GM Spardan - Curse of the Crimson Throne (DnD 5E)


Recruitment


Hello everyone! I am a GM new to these forums, though not to the game itself. I would like to dip my toes into the wonderful world of PBP, and I figured there would be no better way than to do so by running the first module of one of my favourite Pathfinder adventures.

I'll be doing things a little differently though, as I am in love with the simplicity of the DnD 5e rules I have converted the module to suit. As such, those players selected will be offered a link to a campaign on my DnD Beyond account, granting access to a number of books for character creation. As such, the focus on this recruitment thread will be on your backstory.

Guidelines:

At this stage, I only really require answers to the following questions:

1) Background - Give me a bit of info regarding your character. I don't expect a novel; remember we are 1st level here and have had pretty limited experience as far as adventuring goes. A hook linking your character to Gaedran Lamm is a definite must (check out the CotCT Players guide for more info if you are unfamiliar with this module).

2) Character role - Just a brief overview of your planned class choice, background and role within the group.

3) Combat maps preference - Would you prefer we use Roll20? Google Docs? Theatre of the mind? or do you have another rad suggestion to help out a new GM?

4) Your playstyle - Why do you play the game? Do you love rolling a character with wicked stats and a huge sword who is a total combat badass? Do you prefer getting to know the other players and the world, and enjoy connecting to the setting? A mixture of both? Help me tailor this game to your tastes, so we can make sure that eeryone has a good time.

5) The first character you remember playing in a tabletop game, and a memorable moment you had. This can be as detailed as you want it to be; I would really like to get a feel for why you have continued to play this crazy game. Plus, everyone like to share old gaming war stories, right?

I am looking for a party of 4 - 6 characters. Recruitment will close NLT Midnight, 24 NOV 18. Of course, if interest has well and truly waned, or I feel that there have been enough awesome submissions it may close early. If so, I will afford everyone 48hrs notice to finalise their applications. Feel free to hit me with questions, or anything that I've missed and I'll gladly respond ASAP.


Here you go.

Character submission

Spoiler:

Gudrugg Irontooth:

Background: Gudrugg was raised in the temple of Torag. His parents and older brother lost their lives in a Forge Fire, and his uncle knew he was unable to raise the young dwarf on his own, so he arranged for the infant to be dropped off at the temple in Korvosa to be raised. Gudrugg showed both a skill for working metal, and a strong connection to Torag, and began his training to be a priest of Torag.

There was a young girl who was brought into the temple as a favor to a local noble, who was a bastard child of said noble. The girl grew up in the temple from a young age, but unfortunately had a bad stutter, and was thus made great fun of. Torag being somewhat of a misfit himself made her his friend, and in fact got into more than one scrap in defense of her. At first he didn’t suspect anything at her disappearance. She was often sick, and perhaps just could show up to her normal serving duties, but when three days passed without hearing from her, he began to ask around… nobody had seen or heard of her lately.

Race: Mountain Dwarf
Class: Cleric (The Forge)
Background: Acolyte

Tie to Lamm:
Gudrugg asked about town, and found out that several other children in this neighborhood had recently gone missing… and all clues let to one man Gaedran Lamm. The young girl had enough challenges in life, no reason for her to suffer this evil man. Gudrugg didn’t shirk his duties, but every spare moment he spent walking the streets looking for clues to her whereabouts. He would find her…

Party Role:
Gudrugg sees himself as the “Moral Compass” of any group he is with. He follows the tenents of the church of Torag… perhaps to a fault. He is slow to pass judgement, but once judged can be very inflexible. He will provide healing to those deserving, and is steadfast in the face of the enemy with his heavy armor, shield, and Warhammer dispensing justice with weapon and spell. &

Combat Resolution:
I prefer “Theatre of the Mind” for PbP, but am comfortable with any of the above. I also have D&D Beyond with all books.

Gaming Style:
I’m all about the story. Character development, and story evolution are most important to me, but well timed and strategized combat instances are fun as well. I find that PbP tends to make for slow combat, so sometimes just hand waving when the outcome is probable is good for me. Developing relationships with the other PC’s is also fun, but not if forced.

