Criosphinx Pounce


Rules Questions


With the Horn of the Criosphinx feat, If I have the Greater Beast Totem rage power, do I do x2 str damage for the attacks on a charge?


Yup.

While it's hard to know the RAI of all charge effects, as they probably didn't account for PCs with pounce, RAW is pretty clear.


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Wonderstell wrote:

Yup.

While it's hard to know the RAI of all charge effects, as they probably didn't account for PCs with pounce, RAW is pretty clear.

Thanks.


The closest thing I know of that received a ruling was pouncing with a lance on horseback. Paizo ruled that only the first attack got the bonus damage from charging with a lance. On the other hand, creatures with pouncing claw/claw generally do get all of the charge-specific bonuses to all of their natural attacks since the different attacks happen near-simultaneously. (I don't think there's a FAQ for that; that was from a rule designer's comments back in RAGELANCEPOUNCE's heyday.)

Using a two-handed weapon to pseudopounce with iteratives seems closer to the lance example than the claws example, so I'd have to rule that only the first attack gets the bonus damage.


I think lance combat from horseback needs a ruling on doubling your total damage due to the the nature of how those kinds of charges would realistically work and how absurdly abusable it was. Wheres this feat doesn't function much like lances on horseback given that it doesn't require mounted charges or attempt to double overall damage, it just scales the "handedness" modifier very much like dragon ferocity and other similar effects do.

On that note, I don't think i'd allow an monk with this feat to stack dragon style/ferocity with horn of the criosphinx. The effects seem to modify the same thing and don't seem additive.

So I'll rule for my games that horn of the criosphinx works as written and as you'd expect, BUT i'll keep an eye out in case they start trying to pull anything crazy or so much as casually mention buying a lance...


We know that Spirited Charge only deal double damage on their first attack thanks to this FAQ. It also says "similar effect" so just assume any mounted ability that doubles your damage only improves your first attack.

The FAQ that blahpers linked implies that iterative attacks during charges wouldn't benefit from any charge-related benefits such as the +2 bonus, as your iteratives "doesn’t have the benefit of the charge’s momentum".

But we do have feats such as Cudgeler Style that makes the assumption that charging effects provide their benefit to all attacks during a pounce.

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Goblin Warlord wrote:
So I'll rule for my games that horn of the criosphinx works as written and as you'd expect, BUT i'll keep an eye out in case they start trying to pull anything crazy or so much as casually mention buying a lance...

I'd be more afraid of Pummeling Style Criosphinx flurries myself.

Wonder if the 1x Str clause on flurries is overruled by Horn of the Criosphinx?


Wonderstell wrote:
I'd be more afraid of Pummeling Style Criosphinx flurries myself.

Post-nerf pummeling style worries me less. If it still gave almost guaranteed criticals that doubled the entire round's damage, then I might be scared.

Wonderstell wrote:
Wonder if the 1x Str clause on flurries is overruled by Horn of the Criosphinx?

I dont see why not, because I assume dragon style/ferocity works on flurries.

Anyway, thanks a lot guys.

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