Changing Adimarchus for my Home Brew


Shackled City Adventure Path


I am using the Shackled City AP from Secrets of the Soul Pillars through Asylum, excluding Foundation of Flame, in my home brew campaign. My demon-lord-to-be-released is not Adimarchus, but one I created with inspiration pulled from Planescape and Buffy the Vampire Slayer. His name is D'Hophren, and he is the demon lord of entropy. The Cagewrights in my game are instead the Doomguard, and they have much the same philosophy as the faction of the same name from Planescape: to promote entropy in all of its forms. I wish to use as much of the demon form stat block of the BBEG from SCAP as I can, but switch out some of his abilities for some with entropic flavor. So far I have given him the entropic shield spell at will, and his sword will cast disintegrate on the first hit of each round instead of fire damage, but will do the same amount of damage. I want to also give him the ability to summon a miniature sphere of annihilation much like the entropomancer prestige class from Complete Devine. Are there any other entropy-themed abilities I could grant him in place of some of his spell-like abilities? Thanks in advance for any advice!


PROBABLY
Cloak of Chaos
Entropy sub-domain
Entropic Simple Template

MAYBE???
Protean Bloodline

THIRD PARTY
Entropic Storm
Entropic Sphere
Entropic Strength


Mykull wrote:

PROBABLY

Cloak of Chaos
Entropy sub-domain
Entropic Simple Template

MAYBE???
Protean Bloodline

THIRD PARTY
Entropic Storm
Entropic Sphere
Entropic Strength

Thanks for the suggestions! I have a few weeks to finalize A's replacement abilities.


I'd like to see what you do when you're done, please.


I ended up giving D'Hophren, my Adimarchus stand-in, entropic shield at will as well as the spell orb of the void from Ultimate Magic. I changed the Ashen Blade to the Blade of Decay, and it cast disintegrate at the same damage level as listed in the stat block. It appeared as a rusting greatsword. The other cosmetic change was D'Hophren's trailing, shredded robe replaced Adimarchus' tentacles and inflicted slashing damage instead.

Unfortunately the PCs wiped him out in less than 2 rounds. It was a very anticlimactic end to a campaign that started back in 2010. My only consolation is that we got to use the rest of the time during that session to do epilogue/celebration RP which we usually rushed through in past campaigns.


Thanks for the update. Yeah, BBEG's usually get curb-stomped in a round or two unless there are a bevy of mooks to even out the action economy. Unfortunately, the way the AP is structured, it really doesn't make sense for Adimarchus to have those.

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