Hover feat and Obscuring Mist / Solid Fog


Rules Questions


Pathfinder Starfinder Roleplaying Game Subscriber

Hi guys!

So, a PC cavalier has taken the monstrous mount feat and selected a griffon. That griffon has the hover feat.

Both the enemies and the PCs make occasional use of the obscuring mist spells - theyre great for foiling otherwise pesky archers. The PC is saying that his griffon - by use of the hover feat - can pretty much dispatch all fog-type spells. Here's the direct rules information:

HOVER:

If a creature of size Large or larger with this feat hovers within 20 feet of the ground in an area with lots of loose debris, the draft from its wings creates a hemispherical cloud with a radius of 60 feet. The winds generated can snuff torches, small campfires, exposed lanterns, and other small, open flames of non-magical origin.

Obscuring Mist:

A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell’s area.

Its worth noting that "Fog Cloud" has similar language, as does "Solid Fog" - although the mph has to be 30+ in that case.

The PC is stating that the winds generated by this hover effect would disperse these fog spells. I tend to disagree - both for game balance purposes lol and because it seems like the hover is a little bit different than, say, a gust of wind in that it basically creates a hemisphere instead of actually blowing anything away.

Your guys thoughts?

Thanks a bunch, I always appreciate the help that this forum offers!

John


either way he is in GM territory with this.

Personally I'd say that hovering in a square clears away the fog in the cubic occupied space(10ft*10ft*10ft) after a (full) round and continuously hovering in a square will clear away the fog in a 60ft radius centered at 20ft height after 4 rounds. Simply flying through a square does not clear away Fog Cloud. Ofcourse there will be a fog cloud of dust and debris if possible.


I'd give him the entry for moderate wind. In the 3rd and 4th rounds I'd have his entire 60' hemisphere count as concealment (20% miss chance) as the fog gets blown around with the entire thing clearing on the 5th round.


johnnymac wrote:
The PC is stating that the winds generated by this hover effect would disperse these fog spells. I tend to disagree - both for game balance purposes lol and because it seems like the hover is a little bit different than, say, a gust of wind in that it basically creates a hemisphere instead of actually blowing anything away.

Easy fix. Put the cloud higher. The PC can only clear low clouds.

/cevah

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