Cleric's Align Armament?


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How long does it last? It gives not duration. Does it last for the whole battle after used or just the next strike?

Edit: It is on pg. 76 under 8th level feats


Yea, I just came by to ask the same question.

I would almost think it only lasts a round based on the once per round.. But then, its pretty gimped with a +1d6 alignment damage using an action each round, considering it is an 8th level feat.

I'm thinking that it would, based on other 'spell' effects that do similar effects, it would last a minute. This would at least make it more useful then an action drain each turn.

Any developers want to clear up the wording?


brad2411 wrote:

How long does it last? It gives not duration. Does it last for the whole battle after used or just the next strike?

Edit: It is on pg. 76 under 8th level feats

As it is an action and says "once per round", I would surmise it only last for one round until the beginning of your next turn.


Turkina_B wrote:
brad2411 wrote:

How long does it last? It gives not duration. Does it last for the whole battle after used or just the next strike?

Edit: It is on pg. 76 under 8th level feats

As it is an action and says "once per round", I would surmise it only last for one round until the beginning of your next turn.

Another terrible option then. PF2 still needs a lot of work. :p


As written it comes across as permanent duration, I thought.
Which is... absurd. But fun, esp as it enables the priest to actually run around blessing all the cannons before the devils arrive.

Perhaps it was intended with regards to multiple clerics, but I read the realignment clause as referring to the same cleric.


Elleth wrote:
As written it comes across as permanent duration, I thought.

Emblazon Symbol comes across the same way. My GM ruled that if you retrain the feat you lose access to the "it functions for you" effect.


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It looks like the duration is permanent. The once a round seems to be the action to bless a new weapon or change the alingnment of a weapon that already has been blessed.

Take the second part of its description.

If you Align the Armament
again, the most recently applied alignment overrides the
previous one, so you can’t use Align Armament to make the
same weapon deal both 1d6 evil damage and 1d6 lawful damage
simultaneously, for example.

If the duration was only one round this would not make sense to include as you would bless/strike and then change alignment but it would face before you could use it.


A longer duration is sort of what I'm also getting. There doesn't seem to be any sense to artificially limit it, when you are only getting a single round duration anyhow.

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