First Character Adventure memory:
Well I’m going to show my age here. This was back in the early 80’s so memories that remain from there must be well entrenched. My half elf Fighter/MU/Thief touched something that he shouldn’t have and it ended up that metal passed right though his body…which made his metal armor and weapons challenging. I don’t remember any particular adventure scene that stood out, however the final rendition of the character is what I remembered. Tall and thin, leading the charge into battle in his blue quartz armor, with one of his two magical bastard swords. (Anger and Ire) swinging with lethal force… followed by his troop of wives. Yes, wives. He married 33 different ladies during his adventuring career, from healers, hookers, and amazons he had a … challenging existence. This was back during the days of “Arduin Grimoire” which made things a little fantastic, compared to today’s balanced game systems.


Jubal:
1) Background – yes, this is a version of batman
PC = Male Wood Elf to be named later (MWEtbnl)

MWEtbnl can not remember his father who passed away long ago. He was raised by his mother among her family in the small wood elven community within Korvosa. A decade ago, his mother was knifed to death in a dark alley one night when they were returning from the theater that was playing Zorro. MWEtbnl felt helpless to save himself and his mother from the murderer who also stole his mother’s ring, besides her purse. He watched her bleed out.

Since then, MWEtbnl dedicated himself to self-defense and learning about the Korvosan underworld, in order to search for his mother’s ring and killer. While his family wanted him to study the magical arts, MWEtbnl practiced the martial arts. He would consistently detour away from errands within the city to familiarize himself with the seedier neighborhoods and local gangsters. One day he would get his revenge.

Recently, he found the ring for sale at a local merchant. Although, to his great frustration, MWEtbnl did not have the coin to buy it back, the merchant did tell him from whom he purchased the ring: a man named Gaedren Lamm. It seems likely this criminal is the one who killed his mother, or at the very least knows who did. The only problem is finding him.

2) Character role - Monk. Probably Urchin. Stealthy melee combatant. City guide

3) Combat maps preference – I’ve played with Roll20 and Google Docs. Both work well. I would suggest you pick the one with which you are most proficient, because the GM real life time is often critical path to campaigns.

4) Your playstyle – Escapism. I’ve one real life game due to real life time commitments. I play many Play-By-Post (PBP) to satisfy my gaming addiction. I enjoy many different characters and build them reasonably optimal. I enjoy good stories, but the most important success criteria for PBP is pace and momentum. Good stories can bog, so please pay attention to the length in real time that each encounter takes, whether role-playing or combat. Stalled games lose players. Losing too many engaged players kills PBP games.

5) My first character was a dwarf using the original red box rules, because I had read the Hobbit and Lord of the Rings.

I’ve many memorable moments in gaming. Some of my coolest gaming experiences were playing in Living Arcanis Battle Interactives at Gen Con & Origins where hundreds of gamers played a different part of the same game with the results of each encounter affecting the story.


Where is this set? I know the original was Golarion but 5e is fairly integrated with Faerun. Was curious about gods in particular.


I’m interested. I’ll try to come up with a concept.


I'll use this alias if selected.

Submission:

1. I'd probably go with the 'Framed' hook from the player's guide and sort of improv it during play. I tend to care more about what happens during the game, writing backgrounds isn't that much fun for me personally. But one idea I had as a personality quirk was that he/she was cursed by a god for something that happened while drunk, and that the curse manifests itself in funny ways (like a stick of butter being on the ground at an inopportune time).

2. I like playing rogues and wizards most, and reading through the player's guide definitely makes me want to go rogue. Human pirate!

3. I like google slides but I'm fine with theatre. I very much dislike roll20 however, it is too much of a hassle to load up just to check map positions imo. I also have all the unlocks on DnDBeyond and its amazing. Kudos to you for offering this up to players...I imagine most do not realize how awesome that is.

