Wearing untrained armor is too easy


Skills, Feats, Equipment & Spells


Right now you only take a -2 proficiency penalty to your AC for wearing untrained armor.
This means that the best AC option for wizards and sorcerers is wearing heavy armor untrained.
I have already seen a wizard wearing splint mail at level 1 and getting an AC of 16 which is better than a wizard with mage armor or bracers of armor while costing less money and no spell slot.

Unless we want all wizards/sorcerers to wear heavy armor i hope this gets changed somehow.

Personally it would rather break my concept of an arcane caster if they all wear heavy armor, and to be honest this will happen because it is just so much better.


Agreed. Spellcasters should be unable to cast spells when wearing armor they are not proficient in.


Ok, so they can net a touch better AC in Heavy Armor untrained... And they just lowered their speed 5-10', now have an ACP.

Their AC won't be great, and they have negatives to offset it. It seems fairly balanced to me.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

But people who are proficient with heavy armor take the speed and armor check penalties too, don't they? The only difference seems to be that people who are not proficient with armor get less benefit from it.


Pathfinder LO Special Edition, PF Special Edition Subscriber

Logically speaking whats stopping a wizard in any game book or such setting from donning a suit of armor to keep his insides inside, there are downsides and the are the same as the people who normally wear that armor true, but there made worse because hes not great at moving in the armor it makes perfect sense and doesn't seem to be a dealbreaker. Your wizard in plate can't escape from people breking his face in or trying to disrupt his spells as easily as his mate running around in a robe as his speed is lower on the flip side the steel covering will protect him abit better than the robe.


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Pathfinder Lost Omens, Rulebook Subscriber

As Rincewind will tell you, being able to run away is an important skill as a wizzard.

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