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There doesn't seem to be. I'd be inclined to be lenient since P1's insistence that all ammunition was destroyed when fired rubbed me wrong. But if there are going to be official rules on that, they look to be forthcoming.
Agreed. What concerns me is the 3 attacks per round with a bow may lead to archers carrying 120 arrows just to be sure...

Cantriped |

The playtest rulebook doesn't seem to say anything at all about ammunition being damaged by use. All the magic item section says is that "Regardless of whether a character’s attack with magic ammunition hits or misses, launching the ammunition consumes its magic."
So as written your nonmagical ammunition is fine (if you can find it), and your magical ammunition simply becomes nonmagical ammunition.

Vaku |
There doesn't seem to be. I'd be inclined to be lenient since P1's insistence that all ammunition was destroyed when fired rubbed me wrong. But if there are going to be official rules on that, they look to be forthcoming.
From the Pathfinder (1st edition, 6th printing) core rulebook pg 141, “Generally speaking, ammunition that hits its target is destroyed or rendered useless, while ammunition that misses has a 50% chance of being destroyed or lost.”
I think this a generally fair rule and will be using it for 2nd edition unless decided otherwise.