Always Available Items VS Items on Chronicle Sheets.


Starfinder Society

Silver Crusade 1/5 5/5

Hello friends I am a bit confused, so perhaps you can help me out with this.

So in the guild guide it says for Always Available Items:

Quote:

You may always purchase the following items or equipment as long

as you’re in an appropriate settlement (see above).

• All equipment listed in the Starfinder Core Rulebook with an
item level equal to your character level + 1.
• All equipment listed in sanctioned Starfinder content with an
item level equal to your character.
• Any equipment listed on your character’s Chronicle sheets
with an item level equal to your character level + 2.
• All items and services purchased with Fame.

but in the following paragraph it says:

Quote:

Beyond the gear noted above, your character is restricted to

purchasing additional items either from his accumulated Chronicle
sheets

The use of beyond confuses me. So does that mean that the above items are Always Available, but in addition to that you can buy items from your chronicle sheet?

If so, does that mean you can buy items from your chronicle sheets regardless of item level and that simply items = to your character level + 2 that are on your chronicle sheet are Always Available? (hence you wouldn't have a limit of how many you can buy?)

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

You can purchase any item from the Core Rule Book that is your level + 1 in tier. I.e. at level 1, you can buy tier 2 items, level 2 you can buy tier 3 items, etc.

Additionally, you can purchase items off a chronicle that is your level + 2. I.e. at level 1, you can buy tier 3 items

Do note that infamy will affect what you can purchase.

Unless noted on the chronicle, you can purchase as many of as item you wish.

Sczarni 5/5 5/55/5 ***

Harveyopolis wrote:

but in the following paragraph it says:

Quote:

Beyond the gear noted above, your character is restricted to

purchasing additional items either from his accumulated Chronicle
sheets

You cut off half of the paragraph. It makes sense when read in its entirety.

Page 18 wrote:
Beyond the gear noted above, your character is restricted to purchasing additional items either from his accumulated Chronicle sheets or by capitalizing on his Fame (see page 24). Weapons, armor, equipment, magic items and so on that are outside of these lists are not available for purchase at any time.

2/5 *

Actually you are all cutting off important parts per page 18 ..

• All equipment listed in the Starfinder Core Rulebook with an
item level equal to your character level + 1.

• All equipment listed in sanctioned Starfinder content with an
item level equal to your character.

• Any equipment listed on your character’s Chronicle sheets
with an item level equal to your character level + 2.

• All items and services purchased with Fame.

5/5 5/55/55/5

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Your character usually acquires access to equipment from the society in 4 ways:

It's on a chronicle sheet. You were the one that brought the item in for study, so you can buy it back once they’re done studying it in between adventures.

It's on the always available list. The society will let any members, including their most junior, buy mundane and alchemical weapons, armor and gear made of normal and special materials (other than dragonhide), alchemical equipment, scrolls and potions of first level spells.

You can spend 1 or 2 pp to buy an item worth up to 150 or 750 gp. Many adventurers use their first two PP to purchase a wand of cure light wounds or infernal healing this way. Even if they can’t cast it themselves, they can hand it to someone who can. This way, you pay for your own healing, even if someone else is operating your wand.

And most importantly, Fame. You can buy any legal item from the society that you meet the fame score for. (See the chart in the guide.) As you adventure your fame grows, and the society is more willing to open their vaults or have their craftsmen make items just for you. This means that if you have a character concept that requires a flaming, shocking, mithril kusarigama you don’t need to pray that you find one on the chronicle, you can get it made. Your purchase limit USUALLY exceeds the amount of gold on hand. While chronicle sheet loot looks very important, in practice only rare items, partially charged wands, and items you can’t normally buy (like an elven cloak of resistance) really matter.

Sczarni 5/5 5/55/5 ***

Gamerskum wrote:

Actually you are all cutting off important parts per page 18 ..

The OP already contains that text... >.>

They're confused about the paragraph after that, so we're not focusing on the part they already understand.

Silver Crusade 1/5 5/5

So if I understand correctly, Always Available items are the only available items? (Not counting Fame, which is I wasn't confused about hence why I left that part out of the OP)

Silver Crusade 1/5 5/5

BigNorseWolf wrote:

Your character usually acquires access to equipment from the society in 4 ways:

It's on a chronicle sheet. You were the one that brought the item in for study, so you can buy it back once they’re done studying it in between adventures.

