Narg's Weapon Shup, episode 1


Playing the Game


Episode 1
In the tradesmen ward, the sun first rays are barely dispelling the morning fog as the door to Narg's weapon shop opens to reveal a tall human.

Morning to you Narg, I am Valeros says the man.

He holds a broken blade in his right hand.

He continues:

My friends and I are on a mission from the lord. We are going against a tribe of goblins in the hills, and this blade won't fight for me anymore. What do you have that can take its place?

Narg answers with a question:

How do you fight? Big hard hits or many quick ones?

Valeros: I prefer to make as many attacks as I can…

Narg:
You do many attacks? A short sword is for you, it's agile so you don't tire!
Maybe a glaive? They are deadly and forceful, the more you hit the more they hurt!
But you can go wrong with a great sword. It's in the name, it's Great!
Oh! look at that Great club, again it's great so you know you can go wrong and the backswing is nasty!

Pick one, Narg gives you a great price and take old blade from you.

Valeros eyes move from one weapon to the next...

Question 1
What weapon proposed by Narg shoud Valeros select to maximize his average damage?

- Valeros is a level 1 human fighter with a strength of 18.
- He doesn't care if he uses a shield or not.
- The weapon quality is standard
- He is in contact with his target and he is not flanking it.
- During his round, he will perform 3 strike actions against a Goblin Commando (AC 15).

A) The shortsword (1 hand, 1d6 P : Agile, finesse, versatile S)
B) The Glaive (2 hands: 1d8 S : Deadly d8, forceful, reach)
C) The Greatsword (2 hands: 1d12 S : Versatile P)
d) The Greatclub (2 hands: 1d10 B : Backswing, shove)

Question 2
How many round(s) does it take on average for Valeros to kill a Goblin Commando using the best weapon from question 1.

- A Goblin Commando has 18 hp.

A) 1 round
B) 2 rounds
C) 3 rounds
D) 4 or more rounds

Question 3
If Valeros looses the initiative, will he on average kill the Goblin or will his head ends up as a trophy for the tribe?

- Valeros AC is 16 and he has 20 hp.
- Goblin attack is at +7 for 1d8+1, he will not use the trip action

A) Valeros wins
B) The goblin wins

The answers will be in the next post.


Answers:

[b]Question 1[\b]
Soon...
[b]Question 2[\b]
Soon...
[b]Question 3[\b]
Soon...

[b]Technical details:[\b]

Level 1 monsters have on average an AC of 14.7, a TAC of 13.4 and 20.4. HP.
The Goblin Commando is my choice of target for this level with his 15 AC/13 TAC/18 HP/ +7 attack.


I bet you didn't realize you can only edit a post here for half an hour after you make it. Also that you close bold with [/b] not [\b]. (I had to break myself of that one too. Now I always preview posts before submitting.)


No I didn't...and I didn't get the time to replace the \b by /b...

Thanks.


Oh look! A use for my Spreadsheet!

Spoilered in case someone else wants to do their own working out :)

Spoiler:
So, for the first two: The attack roll of a level 1 figher with 18 str is +5 (4 str, 1 proficiency) vs the Goblin's AC of 15, so I've set the AC to 10 (my sheet assumes an attack roll of 0).
So across 3 actions:
A) Greatsword is best, coming in at 11.025 average damage per round
Greatclub is second at 10.498, Glaive third with 10.15 and shortsword last with 9
B) It'll take two rounds to kill the goblin, with any of the listed weapons
C) We know Valeros can kill the goblins in two rounds, so can the goblin kill him faster? Putting in the attack roll needed (16-7=9) and the modifier (1) into the d8 damage section gives an average of 6.875 DPR. 20/6.875=2.91, so not enough time to drop the greatsword-using Valeros first

Also, you're a mean person for including a backswing weapon in there :p


My question is whether or not Valeros takes less damage dispatching the Goblin over more rounds with a long sword and shield raised or by focusing entirely on dealing damage as fast as possible.


Unicore wrote:
My question is whether or not Valeros takes less damage dispatching the Goblin over more rounds with a long sword and shield raised or by focusing entirely on dealing damage as fast as possible.

Again, spoilererd in case others want to do their own working:

Spoiler:
Using spreadsheet again, longsword DPR for two attacks per round comes out at 8.075. 18/8.075=2.23, so 3 rounds
Goblin making his attacks vs AC 18 is 4.95 DPR normally (1.95 if we discount the first attack to a shield block).
So first round, Valeros takes a full hit (lost initative, so doesn't get shield raised) of 6.875, second and third are 4.95 or 1.95
Greatsword: 6.875x2=13.75 damage taken
Longsword + Shield (no block): 6.875+4.95x2=16.775 damage taken
Longsord + Shield (Block 1st attack): 6.875+1.95x2=10.775 damage taken


T-Roll is also a good tool for stuff like this.

