Re-recuitment for Legacy of Fire in Dark Sun


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I took a lesser version of the Shadow Lord template, since it's pretty powerful, and is normally supposed to added on top of the Shadow Creature one.


Figured out what I want to do-

The Tulpa template, but replace "creator" with "master."

Eventually, I'd like Raxus to be able to choose who his master is, but for now I'm content with it being a plot device.

GM, what do you think?


Oh, I'd missed the bit about templates. I suppose I should go template shopping for Ri'Kli'Klek now--I'd already deliberately given him very little in the way of equipment because 1) he's a monk and 2) anything he owned not in suspension with him would long since have been looted or just destroyed by time.


Raxus Half-blood wrote:

Wow. That's an angle I hadn't thought of at all.

I assume I should stick to +1 CR stuff, and not anything crazy?

between cr +1 and + 4 is about the range -- it' s sometimes hard to figure out exactly what is equivalent to what else in terms of power


Wow, that's quite the range! I'm thinking of the mutant template for Ri'Kli'Klek, since we're going for a more science fantasy feel. The idea would be that the Red God was experimenting with 'augmenting' his servants, and so Ri'Kli'Klek has some 'upgrades'... along with some hidden weaknesses the Red God could exploit to control his servants.

Given how generous you're being with this, perhaps Ri'Kli'Klek could have a larger number of beneficial mutations than the template normally allows?

Note that this may mean that Ri'Kli'Klek has wings. XD


wings would actually work well because then he could be one of the winged kreen of the Blue Age, or a descendent of the population -- do that.

The idea would be that he was subject to naturebending powers developed by the halflings originally, and cultivated later by the zik'chil as established by the Red God


Pathfinder Adventure Path Subscriber

Improved Grapple is replaced by unarmed Combatant, the same as improved unarmed strike!


Any objection to me adding the Tulpa template?


that's fine


Okay, here's what his Mutant template ended up doing:

+4 Dex/Wis, -2 Con/Cha
Ancient Tech class skill
Fragile (Ex):
When the mutant fails a Fortitude save, it is staggered for 1 round.
Vulnerable to Sonic damage
Longevity: Does not die from old age
Fast Healing 5
DR 5/-
Wings + Increased Speed

The idea I'm thinking of with it is that the Red God (or its servants) experimented on Ri'Kli'Klek to make him hardier and activate the latent genes in his ancestry for wings, but also added a vulnerability to sonic attacks (with associated problems with Fort saves) as a way to control him if he went rogue. Sonic is a rare damage type and so not likely to be faced by accident, while those who serve the Red God would know of the weakness and take advantage of it.

I added the Longevity bit because it's clear from what we've discussed that Ri'Kli'Klek has lived much longer than the ~30 years of a Thri'Kreen's natural lifespan.


looks cool


It's a busy weekend, but on Monday I'll finish wrapping up my mechanics.

With the Tulpa template, Raxus goes from being a bodyguard slave to being a nigh-immortal guardian spirit who exists in his master's head and manifests at their will.

The slight twist on this that i'd like is for "master" to be able to be transfered. Raxus chooses his master. Right now, he does it subconsciously. He doesn't understand it, so right now it happens when his primary master gives him a job. Then his "ownership" passes to a new master for the duration of the task, and then goes back to his primary master.

I need you to help me fill in the blanks though. Where's Raxus starting, and who's his master right now? Is it Cae? Or someone else? What's Raxus's starting situation?


I'll need to send you a bunch of notes, I'll try to dig them out tomorrow.

Basically, he is the servant of a noble house in Balic that is breeding psionic and magic deadening beetles to assist in a coup against the dictator Adrophinus. They are part of a radical LN branch of the city's Veiled Alliance.


Alright, save for picking one Trait, I think I'm done.

I left the trait open so that I could pick something appropriate based on the background info you were sending me.

Feel free to look over the sheet. I think the layout is pretty easy to follow, but if anything isn't clear let me know.


Okay, I'm cut and pasting the background text I gave Cae when he started out -- you'll see I added a lot of my own stuff to the Balic fluff

I think the idea that will work is that you're an emanation of Arsione's imagination, but you've decided to transfer your mastery to Cae because of some unsavory behaviors by your former mistress.

Background Fluff:

About three weeks ago, in the city-state of Balic

The great city of Balic is in several respects unique among the other urban centers of the Tablelands. In the most distant era of the Green Age, millennia before the rise of Rajaat and his genocidal Champions, the peninsula in the Estuary of the Forked tongue upon which the metropolis would eventually stand was an isolated oasis in a vast frontier region.

