Fractions and min +1 and other escalating numbers


Rules Questions


How does this work? Like when it says min 1 does this mean you start at 1 at first level and then begin adding the fractions at second, or do you start with the fraction and just round up thus not getting the next full bonus for a long time.

Example, I'm playing a Rogue. Trapfinding says it is +1/2 per level to perception, min +1. So does that mean level 1 is +1, Level 2 +1.5 and level 3 it is +2 or Is it 1/2 at level 1 (rounded up to be usable), 1 at level 2, 1.5 at level 3 and not +2 until level 4?

A similar question with spells and what the starting point is. My wife has an Oracle. Divine Favor says it is +1 every three caster levels Does it become +2 at level 3 or level 6?

Kobold Press's Deep Magic (pathfinder compatible edition) also has a spell "Ray of the Eclipse" says it deals 1d6 damage every two caster levels. I can see three possible interpretations for when it becomes 2d6. At level 2 and then every even level thereafter? At level 3 because 1+2=3? At level 4 because it's basically the half progression again so 1/2 at level 1 rounded up, 1 at level 2, 1.5 at level 3 and then hits 2 at level 4 for the 2d6. I have legitimately no idea which is supposed to be correct so we're not picking this spell even though it looks otherwise useful.

So how do these progressions work? Help?


You always round down in pathfinder.

+1/2 per level to perception, min +1 would go as follows:
Level 1: 1/2, default to 1 because of minimum
Level 2: 1
Level 3: 1.5, rounded to 1 per the round down rule
Level 4: 2
Level 5: 2.5, rounded to 2 per the round down rule
Level 6: 3

Ray of the Eclipse would follow this pattern as well.

Divine Favor follows the same rules but would advance every three levels, reaching +2 at level 6.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Fractions and min +1 and other escalating numbers All Messageboards

Want to post a reply? Sign in.