Here's the syntax code I used for some average DPR comparisons I did yesterday:

function rollpick(n) =
roll := 1d20;
bonus := 12+n;
targetac := 20;

if (roll+bonus)>=(targetac+10) then sum 6d8+4 else if roll>=20 then sum 6d8+4 else if (roll+bonus)>=targetac then sum 3d4+4 else 0

function rollrapier(n) =
roll := 1d20;
bonus := 12+n;
targetac := 20;

if (roll+bonus)>=(targetac+10) then sum 4d6+1d8+1d8+4 else if roll>=20 then sum 4d6+1d8+1d8+4 else if (roll+bonus)>=targetac then sum 2d6+1d4+4 else 0

call rollrapier(0) + call rollpick(-4)

Pastebin in case the formating gets fubar, which it probably will; whitespace indentation denotes function content from not-function content).

The "1d8+1d8" was due to the system throwing an error when I did 2d8; no idea why (I should email the guy about it, he's pretty responsive and even added a feature for me a few years back emailed) and was built assuming +1 weapons with their associated traits (e.g. deadly and fatal). Paste into the code box, then click "calculate probabilities" and scroll to the bottom for a single-value average.

Note also that this does NOT handle the case of a nat20 that misses AC only being a hit, not a crit (which can happen against high AC and 3rd swings).

It could probably be simplified with the use of an OR statement, but I was too lazy to look up how to do it. Ah quick reference guide doesn't list one (logical AND and logical NOT exist, but no OR)


@ CommanderCoyler

A first level fighter has +6 to hit, not +5 (+4 STR, +1 proficiency, +1 level)


Kerobelis wrote:

@ CommanderCoyler

A first level fighter has +6 to hit, not +5 (+4 STR, +1 proficiency, +1 level)

Oh! Didn't realise fighters get expert in simple/martial at level 1!

That throws off my numbers a bit, but won't change the relative rankings. Also don't think it'll throw off the calculation for number of rounds for Unicore's longsword question, will have to check when I get back home


CommanderCoyler wrote:
Kerobelis wrote:

@ CommanderCoyler

A first level fighter has +6 to hit, not +5 (+4 STR, +1 proficiency, +1 level)

Oh! Didn't realise fighters get expert in simple/martial at level 1!

That throws off my numbers a bit, but won't change the relative rankings. Also don't think it'll throw off the calculation for number of rounds for Unicore's longsword question, will have to check when I get back home

Updates with new maths:

lud's questions
Spoiler:
Greatsword: 13.125 DPR
Greatclub: 12.35 DPR
Glaive: 12.225 DPR
Shortsword: 10.5 DPR
All still need two rounds to kill the commando, so original answer for C still holds

Unicore's question:
Spoiler:
Longsword is 9.35 DPR at two actions (2 rounds to kill commando).
Greatsword: 6.875x2=13.75 damage taken
Longsword + Shield (no block): 6.875+4.95=11.825 damage taken
Longsord + Shield (Block 1st attack): 6.875+1.95=8.825 damage taken


Good job CommanderCoyler, he got 3 out of 3 even with the missing +1.

Take away:
- The Weapon Traits look nice, but their effect at level 1 are never enough to beat a d12 of damage.

- Don't forget you can crit on a roll of 19 if the total is 10 over your DC. This makes the level 13th Keen rune useless for most targets of your level or less.

Question 1

A) Shortsword : 10.5 DPR
B) Glaive : 12.075 DPR
C) Greatsword : 13.125 DPR
D) Greatclub : 12.36425 DPR

Answers is C) Greatsword

Question 2

1 round = 13.125 total damage
2 rounds = 26.250 total damage

The answer is B) 2 Rounds

Question 3

See CommanderCoyler answer!

Next episode will be a level 3 rogue with flanking...

Detailed results from the PF2 simulator are in my next post.


Round details for question 1.

If any of the numbers look wrong, please tell me!

There are 17-21 results for each weapon

1 result for the 1st strike
4 results for the 2nd strike to take into account the result of the first strike
12-16 for the 3 strike to take into account what was done before.

