Flexibility in Casters


Advice


Hello all,

My name is Kue and I was looking into an online game and have found myself running into an issue. The game will be around lvl 10 or by the time I take part.

I like playing spontaneous casters because they feel more natural. But I have gotten a little bored of using them as my default casters.

So I took to looking at other casters and just how flexible they really are.

The Arcanist is semi-prepared with his Quick Study exploit he really can adapt almost on the spot.

But what about the Wizard with Fast Study, and the Flexible Wizardry feats? (Total of four fear investment)

Then someone pointed out the Exploiter Wizard and that he can gain the Quick Study exploit on top of the others.

Would a Wizard with Quick Study exploit, Fast Study Discovery, Flexible Wizardry, and Improved Flexible Wizardry be as adaptive or spontaneous as a Sorcerer, Oracle, or Psychic?

Is it worth the heavy feat investment?


Just wizard with fast study should be versatile enough. You can plan ahead and use your spells somewhat carefully.

Since you don't have spells known, you actually have more versatility as a wizard. I mean, what sorcerer would waste learning a spell that controls vermin or something?

Any problem that can wait a minute to be solved, or can be foreseen in a reasonable amount of time should be fine for you. If it can't, stick to battlefield manipulation with some save or die spells as a contingency.

Also, scrolls. Just scrolls.


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Have you considered just playing the most versatile spellcaster in the game, namely a half-elf Razmiran Priest Sorcerer? Since you will be starting at 10th level, you will have access to Razmiran Channel, which allows you to cast divine spells froum a scroll without expending it by using a spell slot 1 level higher. Combine whatever divine spells you want to buy scrolls for, with the additional spells known granted by the Human Favored Class bonus, with the ability to cast paragon surge and select Expanded Arcana and gain access to any spell off the Sorcerer/Wizard list (or two lower leveled ones).

And of course you can combine Mnemonic Vestments with scrolls for another spell. Your spell list is essentially the entire Sorcerer/Wizard list, along with all 8th level or lower divine spells that you care to use. Should be versatile enough for your needs. And that's without all the really fun uses for Razmiran Channel, like using the lower level versions of divine spells or getting free uses of scrolls with expensive material components.


But didn't they FAQ Paragon Surge?


TheAlmightyKue wrote:
But didn't they FAQ Paragon Surge?

Yes, but you can still change the spell you select every day. It only locks in your feat choices temporarily. Basically, you can access 1 to 2 spells off the Sorcerer/Wizard list every day by casting a 3rd level spell.


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What about this Emergency Attunement

Its my understanding Paragon Surge is a Transmutation spell right?

Also thanks for all the advise!


My personal experience has been that a plain Universalist Wizard with an arcane bond can generally get whatever needs to be done with that one use per day. Of course adding Fast Study on top of that would guarantee you'd be able to pass any non-combat situation as well.

If you have a melee heavy group you might consider Spell Sage. You can sacrifice 2 spell slots to very slowly cast any spell from the druid/cleric/bard spell list. A lot of bard spells are especially effective for the level. Mostly you'd only be able to use them outside of combat, but that is what utility wizards are for, right? Giving up the Arcane Bond feature is painful. Personally I think this is one of the strongest enchanter builds since you have access to 90% of the spells in the game.

Scarab Sages

Depending on how your GM rules the ring of Spell Knowledge, Sorcerer can actually be one of the most versatile spellcasters. If you can change the spell as a standard action (appears to be how it reads), then you can keep a spell book and cast lots of out of combat buffs. You can even get access to spells that aren’t on your list (at a level higher). That combined with Versatile Spontaneity and a Mnemonic Vestment make for a very Versatile caster.

If the Ring is limited to a single spell, it’s still good for getting off class list spells, which is an option that isn’t available to the Wizard. Ill Omen on a Sorcerer is great once you can quicken it.


TheAlmightyKue wrote:

hat about this Emergency Attunement

Its my understanding Paragon Surge is a Transmutation spell right?

Now this is interesting. I very much doubt it was the intent of the feat, but it should work...

Grand Lodge

Ferious Thune wrote:

Depending on how your GM rules the ring of Spell Knowledge, Sorcerer can actually be one of the most versatile spellcasters. If you can change the spell as a standard action (appears to be how it reads), then you can keep a spell book and cast lots of out of combat buffs. You can even get access to spells that aren’t on your list (at a level higher). That combined with Versatile Spontaneity and a Mnemonic Vestment make for a very Versatile caster.

If the Ring is limited to a single spell, it’s still good for getting off class list spells, which is an option that isn’t available to the Wizard. Ill Omen on a Sorcerer is great once you can quicken it.

This is how I built my sorcerer and it often left other classes is the dust as far as versatility goes. I also went with the arcane bloodline and blood mutations for better meta magic use, more spells known, a familiar for knowledge checks (knowing weakest save the the most important optimization a caster can have in many fights), a better version of intensify and an amazing way to deal with spell resistance.


Which blood mutation was it?

And I agree I don't think Emergency Attunement was intended to bypass the FAQ either they forgot they had that one or just didn't think of that as an option.

Grand Lodge

I took blood intensity. It's intensives up to a cap of cha.

I also took Blood Piercing. Decrease Sr or energy resistance.

They are both great. I don't blast so I skipped the third one.

Liberty's Edge

Arcane Bond and Fast Study work! A minute to prep spells, outside of combat, is fabulously useful and generally enough to get you through those, 'If only I had prepped three invisibility spells today', moments. You might also check out the feat Planned Spontaneity. It is incredibly useful on my Eldritch Knight.

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