I find it somewhat ironic that the playtest has
1) Made the Cavalier one of the 2 example "normal" Archetypes
2) Nerfed the lance into a pretty darn poor weapon (it can't be used one handed so you can't use lance and shield, it gains nothing at all when used mounted and only a bit on a charge (+1 per dice)).
Surely if they want to test mounted combat (which I'm kinda assuming is one reason they put in the Cavalier archetype) then having the lance actually be a weapon that people might choose in mounted combat would be a good idea :-)