A) Shortsword

Round summary:
------------------------------------------------
Action 1: Strike
------------------------------------------------
Attacker context 1 (100%): FirstAttack
Roll is d20 +6 versus a DC of 15.
50% is Success for 1d6 + 4 (Bludgeoning) : 7.5
10% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
5% is CriticalFailure for None
35% is Failure for None
................................................
Total = 5.250 [5.250]
................................................
------------------------------------------------
Action 2: Strike
------------------------------------------------
Attacker context 1 (50%): Hit, SecondAttack
Roll is d20 +2 versus a DC of 15.
35% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
15% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.375 [1.68750]
................................................
Attacker context 2 (10%): Hit, SecondAttack
Roll is d20 +2 versus a DC of 15.
35% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
15% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.375 [0.33750]
................................................
Attacker context 3 (5%): MissedAttack, SecondAttack
Roll is d20 +2 versus a DC of 15.
35% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
15% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.375 [0.16875]
................................................
Attacker context 4 (35%): MissedAttack, SecondAttack
Roll is d20 +2 versus a DC of 15.
35% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
15% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.375 [1.18125]
................................................
------------------------------------------------
Action 3: Strike
------------------------------------------------
Attacker context 1 (17.5%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.3281250]
................................................
Attacker context 2 (2.5%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0468750]
................................................
Attacker context 3 (7.5%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.1406250]
................................................
Attacker context 4 (22.5%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.4218750]
................................................
Attacker context 5 (3.5%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0656250]
................................................
Attacker context 6 (0.5%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0093750]
................................................
Attacker context 7 (1.5%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0281250]
................................................
Attacker context 8 (4.5%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0843750]
................................................
Attacker context 9 (1.75%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0328125]
................................................
Attacker context 10 (0.25%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0046875]
................................................
Attacker context 11 (0.75%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0140625]
................................................
Attacker context 12 (2.25%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0421875]
................................................
Attacker context 13 (12.25%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.2296875]
................................................
Attacker context 14 (1.75%): Hit, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0328125]
................................................
Attacker context 15 (5.25%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.0984375]
................................................
Attacker context 16 (15.75%): MissedAttack, SubsequentAttack
Roll is d20 -2 versus a DC of 15.
15% is Success for 1d6 + 4 (Bludgeoning) : 7.5
5% is CriticalSuccess for 2d6 + 8 (Bludgeoning) : 15.0
35% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.875 [0.2953125]
................................................
------------------------------------------------

B) Glaive

Round summary:
------------------------------------------------
Action 1: Strike
------------------------------------------------
Attacker context 1 (100%): FirstAttack
Roll is d20 +6 versus a DC of 15.
50% is Success for 1d8 + 4 (Slashing) : 8.5
10% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) : 21.5
5% is CriticalFailure for None
35% is Failure for None
................................................
Total = 6.400 [6.400]
................................................
------------------------------------------------
Action 2: Strike
------------------------------------------------
Attacker context 1 (50%): Hit, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d8 + 4 (Slashing) + 1 (Slashing) : 9.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 1 (Slashing) : 22.5
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.975 [1.98750]
................................................
Attacker context 2 (10%): Hit, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d8 + 4 (Slashing) + 1 (Slashing) : 9.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 1 (Slashing) : 22.5
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.975 [0.39750]
................................................
Attacker context 3 (5%): MissedAttack, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d8 + 4 (Slashing) + 1 (Slashing) : 9.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 1 (Slashing) : 22.5
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.975 [0.19875]
................................................
Attacker context 4 (35%): MissedAttack, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d8 + 4 (Slashing) + 1 (Slashing) : 9.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 1 (Slashing) : 22.5
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.975 [1.39125]
................................................
------------------------------------------------
Action 3: Strike
------------------------------------------------
Attacker context 1 (15%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.2550000]
................................................
Attacker context 2 (2.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0425000]
................................................
Attacker context 3 (10%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.1700000]
................................................
Attacker context 4 (22.5%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.3825000]
................................................
Attacker context 5 (3%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0510000]
................................................
Attacker context 6 (0.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0085000]
................................................
Attacker context 7 (2%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0340000]
................................................
Attacker context 8 (4.5%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0765000]
................................................
Attacker context 9 (1.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0255000]
................................................
Attacker context 10 (0.25%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0042500]
................................................
Attacker context 11 (1%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0170000]
................................................
Attacker context 12 (2.25%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0382500]
................................................
Attacker context 13 (10.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.1785000]
................................................
Attacker context 14 (1.75%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.0297500]
................................................
Attacker context 15 (7%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.1190000]
................................................
Attacker context 16 (15.75%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d8 + 4 (Slashing) + 2 (Slashing) : 10.5
5% is CriticalSuccess for 1d8 (Slashing) + 2d8 + 8 (Slashing) + 2 (Slashing) : 23.5
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.700 [0.2677500]
................................................
------------------------------------------------

