unarmed attacks apply to all body parts. "Use the statistics for a fist even if you're kicking, kneeing, or attacking with another part of your body." The use of 'fist' in the equipment section isn't meant to restrict unarmed attacks to just fists.


There's a difference between saying I run up and headbutt/kick/punch/knee him and I run up and Dragon Tail him. The stances attacks are specific additional attacks you can make while in the stance.

You can be in Tiger Stance and still kick something you aren't stuck only being able to Tiger Claw them but those two attacks are different. One is a fist attack (1d6 B) and the other is a Tiger Claw attack (1d8 S}


PsychicPixel wrote:
You can be in Tiger Stance and still kick something you aren't stuck only being able to Tiger Claw them but those two attacks are different. One is a fist attack (1d6 B) and the other is a Tiger Claw attack (1d8 S}
Quote:

Crane Stance

but the only Strikes you can make are crane wing attacks
Quote:

Dragon Stance

You can make dragon tail attacks
Quote:

Tiger Stance

You can make tiger claw attacks
Quote:

Wolf Stance

You can make wolf jaw unarmed attacks.

One of these things is not like the others.


Yupp, something else that points out that the attacks are different than just a "fist" strike

Looking at the styles I believe the reason you only can make crane wing attacks is because that style inherently gives you the +1 circumstance to AC. It also specifies how the character stands in the mode (on 1 leg and with arms in an imitation of crane wings) lastly, it's also called out in other things like monastic weapon so it's definitely a conscious choice by the developers to do it that way.


PsychicPixel wrote:

Yupp,

it's also called out in other things like monastic weapon so it's definitely a conscious choice by the developers to do it that way.

Oh definitely. Its just easy to overlook.

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