Pounce


Advice

Scarab Sages

Hello! I am planning on making a Weretouched Shifter/Barbarian with 7 attacks a round at 12th. I'd like to find a way to give him pounce without losing levels of shifter. I'm planning on going 12 shifter, 4 barbarian. Any advice?

Silver Crusade

The Deinonychus and Tiger Greater Aspects give you Pounce.


I'm more curious how you are getting 7 attacks a round at 12th level....care to share?


Kasatha, maybe?


shalandar wrote:
I'm more curious how you are getting 7 attacks a round at 12th level....care to share?

The obvious is 3 attacks via BAB, 3 attacks via TWF feats, and a natural attack.


thorin001 wrote:
shalandar wrote:
I'm more curious how you are getting 7 attacks a round at 12th level....care to share?
The obvious is 3 attacks via BAB, 3 attacks via TWF feats, and a natural attack.

As a weretouched shifter, I assumed he was doing it all with natural attacks, not weapons.

Silver Crusade

shalandar wrote:
thorin001 wrote:
shalandar wrote:
I'm more curious how you are getting 7 attacks a round at 12th level....care to share?
The obvious is 3 attacks via BAB, 3 attacks via TWF feats, and a natural attack.
As a weretouched shifter, I assumed he was doing it all with natural attacks, not weapons.

I don't know about the OP, but it's fairly simple to get that many attacks. In this specific case, the Weretouched archetype allows the Shifter to stay in its natural form, while gaining all the benefits from his Animal Aspect. By going Deinonychus, the Shifter gains Bite/Talon/Talon; since he still counts as being in his natural form, he can extend his claws for additional Claw/Claw attacks. Meanwhile, because the equipment does not merge, he can still benefit from Animal Mask/Helm of the Mammoth Lord/other and a Cloak of the Wyvern to also get Gore/Tail attacks, for a total of 7 natural attacks, with Pounce.

Other builds might reach a even higher number of natural attacks (Beastmorph Alchemist Boar-Skinwalker)


I remember a joke build that had 2 claws, a bite, a gore, 2 wings, a sting, and all the TWF feats for the sea-knives attached to their feet.


Gray Warden wrote:
By going Deinonychus, the Shifter gains Bite/Talon/Talon; since he still counts as being in his natural form, he can extend his claws for additional Claw/Claw attacks. Meanwhile, because the equipment does not merge, he can still benefit from Animal Mask/Helm of the Mammoth Lord/other and a Cloak of the Wyvern to also get Gore/Tail attacks, for a total of 7 natural attacks, with Pounce.

At 12th level a wyvern cloak would take up about 70% of your wealth. If you want a tail attack that badly, you'd be better off just going with lizard aspect and using lesser beast totem or lesser abyssal/draconic blood to grow a second pair of claws.

Silver Crusade

Avoron wrote:
Gray Warden wrote:
By going Deinonychus, the Shifter gains Bite/Talon/Talon; since he still counts as being in his natural form, he can extend his claws for additional Claw/Claw attacks. Meanwhile, because the equipment does not merge, he can still benefit from Animal Mask/Helm of the Mammoth Lord/other and a Cloak of the Wyvern to also get Gore/Tail attacks, for a total of 7 natural attacks, with Pounce.
At 12th level a wyvern cloak would take up about 70% of your wealth. If you want a tail attack that badly, you'd be better off just going with lizard aspect and using lesser beast totem or lesser abyssal/draconic blood to grow a second pair of claws.

You cannot have two pairs of claws if you only have a pair of arms/upper limbs. There's a reason why Talons are called like that.


Gray Warden wrote:
You cannot have two pairs of claws if you only have a pair of arms/upper limbs. There's a reason why Talons are called like that.

There's an exception for quadrupeds with pounce, which is the issue at hand if you're turning into a lizard.

FAQ wrote:
If you are a quadruped (or have more than four legs), you can have claws on your feet. If you have claws on all of your feet, normally you can't use all of those claw attacks on your turn unless you have a special ability such as pounce or rake.

Scarab Sages

Gray Warden wrote:
The Deinonychus and Tiger Greater Aspects give you Pounce.

I don't know how I missed that. XD

Thanks

Scarab Sages

shalandar wrote:
thorin001 wrote:
shalandar wrote:
I'm more curious how you are getting 7 attacks a round at 12th level....care to share?
The obvious is 3 attacks via BAB, 3 attacks via TWF feats, and a natural attack.
As a weretouched shifter, I assumed he was doing it all with natural attacks, not weapons.

It's all basic attacks. Deinonychus get 5, plus iteratives.

Scarab Sages

Gray Warden wrote:
shalandar wrote:
thorin001 wrote:
shalandar wrote:
I'm more curious how you are getting 7 attacks a round at 12th level....care to share?
The obvious is 3 attacks via BAB, 3 attacks via TWF feats, and a natural attack.
As a weretouched shifter, I assumed he was doing it all with natural attacks, not weapons.

