The Festival of the Damned, new PC wanted!


Recruitment


Hello everybody! Our homebrewed steampunk game has recently lost a player, and we're looking for a new PC for our team. The party currently consists of:

  • Abel the Wanderer: Monk/Soulknife
  • Gwynn Cleary: Occultist
  • Mindos Rakhir: Investigator
  • Seraphina Firedancer: Oracle

    I'm primarily looking for a player who can reliably post at a minimum of every three days.

    Here’s a link to the previous recruitment thread.

    You can check the link above as well as the available Campaign Info tab for details on the setting, If'n ya want inspiration for a character. The most universally important change to look for is the homebrewed pantheon, some members even provided by other player's!

    This information is also present in the linked recruitment page, but here are the building guidelines for quick reference:

    Character Creation outline:

  • 25 Point-buy. Two traits. I'd like for them to fit the character.
  • Background skill system.
  • Fractional Save Progression is in effect. Automatic bonus progression as well.
  • Only outright banned alignments are NE, and CE. I’d need to look over and approve any CN, or LE characters.
  • A general Gentlefolks agreement on certain things. The shortlist is:
    No PvP unless all involved players want to do it, lemme know ahead of time too. I may want to have some fun with it.

    Certain spells should be avoided. Look, blood money was invented by one jerkwhistle who never shared it thousands of years ago. Possibly never even existed (see below for what I mean).

  • Guns everywhere rules. To tie into the steampunk atmosphere. These will instead of targeting touch AC work off of a Penetration rating system.
    Penetration Rating:
    This rating is equal to one quarter (rounded up) of the damage die of the weapon. So, a revolver dealing 1d8 ignores 2 points of armor, a rifle ignores 3, a small sized revolver (dealing 1d6) would still ignore 2 AC, but a small rifle only ignores 2, etc... When a misfire occurs, the superior make of a masterwork gun means that the misfire value only increases by 2. It would be a standard action to fix when a gun is broken from a misfire. This effect doesn't stack with the similar effect from Gun Training. Also, due to the availability of advanced firearms, their price is 10% normal value listed in the firearm table, and regular ammunition as well. However, due to government regulation, you will be known about by at least one of the three major houses.

  • All first party classes are allowed.
  • Common, Uncommon, and featured races are allowed, though many are not native to the island of Calweld. Please see the linked thread, or ask me about a specific race. Anti-Paladin would be Lawful Evil only, in this case. I’m happy to allow third-party material as well, I just ask any prospective players to give me access to it, and I’ll allow them on a case by case basis. I reserve the right to reverse this decision after a period of gameplay. As a protip; try to avoid things that require me to learn a new system. That’s not a hard “no” mind you, it would just be extra effort on my part. NOTE: I've already said no to Path of War classes and system. The Rogue and Summoner are replaced with their younger, cooler siblings from Unchained. Pick your favorite between the Monk and Barbarian.
  • Sphere's of Power system is allowed.
  • Level 4. 3000 starting gold.
  • And full HP first level. Roll others.
  • I’m open to use of the race builder if you have that concept in your head, but can’t quite get it going with the races in first party. RP is a terrible metric for balance, instead, post your race in recruitment here, or PM me the details. I’ll allow or not based on whether I like what I see.
  • In general? If you want to try something weird, just ask. I’m pretty open, but I’ll admit I have my hang-ups. Let’s see what we can come up with through the power of jolly co-operation.


  • i have this character that will have to be adjusted a little, not sure on backstory just yet. but take a look to see if it is something we can work with.

    EDIT: here is a link to another character but requires a lot of customizing pre-approvals


    Are Spheres of Might on the table? I like playing Technicians in steampunk settings


    OK here are HP rolls:

    hp: 3d10 ⇒ (10, 2, 9) = 21


    ok updated profile with new character sheet and story and stuff.


    Coco Liqueur wrote:

    i have this character that will have to be adjusted a little, not sure on backstory just yet. but take a look to see if it is something we can work with.

    This first character seems very workable with the setting. The CG war goddess Ashtoreth might appeal to you.

    Master Han Del of the Web wrote:
    Are Spheres of Might on the table? I like playing Technicians in steampunk settings

    Hmm. Spheres of Might didn't exist when I gave the OK for SoP. As such, I'm hesitant to say yes without knowing what I'm getting into. That's not a no yet either. In the interest of fairness, go ahead and build the character you were thinking of, and I'll look it over.

    EDIT: Before I forget, there are other factors added to the campaign setting since I started the game, most notably a few options for player races of my design.


    Alright, I’ll set to work on it tonight along with a Gun Chymist Alchemist build as a back-up. I’m currently on the road so my capacity for really working on this stuff is a bit limited.


    what would the Fulguris actually look like physically? of course I am relying on the human bonus feat and skill point for Coco. so not really sure if changing would work for me.


    Edward Sobel wrote:

    what would the Fulguris actually look like physically? of course I am relying on the human bonus feat and skill point for Coco. so not really sure if changing would work for me.

