Tamago RPG Superstar 2014 Top 16 |
Looking at the stat block for the Electric Latch Rune in the Playtestiary, I don't see an indication of the trap's reset time. Is this a one-and-done thing, or does it happen every time someone tries to open the door? Or does it need time to recharge?
This makes a significant difference for parties who lack a rogue (or whose Thievery-based character is rolling poorly).