Character Build to solo Challenging Mode


Pathfinder: Kingmaker


1 person marked this as a favorite.

This build can actually solo the challenging difficulty without any other party members. At level 1 this character has its +5 charisma to AC, and with crane style fighting defensively you're already at 23 AC with no items, at level 3 you now have your charisma to saves too. At level 4-20 you have charisma based spellcasting for buffing yourself & debuffing enemies with spells like; Shield, Vanish, Reduce Person, Color Spray, Mirror Image, Web, Displacement, Haste, Stinking Cloud, Improved Invisibility Stoneskin, Cloudkill etc. Remember, on bosses use your 1/day Smite, it's insanely good.

This builds ends with an AC of at least 55, saving throws in the 20's, and 6th level spellcasting.

Scaled One 1/Paladin 2/Eldritch Scion 17

Aasimar Musetouched (Azata-Blooded)

Character Creation:

Strength: 7
Dexterity: 20(18+2 Racial)
Constitution: 9
Intelligence: 8
Wisdom: 8
Charisma: 20(18+2 Racial)

Ability score increases from levels: 1st point goes the constitution, then all go to Charisma since it will simultaneously increase your AC, Saves, and Spellcasting DC's.

1st level Feats: Weapon Finesse, Crane Style

1st level Skills: Perception, Persuasion

Useful items to look for:
Agile magic weapon
Arcane Protector
Bracers of Armor
Ring of Protection
Ring of Luck
Amulet of Natural Armor
Cloak of Resistance
Belt of Dexterity
Headband of Charisma
Potions of Barkskin
Potions of Heroism

Other useful Feats:
Piranha Strike
Combat Casting
Wings(racial feat)
Dodge
Crane Wing
Crane Riposte
Arcane Strike
Quicken Spell
Extend Spell

End Game AC 55(with confirmed in game items/feats)
-10 Base
- Deflection Bonus +3(Ring of Protection)
- Natural Armor Bonus +2(Amulet of Natural Armor)
- Armor Bonus +5(Bracers of Armor)
- Shield Bonus +4(Shield spell)
- Dexterity Bonus +8(18+2 Racial+6 Enhancement)
-Charisma Bonus +10(18+2 Racial+6 Enhancement+4 ability points)
-Size Bonus +1(Reduce Person spell)
-Dodge Bonus +4(Crane Wing Feat)
-Dodge Bonus +3(Wings Aasimar feat)
-Dodge Bonus +3(Arcane Protector)
-Dodge Bonus +1(Dodge feat)
-Luck Bonus +1(Ring of Luck)

Scarab Sages

Pathfinder Roleplaying Game Subscriber

Would dropping some of those magus levels for Dragon Disciple be a viable move for this build? 7 levels of it and you could improve your armor by 3 more, and if you want to goto 9 levels, you can pick up WINGS from the class instead of spending a feat on it. It would, however, drop your caster level by 2 at 7 or 3 at 9, which would max you out at only 5th level magus spells.


archmagi1 wrote:
Would dropping some of those magus levels for Dragon Disciple be a viable move for this build? 7 levels of it and you could improve your armor by 3 more, and if you want to goto 9 levels, you can pick up WINGS from the class instead of spending a feat on it. It would, however, drop your caster level by 2 at 7 or 3 at 9, which would max you out at only 5th level magus spells.

I would if this was a strength build, but it's a dexterity build that dumps strength and intelligence, So the Dragon Disciple's ability boosts aren't really useful here and just cut into your spell progression and magus abilities.

Community / Forums / Paizo / Licensed Products / Digital Games / Pathfinder: Kingmaker / Character Build to solo Challenging Mode All Messageboards

Want to post a reply? Sign in.
Recent threads in Pathfinder: Kingmaker