Background Feats and Sunk Cost


Skills, Feats, Equipment & Spells


While I was putting together my Half-Orc Cleric of Gorum (still a major gripe that I have to waste my first ancestry feat to play the race I want but that's not what this thread is about) something occurred to me about the bonus Background feats. In my example I gravitated towards the Warrior background because I thought it was the obvious choice for the character, and I noticed that the bonus feat the background gives is a Craft feat. I had no intention of making this character a crafter (if I had I would have gone for the blacksmith background) and even if I did I wouldn't get half of the benefit of Quick Repair because Clerics can't be Masters at crafting.

So, essentially, my Background is giving me a dead feat that I have no desire to use. Even if I wanted to use it I would be getting punished by the signature skill system for picking a class that Paizo has decided is off flavor from what I'm trying to do (except, y'know, Cleric of Gorum. Pretty fighty). I'm not sure what to say about this other than that we need skill feats that actually fit the backgrounds provided and that the signature skill system is absolutely awful, but this turned out to be a glaring issue that stopped my character generation in its tracks so I figured it was worth the post.


What feat would you have rather associated with Warrior background?


I think most GMs will let you swap those skill feats for anything appropriate.


I believe it's just meant to repair damaged arms and armor.


Yeah. Dents and broken conditions seem to be a bigger factor in this edition, so repairing your armor and weapons might not be as unnecessary as you think.

Grand Lodge

What Long John said.

When I played Valeros in the demo at PaizoCon his shield got dented, a second dent breaks it, making it useless. With that in mind, crafting to repair your gear is important.

So, in game, I recommend the Crafting skill for Fighters and other martial types.

Also remember that, throughout time, and including the present, troops spend FAR more time repairing and maintaining their gear than they do in combat.

So this doesn't really break the concept for me, it is actually IN concept, since only a fool doesn't maintain their gear.

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