C) Greatsword

Round summary:
------------------------------------------------
Action 1: Strike
------------------------------------------------
Attacker context 1 (100%): FirstAttack
Roll is d20 +6 versus a DC of 15.
50% is Success for 1d12 + 4 (Slashing) : 10.5
10% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
5% is CriticalFailure for None
35% is Failure for None
................................................
Total = 7.350 [7.350]
................................................
------------------------------------------------
Action 2: Strike
------------------------------------------------
Attacker context 1 (50%): Hit, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 4.200 [2.10000]
................................................
Attacker context 2 (10%): Hit, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 4.200 [0.42000]
................................................
Attacker context 3 (5%): MissedAttack, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 4.200 [0.21000]
................................................
Attacker context 4 (35%): MissedAttack, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 4.200 [1.47000]
................................................
------------------------------------------------
Action 3: Strike
------------------------------------------------
Attacker context 1 (15%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.2362500]
................................................
Attacker context 2 (2.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0393750]
................................................
Attacker context 3 (10%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.1575000]
................................................
Attacker context 4 (22.5%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.3543750]
................................................
Attacker context 5 (3%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0472500]
................................................
Attacker context 6 (0.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0078750]
................................................
Attacker context 7 (2%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0315000]
................................................
Attacker context 8 (4.5%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0708750]
................................................
Attacker context 9 (1.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0236250]
................................................
Attacker context 10 (0.25%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0039375]
................................................
Attacker context 11 (1%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0157500]
................................................
Attacker context 12 (2.25%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0354375]
................................................
Attacker context 13 (10.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.1653750]
................................................
Attacker context 14 (1.75%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.0275625]
................................................
Attacker context 15 (7%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.1102500]
................................................
Attacker context 16 (15.75%): MissedAttack, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d12 + 4 (Slashing) : 10.5
5% is CriticalSuccess for 2d12 + 8 (Slashing) : 21.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.575 [0.2480625]
................................................
------------------------------------------------

D) Greatclub

Round summary:
------------------------------------------------
Action 1: Strike
------------------------------------------------
Attacker context 1 (100%): FirstAttack
Roll is d20 +6 versus a DC of 15.
50% is Success for 1d10 + 4 (Bludgeoning) : 9.5
10% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
5% is CriticalFailure for None
35% is Failure for None
................................................
Total = 6.650 [6.650]
................................................
------------------------------------------------
Action 2: Strike
------------------------------------------------
Attacker context 1 (50%): Hit, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.800 [1.90000]
................................................
Attacker context 2 (10%): Hit, SecondAttack
Roll is d20 +1 versus a DC of 15.
30% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
20% is CriticalFailure for None
45% is Failure for None
................................................
Total = 3.800 [0.38000]
................................................
Attacker context 3 (5%): MissedAttack, SecondAttack
Roll is d20 +2 versus a DC of 15.
35% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
15% is CriticalFailure for None
45% is Failure for None
................................................
Total = 4.275 [0.21375]
................................................
Attacker context 4 (35%): MissedAttack, SecondAttack
Roll is d20 +2 versus a DC of 15.
35% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
15% is CriticalFailure for None
45% is Failure for None
................................................
Total = 4.275 [1.49625]
................................................
------------------------------------------------
Action 3: Strike
------------------------------------------------
Attacker context 1 (15%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.2137500]
................................................
Attacker context 2 (2.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.0356250]
................................................
Attacker context 3 (10%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.1900000]
................................................
Attacker context 4 (22.5%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.4275000]
................................................
Attacker context 5 (3%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.0427500]
................................................
Attacker context 6 (0.5%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.0071250]
................................................
Attacker context 7 (2%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.0380000]
................................................
Attacker context 8 (4.5%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.0855000]
................................................
Attacker context 9 (1.75%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.0249375]
................................................
Attacker context 10 (0.25%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.0035625]
................................................
Attacker context 11 (0.75%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.0142500]
................................................
Attacker context 12 (2.25%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.0427500]
................................................
Attacker context 13 (12.25%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.1745625]
................................................
Attacker context 14 (1.75%): Hit, SubsequentAttack
Roll is d20 -4 versus a DC of 15.
5% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
45% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.425 [0.0249375]
................................................
Attacker context 15 (5.25%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.0997500]
................................................
Attacker context 16 (15.75%): MissedAttack, SubsequentAttack
Roll is d20 -3 versus a DC of 15.
10% is Success for 1d10 + 4 (Bludgeoning) : 9.5
5% is CriticalSuccess for 2d10 + 8 (Bludgeoning) : 19.0
40% is CriticalFailure for None
45% is Failure for None
................................................
Total = 1.900 [0.2992500]
................................................
------------------------------------------------

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