Bards - spellcraft gods (or goddesses)


Skills, Feats, Equipment & Spells


If I'm reading the rules correctly, the bard can take 3 feats (1 bard feat and 2 skill or general feats) and be able to spellcraft ANY spell from ANY list.

The Bard feat is Eclectic skill (8). "You can attempt any skill check that normally requires you to be trained, even if you are untrained."

The other two feats are Quick Identification and Recognize Spell.
Quick Identification reduces the time needed to identify magic. Recognize Spell says "The GM rolls a secret Arcana, Nature, Occultism, or Religion check, whichever corresponds to the tradition of the spell being cast. If you're not trained in the skill , you can't get a result better than failure." (emphasis mine). However, due to Esoteric Skill, I am by definition able to make trained skill checks, I should be able to identify or recognize ANY spell.

I don't think I can get Quick Recognize to work this way though, since that requires master-level skill in the Big 4.

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