4. Honestly I don't care much about plot and character backgrounds, at best the quality is a cheap fantasy novel (I do love cheap fantasy novels though). Clever tactics in battles are fun and addicting, engaging in the moment but pretty forgettable. What I really love about these games is the humor. The ridiculous thing that just happened that makes everyone laugh outloud uncontrollably crying. Thats the primary reason for me, and what I remember years later. Secondary reason would be problem solving. I love being creative with stuff.

5. Well very first game I was running and playing simultaneously in this silly game called Dragonstrike (actually a TSR thing now that I look it up on wiki lol, I actually had no idea it had anything to do with D&D) in high school 25 years ago or so. I think there was a moment where we all realized we could try to do anything, and it was a portal to a new dimension. Fighting the dragon (it came out on a stupid countdown timer thing every game) everyone just started trying more and more awesome things, going way past the "roll to attack" and letting our imaginations go completely wild. I can seriously remember that very instant we became aware that was what RPG were about. Good times.


Pathfinder Companion Subscriber

Okay, here is my submission:

1) Background - by day, Roger Hornsby is a model student at the Acadamae, learning to hone his arcane talent; by night, Roger makes his way to the streets of Old Korvosa, where he participates in brutal underground fights, using his prodigious strength to mash, maul, and gouge his way to fame and fortune. As of right now, Roger (who is known as the Mauler in the underground fight circuit) has successfully managed to keep his two worlds apart, but it's likely only a matter of time before the two come crashing into each other.

2) Character role - I am going to be a Wizard with the Gladiator background. Roger is Human. Roger will provide both brains and brawn to the group.

3) Combat maps preference - I am fine with any of them, as long as I can access it as needed.

4) Your playstyle - I tend to let the character I'm playing dictate what sort of hero they will be and what stories they want to tell; in order words, I do my best to make characters that at least resemble people, and then do my best to play those characters as if they were real.

5) It's not the first character I ever played, but my longest running character I ever played is my namesake from the Living Arcanis campaign: Vrog Skyreaver, Half-Hobgoblin Centurion who gave his life to allow the spirit of the Dwarven King that was wrongly imprisoned within an artifact to return to life, who he had made a promise to when he had previously met him. Vrog then went and charged a group of heretics who had been rightfully stored in the artifact, and did battle with them until the artifact was unmade; He definitely beat his friend, Jaeger Val'Holryn, to his foes.


@Mishima, the game will still be set in Golarion. I dont feel that 5e (especially at low levels) is too tied to Faerun that the conversion will feel strange. In fact, the stuff I've put together so far has played out very smoothly in testing, I'm excited for this!

Love the applications so far guys, keep them coming!


Oh no, I didn't think the conversion would feel strange at all, I was just wondering about gods in play. I'll have to read through the PF deities again, its been a while!


Pathfinder Adventure Path Subscriber

dot


Anyone else out there interested in a 5e game?


I’ll be posting a character. Just saw the post today.


I'm hesitating between two concepts. I'll try and get get it done by the end of the week. Likely, it won't be a caster.


So far from Submissions I see...

Scramford - Dwarven Acolyte of Torag (Forge Cleric)
Jubal - Wood Elf Monk (Batman background)
Mishima - Human Rogue Pirate
Vrog - Human? Gladiator Wizard
Dreaming - Not a caster
Hayden - Dotted
Greycastle - undecided

Feel free to correct me on any of this


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Ya, he's a Human.


Pathfinder Adventure Path Subscriber; Pathfinder Comics Subscriber

Dotting, thinking about bard or rogue!


Interested, too!

Was originally thinking bard, but I have A LOT of ideas and don't want to overlap too much... but we'll see. Will try to get something decided in next day or two.


Pathfinder Adventure Path Subscriber

Going to make a Dex dual wield Paladin. Oath of Vengeance. Are winged tieflings allowed?


Pathfinder Adventure Path Subscriber

Never mind - I don't want wings anyway.

Valor - LG Tiefling Paladin 1

1)

Background:
- Valor (known alternatively as Devil-kid, Hell-Scum, or Fork-Tail) was one of the Little Lamms, criminal kids kidnapped and raised by Gaedrin Lamm. A small, wiry child who stood out due to his curly horns and deep violet hair over solid red eyes, he snuck into places to pilfer items for Lamm, and more than once he was told to kill a small animal - a cat, dog, or other pet, usually - for reasons unknown to him.

