Poltergeist resistances correct?


Monsters and Hazards


Is the poltergeist, an undead, really supposed to be resistant to positive energy? That seems REALLY dumb.
Look an undead, use this disruptive weapon to kill it, JK it won't help at all.


I mean, quite possibly. More powerful Undead have often had some defense against their base weaknesses in PF1, namely a lot of stronger Undead getting bonuses on saves against Channel Energy, this seems pretty similar to me. I can see it seeming odd but no more than how stronger Undead have been for a long time.

Designer

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I think its resistance is supposed to be all except force, ghost touch, or positive (not good) like the other incorporeal undead.


should it be ran that way for the playtest / is it okay to run it that way? Or should we stick to the current printed stats for it?

Designer

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I'm flagging it for the next update, which of course is too late for the focus period on Part 3, but should help anyone who comes after at least.

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