Lost Star 2 Man


Doomsday Dawn Game Master Feedback


So I just ran Lost Star with a Human Barbarian (Giant totem), and a Dwarven Fighter (D. Waraxe two hander). I do have to say, I am very much a fan of the new 3 action combat system. To try and balance things out, I essentially halved each encounter (1 quasit vice 2, etc). My PCs skipped a few rooms, essentially being very and deeply mistrustful of parts that weren't actual hallways XD, but eventually found the Star after killing the boss. Of each encounter, difficulty seemed a tad right (although I DID apply the weaken template to the boss, didn't change his HP though). A lack of healing nearly killed us, but that had more to do with I forgot to halve the goblins in the second chamber.

As a DM I would say though that (Lore Pharasma) is extraordinarily specific and why wouldn't Religion qualify? Also tidbits on what the goblins would do if you managed to bypass the "Goblin HQ" area. Because I never felt they had particular reason to be loyal to Drakus I didn't have them help out - but would they try to ambush the party that snuck past them?

Lastly... the barbarian does not do enough damage, at least at level 1. During those three rounds of rage I feel I should HAVE to power attack to keep up, but in practice my power attack let me surpass him, even in rage. His bonus to hit became a +4/-1 to hit twice (and thereby surpass me), while mine was just a +6 for mass damage. Maybe giving rage bonus accuracy would help, I don't know. But I definitely feel it needs more... umph.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Long John wrote:

So I just ran Lost Star with a Human Barbarian (Giant totem), and a Dwarven Fighter (D. Waraxe two hander). I do have to say, I am very much a fan of the new 3 action combat system. To try and balance things out, I essentially halved each encounter (1 quasit vice 2, etc). My PCs skipped a few rooms, essentially being very and deeply mistrustful of parts that weren't actual hallways XD, but eventually found the Star after killing the boss. Of each encounter, difficulty seemed a tad right (although I DID apply the weaken template to the boss, didn't change his HP though). A lack of healing nearly killed us, but that had more to do with I forgot to halve the goblins in the second chamber.

As a DM I would say though that (Lore Pharasma) is extraordinarily specific and why wouldn't Religion qualify? Also tidbits on what the goblins would do if you managed to bypass the "Goblin HQ" area. Because I never felt they had particular reason to be loyal to Drakus I didn't have them help out - but would they try to ambush the party that snuck past them?

Lastly... the barbarian does not do enough damage, at least at level 1. During those three rounds of rage I feel I should HAVE to power attack to keep up, but in practice my power attack let me surpass him, even in rage. His bonus to hit became a +4/-1 to hit twice (and thereby surpass me), while mine was just a +6 for mass damage. Maybe giving rage bonus accuracy would help, I don't know. But I definitely feel it needs more... umph.

I haven't run the adventure yet but I think I would allow a Religion check at a high DC in place of the Lore Pharasma check. It would have to be at +5 or +10 not to devalue specific Lore skills.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Playtest / Playtest Feedback / Doomsday Dawn Game Master Feedback / Lost Star 2 Man All Messageboards

Want to post a reply? Sign in.
Recent threads in Doomsday Dawn Game Master Feedback