Then, one day, he infiltrated a Temple of Iomedae on Lamm's orders. The holy symbol he saw, hanging from the wall, intrigued him. He took it, kept it secret, and resolved to find out what it meant. It seemed to him to be a talisman, some sort of magical symbol, and it inflamed his curiosity. Returning to the temple during a service, he perched up in the rafters and listened in.

What he heard amazed him. A group of people who fought against the kind of mistreatment he had suffered for his whole life. A Goddess who taught that courage was a virtue, that strength was to protect the weak, and that anyone who dared could be a hero. He attended several times before he was caught.

When Lamm found out, he smashed the symbol, cursing the Gods and spewing vitriol at the young Tiefling, calling him hellspawn and unclean, laughing at his feeble protests. Unable to take it any longer - and, more importantly, unwilling - he took the virtue name of Valor, proclaiming what he wished to become to the world.

2)

Character role:
- Valor can serve as a stealthy character, thanks to his Dex focus. He also serves as something of a Rogue-lite in combat, using his two weapons to good effect, especially when combined with Smites. Against the main enemy of an encounter, he will go nova, spending everything he has an in attempt to bring it down quickly. He is good but doesn't always understand exactly what that means, and will preferentially defeat evil over protecting innocents, as he sees Lamm in every evildoer's face. Also, he will have proficiency in Intimidate and Deception, making it possible for him to serve as an alternative or secondary Face when needed, and his criminal contacts might prove useful in this setting.

3)

Combat maps preference:
- I have no preference, though in another game the GM is using Google Drawings, editable by all, to great effect.

4)

My playstyle:
- I play to write collaborative stories. As an author, storytelling is paramount, and I love watching the characters interact in fun, new ways. I try to stay in character and keep meta-knowledge out of the game. I've never played this AP, so I have no idea what's coming, and that's exciting. I'm playing a Tiefling Paladin for the RP drama that I'm hoping to milk out of the role :)

5)

Character Memory:
I remember a wizard I played in 2nd Edition AD&D. He was a wizard named Tolmar, and he became an emperor. The reason he was so much fun to play was he acquired a Ring of Regeneration, and it became a running gag that his attendants, on realizing that attack was imminent, would rush in, cut off his hand, and run off with it to save his life. It was a lot of fun.


@Greycastle, thanks for putting that list together. You are awesome.

@Everyone else, there is no need to rush. You still have a week and a half before we look at closing recruitment, so please just take your time. If you have a few ideas I'm more than happy to accept multiple applications per person.

@Hayden, That's a no for the winged tiefling variant. Sorry man, but it's way too powerful at low levels and I feel like adapting to GMing on PBP will be hard enough without have to account for flight in a 1st level module. The other variants are good to go, there are some cool ones in Mordenkainen's Tome of Foes that I recommend you check out.


Pathfinder Adventure Path Subscriber

Is no worries! I decided I didn't really want it anyway :)

Lantern Lodge

I will throw my name in the hat
Thinking Ranger most likely Human, but not sure yet, something that shoots a bow. Maybe Bard.
Should have something in a day or so.

Scarab Sages

I dotted in the interest post and still interested just been swamped at work, I will have something up soon though, I will probably play something melee focused. Leaning torwards a barbarian :)


Ok, ideas taking shape. So far, it looks like a former "Little Lamm", sold by her parents at a young age. She lost her friend and lover to Lamm while escaping. torn with guilt, she turned to religion and serve crown and country for redemption.

Half Shoanti and half Varisian, the character would be a loyalist who struggles with the current changes in Korvosa, trying to determine what serving crown and country means in such troubled times.

I think the best classes for this concept would be either Paladin or Barbarian (Zealot). Let me know if you have other suggestions. If I don't want the religious angle embedded in the mechanics, then I would probably go for Rogue (Swashbuckler).


