The Quick Draw class feat of the Rogue says: "You draw a weapon with the Interact action, then Strike with the weapon you just drew."
The feat has the rogue descriptor and nothing else.
However the Strike action has the attack descriptor.
With Quick Draw then does it have the attack quality because it mentions strike?
Feats generally have all the qualities listed out, meaning that the strike from quickdraw wouldn't be an attack. Quick Draw should probably have the same markers as Skirmish Strike.
As written, you wouldn't take the multiple attack penalty by quickdrawing for every attack. I imagine that wasn't intentional.
This looks like an editing error. There's quite a few other abilities not listed as being attacks. Sudden Charge, Predator's Pounce, Vicious Evisceration, and that's just from the Barbarian list. The markers either need consistency, or players need to be reminded which attacks aren't being penalized.
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Complex actions inherit All the traits of their dependent actions according to the rules.
So Quick draw inherits the Attack trait from Strike dependent action.
An action, activity, free action, or reaction might callon you to use a simpler ability—usually one of the
actions under Basic Actions on page 307—in a different
circumstance or with different effects. The dependent
ability still has its normal traits and is modified in any
ways listed in the more complex ability.
Here the Strike enabled by Quick Draw is the dependent ability.
Cool, I new it had to be in there somewhere.
It would have been nice if this appeared in the other abilities section, or if they actually used the heading of the "complex" ability to indicate what traits that ability had and what actions needed to be taken. As is, most of the complex action's header is useless.
I guess that means that skirmish strike has some unnecessary tags.