Osirion Fighting Style? Gm thoughts


Advice


So got an odd question for people. One that might involve Homebrewing.

So I'm Running a Mummy's Mask game, and one character - Fighter(Drill Sargent), has gone on record about finding some lost Osirion weapon techniques. Mainly swords.

I've played around with the idea of rewarding him a book(Or in this case a tablet) that he can learn some techniques from. Maybe a Feat, maybe at least a bonus point or two.

Only, hmmm. How would you go about defining Osirian weapon techs? I tried to look up a close proxy in the rule books but didn't see anything. Also tried to look up the real world inspiration being Egypt but also didn't really find anything.

Now it doens't need to be a feat, it could be a weapon(Though he loves his) or a magic item to help with fighting in the sand/desert. Or against undead.

Ideas?

Silver Crusade

Really more a build style, but probably a khopesh or similar, light armor, heavy will kill you in the desert. I'd probably go for more move and strike, more acrobatics, striking like the wind, sword and board, most likely.


Val'bryn2 wrote:
Really more a build style, but probably a khopesh or similar, light armor, heavy will kill you in the desert. I'd probably go for more move and strike, more acrobatics, striking like the wind, sword and board, most likely.

Falchion, scimitar or khopesh.

also : Read about "Tahtib" (old martial arts of ancient Eghept).
http://solarey.net/ancient-egyptian-martial-arts/

Dark Archive

does this help?


These are kinda helpful.

He actually uses Falcata as his weapon of choice, but is a bit of a switch hitter(Bow then Sword) and hasn't really gone into

@Name Violation; it does but doesn't? Are there "Bind" rules for weapons?

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