I don't know about the OP, but it's fairly simple to get that many attacks. In this specific case, the Weretouched archetype allows the Shifter to stay in its natural form, while gaining all the benefits from his Animal Aspect. By going Deinonychus, the Shifter gains Bite/Talon/Talon; since he still counts as being in his natural form, he can extend his claws for additional Claw/Claw attacks. Meanwhile, because the equipment does not merge, he can still benefit from Animal Mask/Helm of the Mammoth Lord/other and a Cloak of the Wyvern to also get Gore/Tail attacks, for a total of 7 natural attacks, with Pounce.

Other builds might reach a even higher number of natural attacks (Beastmorph Alchemist Boar-Skinwalker)

That's correct. I failed to notice however that I get pounce for free as Deinonychus Wereshifter. XD

Scarab Sages

I get one bite, two talons that can use the benefits of shifter claws, and at 8th I get two foreclaws. Plus two additional from iteratives. I won't waste money 9n extra attacks, but since we'll have a powerful healer, I'm grabbing an amulet of mighty fists with vicious on them. I thought about getting arcane strike with dragonheir fighter levels rather than barb, but I was informed that that won't stack with the amulet.


It's one level late, but there is a feat chain (Totemic Disciple to Totemic Master) to get barbarian totem powers without being a barbarian. If you pick up beast totem, you can get pounce at level 13 - but it's specifically limited to natural attacks only.


AsimTheAnubite wrote:
I get one bite, two talons that can use the benefits of shifter claws, and at 8th I get two foreclaws. Plus two additional from iteratives. I won't waste money 9n extra attacks, but since we'll have a powerful healer, I'm grabbing an amulet of mighty fists with vicious on them. I thought about getting arcane strike with dragonheir fighter levels rather than barb, but I was informed that that won't stack with the amulet.

You keep saying "iteratives"....you don't get additional attacks with natural weapons due to high base attack bonus, if that is what you mean.

See here


Shifter has been buffed to receive iteratives on a natural attack:

AoN, shifter wrote:
At level 6, a shifter gains the ability to make several ferocious attacks with the same natural weapon. Instead of attacking with all her natural weapons, the shifter can choose a single natural weapon and make a full attack with that natural weapon, gaining a second iterative attack at a –5 as if it was a manufactured weapon. When she does so, all her other natural attacks count as secondary attacks and don’t benefit from shifter’s claws. At 11th level, she gains a third iterative attack at a –10 and at 16th level, she gains a fourth iterative attack at –15.

Note that this is instead of the normal NA routine, so you would still need a manufactured weapon to stack both forms of full attack.


The Sideromancer wrote:

Shifter has been buffed to receive iteratives on a natural attack:

AoN, shifter wrote:
At level 6, a shifter gains the ability to make several ferocious attacks with the same natural weapon. Instead of attacking with all her natural weapons, the shifter can choose a single natural weapon and make a full attack with that natural weapon, gaining a second iterative attack at a –5 as if it was a manufactured weapon. When she does so, all her other natural attacks count as secondary attacks and don’t benefit from shifter’s claws. At 11th level, she gains a third iterative attack at a –10 and at 16th level, she gains a fourth iterative attack at –15.
Note that this is instead of the normal NA routine, so you would still need a manufactured weapon to stack both forms of full attack.

Seem to be a big waste for just a couple of additional attacks, makingall your other attacks at -5 each.


Since it categorizes them all as secondary, you can use the Multiattack feat to reduce the penalties to -2.


Foreclaws and Shifter claws use the same limb...they don't stack. Also the secondaries are a bit of a wash even with Multi Attack, -2s and less damage if they hit. Can still add that Gore and Tentacle though, for some cash.


With -2 to attack rolls, only half strength on damage rolls, inability to use Shifter's Edge (or benefit from the DR penetration), and the cost of a feat, Shifter's Fury is generally not worth it on the forms with three primary attacks.

What is worth it is Mutated Shape - a full extra attack that circumvents any body part limitation.

Multiclassing that with Babarian can easily add another attack via Lesser Fiend Totem, and there's really no reason to stay in class - Weretouched stops gaining anything worthwhile after 4th level (unlike normal Shifter, who makes it worth it to stay in class... up to 5th level).

Scarab Sages

Derklord wrote:

With -2 to attack rolls, only half strength on damage rolls, inability to use Shifter's Edge (or benefit from the DR penetration), and the cost of a feat, Shifter's Fury is generally not worth it on the forms with three primary attacks.

What is worth it is Mutated Shape - a full extra attack that circumvents any body part limitation.

Multiclassing that with Babarian can easily add another attack via Lesser Fiend Totem, and there's really no reason to stay in class - Weretouched stops gaining anything worthwhile after 4th level (unlike normal Shifter, who makes it worth it to stay in class... up to 5th level).

It says specifically that the foreclaws are a different attack.

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