Abigail Garrett wrote:

Ok, ideas taking shape. So far, it looks like a former "Little Lamm", sold by her parents at a young age. She lost her friend and lover to Lamm while escaping. torn with guilt, she turned to religion and serve crown and country for redemption.

Half Shoanti and half Varisian, the character would be a loyalist who struggles with the current changes in Korvosa, trying to determine what serving crown and country means in such troubled times.

I think the best classes for this concept would be either Paladin or Barbarian (Zealot). Let me know if you have other suggestions. If I don't want the religious angle embedded in the mechanics, then I would probably go for Rogue (Swashbuckler).

Sorry, that was me posting. Just used the alias by reflex.

Lantern Lodge

My Submission:

1) Background - Born as fourth child of a minor noble family, Antonio learned that his good looks and charm would take him far in this world. But being fourth in line meant that he would need some other skills to get by latter in life. He was already skilled with music, singing and playing many instruments. His family was also able to get him a private teacher for his schooling. The teacher was a spell caster and taught Antonio how to use his music to create magic effects. Growing up he knew how to find people. And learned who to talk to and some skills of those that live in the underworld.
Antonio’s long time best friend Hector who was well on his way of becoming a knight with in the Korvosan Guard. Hector was kill by a crime lord named Gaedran Lamm. Antonio has sworn himself to avenge his friend and bring Gaedran Lamm to justice, by bringing Gaedran to justice or to an unmarked grave.

2) Character role - Bard with Urban Bounty Hunter background.
Thinking skill monkey, Diplomat, and maybe as a back up Rouge.

3) Combat maps preference - Have played with and liked all. I have the book but never played on D&D beyond. I have a preference with maps of some type, just easier with combat.

4) Your playstyle - I am all for having a good time, I enjoy the RP but with PBP combat is slow. I like to see how the game flows and just go with it.

5) The first character you remember playing in a tabletop game, and a memorable moment you had.- Well to mark my age, it was back in the late 70’s. I had a Dwarf, yes that was basic years. I remember going through Keep on the Borderlands . The only thing I remember from it was going in and hitting everything looking for magic weapons.


Good to see a broad range of ideas here guys! There is still plenty of time to submit, so please keep them coming.

@Dreaming, sounds like a really interesting idea. I think it will be cool to see how the character pans out, especially depending on your class choice.

@The nine, no problem; take your time.

@Buckshot, looks good man.

@Hayden, I realized you'd already posted just as the timer expired to edit my post. Valor looks good, a dual-wielding dex-based paladin is an interesting choice. I like it.


The more I think about it, the more I lean towards Barbarian (Zealot). Trauma reconnects her to her ancestral Shoanti roots, yet her need for redemption tempers the returns and shapes it in the service of (Iomedae?) and a quest for redemption, or death.

I'll work on the submission over the weekend.


What do you mean by a link to a campaign on your Beyond account? Would this not take place on this forum?


DnD Beyond has an awesome feature where someone who has purchased all the content can "share" that content with other members of their campaign (as long as that campaign is running). The shared content then links up with their online character creator as well, which is pretty handy for tracking hp, inventory, spells, etc.

The idea is like with a group of 5 people, someone could buy the dmg, another the phb, a third monster manual, the other 2 supplements etc but the group would have access to all the online content together.


The campaign will still be hosted on this forum, however the character sheets will be tracked via DnD Beyond. As mishima said, it basically allows the players to access all of my unlocked content for character creation. Trust me, it's awesome.


Dotting as either a CG Elf Ranger/Fighter or a CN Halfling Barbarian/Paladin of Gorum

Lantern Lodge

Would you take a second submission if I came up with one?


@Buckshot, sure thing. I'll only accept one character per applicant, but multiple submissions are fine.

Lantern Lodge

Before the game starts would we be able to sell/buy gear?
Thinking halfling ranger, they get a long bow as starting equipment which the halfling can not use. Could I sell it and spend the GP on something else?


Here’s Jubal’s character. Wood elf monk urchin

Stats are off and depend on generation method.


@buckshot, go for it.

@Jubal, no worries. Once the group has been chosen we discuss the preferred ability generation method. I'm a big fan of the urchin background, good choice.

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