Multiclass Archetypes after 1.6


General Discussion

Wayfinders

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So, with the changes from 1.6, I am left wondering if the archetypes will change in kind so that Alchemist Dedication and Paladin Dedication will be brought in line with other archetypes that make you pick one of the paths of the class like other archetypes. (ie, someone choosing druid dedication choosing storm order)

A lot of these in depth changes make archetypes a little restricted to one aspect of the main class instead of being a broad dabble into it. I'd love to play a Barbarian with an alchemist's mutagenic twist, or a Bard who liberates their allies with paladin abilities.


I'll add in my vote for an update bringing multiclass archetypes in line with the changes in 1.6. Our playgroup will likely tackle the last part in the coming weeks, and high level play is the perfect time to test out multiclassing.

I'd love to know if MCing Alchemist grants access to Perpetual Infusions, or if there is a feat to grant the Ranger's Hunter's Edge etc.


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Pathfinder Adventure Path Subscriber

While there is time to fix this one before release, I'm very concerned about how it bodes for the future of multiclass archetypes post-release. All the classes will continue to receive new content, and occasionally may get major updates that amount to a partial overhaul of the class (this has happened). After the rulebook is set in stone, Paizo can't go back and add new content or options to the multiclass archetypes after the fact.

Some of the archetypes are already struggling due to the fact that they can't access class features. A solid majority of the Cleric's class feats are focused around channel, and multiclass clerics cannot gain access to channel. With the removal of the Emblazon Symbol feat there's almost nothing left in the class that's actually usable for multiclass characters, and most of the stuff that is still there the Paladin does better anyways.


I don't think we're going to get an update on these now. Changing them at this point when they already know the classes themselves are going to be changed in the final release probably isn't going to give them enough extra data to be worth the effort.

That is the goal of the playtest, in the end.


Pathfinder Roleplaying Game Superscriber

There's actually nothing stopping Paizo from adding new content or options to multiclass archetypes, though, is there?


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
MaxAstro wrote:
There's actually nothing stopping Paizo from adding new content or options to multiclass archetypes, though, is there?

Not at all, especially if the version they put out in the final PF2 core rules is properly future-proofed. It would obviously work best if the multiclassing feats can grant access to a basic option of the class in question without specifically mentioning each option.


Yeah, the "multiclass clerics can't channel" issue is easily rectified: create a Cleric multiclass feat that grants access to the Channel Energy feature. It's not like there's an inherent flaw in the multiclassing chassis that prevents this from being fixed.


tmncx0 wrote:
Yeah, the "multiclass clerics can't channel" issue is easily rectified: create a Cleric multiclass feat that grants access to the Channel Energy feature. It's not like there's an inherent flaw in the multiclassing chassis that prevents this from being fixed.

I wouldn't want to see that as an option other then a 1/day channel. The cleric class is pretty weak if you ignore channel energy (the fact that most of the cleric class feats are based on channel energy is another problem) but allowing other classes to gain their Charisma mod in heightened heals a day would be a balance problem. Maybe not though if restricted to half level like most spells picked up through multiclassing.

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