Your Experience with Spellpoints


Classes


When building an iconic dwarven paladin, I ran into an issue with spell points. I relayed this story in another thread, though that thread was more focused on builds. I'd like to take this thread to ask about SPs.

My questions are:
1. Who else has had issues with spell points?
2. Was it enough that you'd consider proposing decoupling Spell Points from attributes?
3. Would doing so open up more concepts in a positive way?

The reason that I'm asking is in part, PF2 already removed bonus spells from attributes. Why not decouple further and make spell points an initial number? Say, 3 base + 1 per Powers Feat chosen? This would make access to Spell Points more equal access across the board.

With a -2 on the dwarf, I felt starved in what concepts I could play, and encouraged to make decisions that did not fit the story of my character. This was all so that I could gather enough numbers to make those few points.


1e PF also has paladins heavily use CHA (smite attack bonus, Divine Grace, Spells, lay on hands uses, and channels). While not everything corresponds to previous editions of the game, it hardly seems like a shocker that a class that started off requiring high CHA, and then used it extensively would continue to want good CHA to power its abilities instead of merely slightly above average CHA.


Warmagon wrote:
1e PF also has paladins heavily use CHA (smite attack bonus, Divine Grace, Spells, lay on hands uses, and channels). While not everything corresponds to previous editions of the game, it hardly seems like a shocker that a class that started off requiring high CHA, and then used it extensively would continue to want good CHA to power its abilities instead of merely slightly above average CHA.

Thank you for the reply. My concern is that you're able to do things and use your class features regardless, though. It doesn't mean you're as good at them. It just means you can use them to a degree that's enjoyable and modestly effective.

It's more that being able to use a key class feature just 1/day or 0/day until you're level 5 isn't fun at all.

Yes, you could MC as a cleric to gain more uses of your main class feature. Yes, you could choose backgrounds that don't fit your character's story.

None of those sit particularly well with me if they don't fit a character's story.

Sovereign Court

It might be an issue at first level but remember that you will have numerous occasion to bring that charisma up later on.

Your Paladin dwarf might not be the best at first but he should be able to catch up in the end.

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