    Well, I'm glad you asked! As it so happens theres a google doc I linked in the Campaign Info tab, the Encyclopaedia Genus. I've been filling it with all sorts of setting specific creatures I've thought up, the Fulguris included. Here's a relevant snippet:

    Fulguris wrote:
    Some are easier to tell apart from their birth race than others. A common way to identify them is to look for occasional blue, yellow, or orange flashes of light in their eyes, as if blinking with a nictating membrane, or second set of eyelids. Those who tap deeply into their personal wellsprings may be identified by glowing tattoo-like surges of energy flowing across their skin. Otherwise their skin tones are paler than average, though that may simply be because most members of this race arise from a particular human ethnicity. One native to the farthest reaches of the northern plains and badlands.


    looking over everything, I will stay human. so Coco is ready for review and consideration

    still the Fulguris is really tempting. do they have the same ability score modifiers as humans?

    the idea that Coco's eyes would turn fiery red when she rages is kinda cool.


    GM Smashomancer wrote:

    EDIT: Before I forget, there are other factors added to the campaign setting since I started the game, most notably a few options for player races of my design.

    The link I posted here leads to mechanical write-ups I made for the four races I added.


    Read them, no ability score adjustments listed, that I saw. Besides the human bonus feet is giving me dodge which I need for some style feats later.

    Nevermind found it.... just scrolling too fast.


    Cautiously optimistic dot. I do love steampunk and magitech but I feel like I need a little while to get familiar with the game and setting.

    How long are you planning on keeping the recruitment open?


    Lessah wrote:


    Cautiously optimistic dot. I do love steampunk and magitech but I feel like I need a little while to get familiar with the game and setting.

    Appreciate the interest! I wouldn't worry too much about getting familiar with the setting. Everything I've written is background stuff and I try to stay flexible. Post something you like that you think might fit in, and we can tweak it if need be.

    Lessah wrote:


    How long are you planning on keeping the recruitment open?

    Not particularly long, I'd give it three days from now at most.


    Out of curiosity what is the general tone of the campaign and party? I could easily make a pretty tanky Technician or one that is more based around clever tricks. Either way, I’m probably going to invest heavily in firearms.


    HP: 3d8 ⇒ (6, 8, 6) = 20


    Master Han Del of the Web wrote:
    Out of curiosity what is the general tone of the campaign and party? I could easily make a pretty tanky Technician or one that is more based around clever tricks. Either way, I’m probably going to invest heavily in firearms.

    Campaign? I've made a few stabs at commercialism here and there, but that's not so much a theme as some jokes I thought would be funny. The tone has been somewhat dark. What inspired me to really get my thoughts together and make a setting was the game Bloodborne, which itself is much bleaker than where I plan on going thematically. for an overall tone, I'd say "mildly dark" but potentially more or less so in the future. I could go into more detail with things like narrative themes if you'd like, but that's also the sort of thing PC's have a bit of control over.

    For the party? You could check out their PC profiles for tone as you put it, but for gameplay roles:

  • Abel: Effective melee combat, though not to a powerfully optimized degree, strong defense focus.
  • Gwynn: Seems most focused on face skills, emphasis on Enchantment spells.
  • Mindos: Emphasis on Int skills, theoretically solid melee damage in combat. Hasn't had much chance so show his stuff quite yet.
  • Seraphina: Oracle of life, and pretty heavily invested into healing as a result. A smattering of blasting and a real good diplomacy skill as well. Uses Spheres of Power. I'm using the opportunity to gauge how much I like the system.

    Because I like to make life difficult for myself, I happened to pick a party that has had strong Will saves across the board.


  • Alright, I'm building my Technician to be a bit on the tank-y side with solid ranged options. I'm thinking... ex-soldier? Some kind of extension of an almost knightly order that has been hired out abroad as mercenaries to test out new military technologies on the less enlightened. Cue the inevitable disillusionment with a nation that is increasingly turning towards a military-industrial complex.


    Technician Character Sheet

    There's the link to my character sheet. If you don't mind, could you look it over and seeing what you think? I doubt I'll be able to throw together a new one before you close this recruitment down. I'll be hashing out the backstory and such elsewhere.


    It looks pretty reasonable on first glance, would you mind linking to the class/spheres you use somewhere on the sheet? It'll help me figure out whats going on.


    I don't think I can embed links in the sheet, let me see what I can do though.


    If you have room on your main profile, you can put them there before you commit to a sheet.


    Roger, I'll get that set up in the morning.


    Just a heads up for anybody interested in submitting a character; Cut off to finish is midnight tonight at E.S.T.

    So far I have two:

  • Edward Sobel: Coco Liqueur, Bloodrager
  • Master Han Del: Jean-guy Adrien Roth, Technician


  • How's this?


    I like, but I'm still not seeing a link to the Technician class itself. Am I missing it?


    I don't think I'll have a satisfactory character within a reasonable timeframe, so I'm bowing out. But it looks like there's some fun applications already, so no big loss. Best of luck to you all and have fun :-)


    Should be the first link under Spheres of Might


    Ooohhh. Yeah, opening that spoiler (or seeing it at all) would help.


    So, the cut-off date being somewhat irrelevant with the two applicants complete before then and all, I wont be able to post my selection until after work tomorrow. Ill keep thinking about it until then (about 6:00 EST). If you'd like, feel free to discuss the PM idea in the mean time.


    Alright you (you know who you are), I'll be sending a PM with some more personalized setting info. Welcome aboard!

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