My review of the Playtest


General Discussion


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+ Backgrounds (and stats generation). I like this. It adds flavor and feels very functional.

+ Action system. I like this in concept, but the execution needs a little work. The multiple attack penalty feels awkwardly carried over from 1E but it works kinda badly in this version.

- Proficiency system. This is just absolute garbo without major revision. Making every character feel "samey" with this whole "everyone's mostly equal" philosophy is terrible. Straight up terrible. This mechanic ALONE would make the game a pass for me. Characters need to be diverse. Specialists need to be more of a thing. Not because of feats, but because you can tell at a glance who's the best.

- Feats. I never thought I was say more feats would be bad, but it is. There's so many feats and so much that relies on feats that this game feels like a wall of text compared to 1E that you have to constantly reference to even know who's good at what.

In short, this game creates characters that on paper feel very generalized and not very unique. 4/10, needs massive amounts of revision to be viable.

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