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Besides Craft and Trade, how come there's no skill uses which are locked behind expert, master, and legendary?
All the skill uses are either untrained or trained.
I think it would be nifty if the skills had general uses locked behind more advanced proficiency.
It'd be nifty if there were some examples of what's supposed to be behind those locks. A total lack makes it tricky to know if what the designers think should be at those levels is what the rest of us think should be there