In this verdant recluse, an ancient race, now vanished from the world, breathed, and loved, and fought, and died. They were not human – the ancient cave paintings from this unnamed era which survive in the secluded grottoes beneath the teaming streets of Balic depict lion-like creatures of terrible aspect. Legend accords them various names – ‘nemeans’, ‘liitorians’, ‘walwai’, among others.

With the aid of their weird sorceries and servants, they erected enormous rings of standing stones on the smoking mountains that ringed the two clear-watered lakes whose cool, sweet waters blessed the forest-laden peninsula upon which these beings made their home.

They spent their days divining the world of the spirits and ghosts by means of the vapors which wafted in the high caves of the isthmus’ smoking mountains. Indeed, their increasing visitations of the darkness that would one day become known as the Black emboldened theses creature’s naturally savage ways, changing their shape and nature. Their manes receded and their teeth lengthened, and they began to stir with an awesome and terrible rage. This sickness led them to draw the unorganized tribes of nomadic humans which populated the hinterlands of their territory to their rule.

Slowly, the uncivilized humans were taught the ways of their masters, until they had mastered them, and determined to once again live freely.

In the wake of the slaughter which ended their master’s uncounted days of rule, the tribes that would become known variously as the Tarḫunz or the Taquan, lived under their kings in peace. However, they remained less free than their legends might suggest, for the seers among the tribes had been seduced by the power of their masters’ sorceries, and so continued to live with and among the ghosts of those who had taught them the hidden knowledge of the black arts. This deep knowledge was passed from initiate to disciple for a hundred generations within what would come to be known as the Cult of Mitra.

The rule of the Tarḫunz was ended by the migration of the Anaeans, a pastoral people who uprooted the kings of the ancient tribes and established a new republic on the ashes of the peninsula’s previous rulers.

Under Anaean rule, the Tarḫunz dwindled, becoming a small minority within what was once their sovereign domain. They continued to persist chiefly as seers who maintained their ancient rites, and the enigmatic divinations of the Cult of Mitra continued to be transmitted from one generation to the next, and the most ancient rulers of the twin lakes and the smoking mountains looked on from their endless lives in the depths of the Black, and they took some satisfaction in the shape that history had taken.

As is the way of all things, the Anaeans were themselves overthrown by the arrival of the Peliades from in a vast armada from across the sea. They hailed from a distant land across the sea, to the east, where merchants ruled in place of nobles. This flotilla convened by the ravenous forces of the lesser merchant houses of their homeland destroyed the Anaean city and port, and established a new capital, Balic, with triple walls and a great circular dock known as the Chthon within the crystal-watered bay embraced by the city’s new defenses.

And finally, the Peliades themselves were overthrown by the arrival of the Dictator Adrophinus in the closing days of the Cleansing Wars. A serpent-tongued beguiler, Adrophinus conquered the city by deception and intrigue, having himself first elected the head of the Great Council before effectively abolishing its independent power.

And thus he has ruled since the day when the sun was tinted red and the sands consumed the green earth.

Though the ancient paradise of the Green Age is long lost, several of its features remain evident in the current shape of Balic. The two lakes remain, and are a guarded reserve of the city, as does the smoking mountains where the ancient seers of humans and their precursors plumbed the mysteries of the Black.

The rule of Adrophinus has always been harsh, but the impositions of the last decade have stirred a new spirit among the people of the city which has long been absent from aught but song. Murmurs of discontent grow, and the members of the Great Council have begun to chafe at the Dictator’s hard yoke.

It is this same spirit that animated the House of Nicephorus, the noble Peliadean family to which Leonidas was sold as a young boy. Intended as a companion for the young heiress of the house, the lady Arsinoe, the now-departed patriarch of the house, Nicephorus Alcibiades XIV, was also intrigued by the youth’s connection to the ancient Cult of Mitra, into which his parents had inducted him before extended privation in the odorous under-reaches of the Grand Promenade forced them to relinquish their only child. In time, Nicephorus’ designs against the Dictator were discovered, and his head removed for the offense, leaving the patriarch’s wife Persephone, and her daughter Arsione, un-armored against their enemies among the servants of the sorcerer-king. Even now, Adrophinus’ Templars hunts the pair, seeking either their capture or death.

Leonidas followed their trail with difficulty, tracking the pair on the trade routes headed west for several weeks, and now stands at the doors of ancient Kalidnay’s ruins.

Is this where they have fled?

Night draws on quickly, and the spirit-haunted seer finds himself on the outskirts of an ancient temple hidden in a gulch beneath a towering rock bluff. The roof of the structure is illuminated by an intense violet radiance that reveals the shapes of some two dozen figures congregated on its wide rooftop precipice.

Perhaps the beginnings of an answer may be found within the first evidence of living creatures he has seen in several days while approaching the ruins….


I've added all that to my notes.

Do you have any questions or issues about my character before I take him over to the Discussion thread?

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