Wall Run should probably lose the action icon.


Classes


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Being its own action means it can't be combined with other activities or actions, like Flying Kick, which is a bummer.


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A lot of random things have unnecessary action icons on them rather than being passive.

The first one that comes to my mind is Healer's Blessing (I think that's the name), which costs 1 reaction (or is it free action?) when you cast a healing spell. Like.. Why? Just make it once per turn! The action "tax" adds a lot of random baggage to many cool abilities like this. Even if it's a "Free" action that already comes with implications compared to just automatically doing what's advertised.

Is this for balance reasons? (prevent combining actions) or homogeneity? (Every ability that triggers has to be some sort of action)

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