Looking for help with Living Grimoire build


Advice


Hey all, I'm looking to build a living grimoire inquisitor, and I realized I have no idea what I'm doing.

The character concept is basically an investigative journalist who looks to expose corruption and writes in an underground newspaper that serves as a foil to privately owned propaganda papers in her city.

The stat array (4d6 drop lowest) is 13, 11, 14, 13, 10, 15. I'm leaning Witchborn Changeling, but I'm amenable to human if I need the spare feat.

An int-based inquisitor screams skill monkey, so that'll be my focus, most likely. Combat-wise, I think I'd prefer to melee, but if there's a build to throw the book at people, that sounds like hilarious fun.

Her god is a homebrew (details below)

Name(s): Jephas Storm-mind; Spark Everburning; He Who Knows

Alignment: CN

Description: Jephas is the god of discovery, invention, storms, knowledge, inspiration, revelation, art, mania, and genius. He is most often depicted as an eccentric old man with crackling lightning for hair.

Jephas Storm-mind is the sudden insight, the flash of inspiration, the birth of a new idea. He values innovation and knowledge above all else; hoarding information is anathema to him. Flighty, capricious, and easily distracted, Jephas has little time for the affairs of either the gods or the mortals, choosing instead to spend his eternities on experimentation in his infinite laboratories.

Domains: Air, Artifice, Chaos, Knowledge, Madness, Travel

Subdomains: Lighting (Air), Construct (Artifice), Whimsy (Chaos), Thought (Knowledge), Truth (Madness), Exploration (Travel)

Any advice you lot could give on domain, spell selection, and/or feats would be most appreciated. Thanks in advance, and apologies for the wall of text.


deities: Abadar


Without bonus feats a thrown weapon build isn't happening.

The secrets inquisitions should be available from your deity and might suit you. Inquisitions probably beat domains for an inquisitor. Persistence is less likely but could be useful for a more combat oriented inquisitor. Conversion will make your social skills use Int instead of Cha, which might be handy to an intimidate build.

An intimidate build might use the enforcer feat with the merciful property via sacred weapon for a start and work up to cornugon smash/hurtful/shatter defences.

If not going for that then you might get the weapon of the chosen feat line if your grimoire counts as the deities chosen weapon. Or since you have a spare hand you might mess around with the shielded gauntlet style. Feinting is also possible for a high Int melee type who could have a decent bluff skill.


avr wrote:

Without bonus feats a thrown weapon build isn't happening.

An intimidate build might use the enforcer feat with the merciful property via sacred weapon for a start and work up to cornugon smash/hurtful/shatter defences.

If not going for that then you might get the weapon of the chosen feat line if your grimoire counts as the deities chosen weapon. Or since you have a spare hand you might mess around with the shielded gauntlet style. Feinting is also possible for a high Int melee type who could have a decent bluff skill.

And how useful is the shielded gauntlet style for the Living Grimoire inquisitor?


PhD. Okkam wrote:
And how useful is the shielded gauntlet style for the Living Grimoire inquisitor?

The first feat gives you +1 shield AC without taking up your hand; weak, sure. The second gives you a bunch of interesting options without being great, and sets you up to use two weapon fighting. The last is really good with TWF.

A living grimoire who goes for TWF wants to keep a hand free so they can cast spells without dropping weapons - which is why I thought of the style. Lets see how the feats work.

1: {whatever}
2: Retrain feat to weapon focus (gauntlet or spiked gauntlet)
3: Shield gauntlet style
5: Shielded gauntlet attack
7: TWF or shielded gauntlet master
9: Shielded gauntlet master or TWF

It'd work better as a human, true. Make the extra feat two weapon fighting and you can dabble in TWF from the start and take Improved TWF at level 9.


What do you think is stronger, intimidate build or Shielded gauntlet build?


Intimidate. It plays to a strength of the LG inquisitor rather than mitigating a weakness. Vs. those who can't be intimidated (undead most commonly) you'll need spells of course, and if you really need damage it won't be as good, but the debuffs will be reliable on those who can be intimidated.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Looking for help with Living Grimoire build All Messageboards

Want to post a reply? Sign in.