It's on the always available list. The society will let any members, including their most junior, buy mundane and alchemical weapons, armor and gear made of normal and special materials (other than dragonhide), alchemical equipment, scrolls and potions of first level spells.

You can spend 1 or 2 pp to buy an item worth up to 150 or 750 gp. Many adventurers use their first two PP to purchase a wand of cure light wounds or infernal healing this way. Even if they can’t cast it themselves, they can hand it to someone who can. This way, you pay for your own healing, even if someone else is operating your wand.

And most importantly, Fame. You can buy any legal item from the society that you meet the fame score for. (See the chart in the guide.) As you adventure your fame grows, and the society is more willing to open their vaults or have their craftsmen make items just for you. This means that if you have a character concept that requires a flaming, shocking, mithril kusarigama you don’t need to pray that you find one on the chronicle, you can get it made. Your purchase limit USUALLY exceeds the amount of gold on hand. While chronicle sheet loot looks very important, in practice only rare items, partially charged wands, and items you can’t normally buy (like an elven cloak of resistance) really matter.

Thank you friend, but those are the rules in the Pathfinder Society Guild guide. The Starfinder Society Guild guide has slightly different wording (and possibly mechanics, which I am still confused about :P)

But it does bring up a point of reference. With Pathfinder Society you have two pools of items you can use your gold to buy from (again I'm not going to worry about how Prestige or Starfinder's Fame works into this because it's not really what I'm confused about). You can buy items from your Chronicle sheets, and then buy items that have a gold limit relative to your Pathfinder Fame (as a side note it's a little annoying they call Starfinder's equivalent of Prestige, Fame because that isn't confusing at all).

So I'll kind of reiterate the question again, does Starfinder only have the one pool items you can use credits to buy from (the Always Available item pool) or do your Chronicle Sheets count as a separate pool of items you can buy from (while factoring in that they contribute in a way to the Always Available item pool)

Wayfinders 1/5 5/5

There are four pools of things you can buy from:

1) The core rulebook items, subject to a level +1 limitation.

2) Items on a chronicle sheet, subject to a level +2 limitation (This means that a level 1 character can buy a level 3 item if it is on her chronicles, but not if it is just from the core rulebook).

3) Items purchased using Fame (The only way you can do a complete rebuild with a mnemonic editor, since the other two routes would only allow you to rebuild 2nd level and above at best).

4) Items from the Additional Resources content with a limit of your level.

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

Harveyopolis wrote:
So I'll kind of reiterate the question again, does Starfinder only have the one pool items you can use credits to buy from (the Always Available item pool) or do your Chronicle Sheets count as a separate pool of items you can buy from (while factoring in that they contribute in a way to the Always Available item pool)

Sorry I got confused with your question.

There is one pool of items that someone can spend their credits on. The "Always Available item pool" as you call it. A character is limited to what tier of item they can purchase based upon their level, Infamy, chronicles, and amount of credits they have.

Sczarni 5/5 5/55/5 ***

You could phrase it either way, I suppose.

One pool with four streams feeding in to it, or four separate pools.

I don't see a functional difference. Item availability is limited by your character's Level, as has been quoted ad nauseum.

5/5 5/55/55/5

Oh whoops. DOn't worry i have a different guide for that.

Gear. : Most of the gear in the game is legal for SFS but has an item level that represents when your character can access it. You can access gear to buy at

Anything in the core rules: Your level +1 (So item level 2 or less for first level characters)
Anything in another source: Your level. (So item level 1 for a first level character
Anything on a loot sheet: Your level +2 (So item level 3 for a first level character)

5/5 5/55/55/5

You can also make your own items, with a limit equal to your ranks in something. Which you may have to do if you're raiding the local orphanages regularly.

Silver Crusade 1/5 5/5

Okay awesome guys, I think I got it now :)


Sorry to rehash an old thread, but one point of clarification.

Looking at the chronicle sheet from one of these missions, all the equipment appears to be stuff already found in the core rule book or armory (basically). Is the only benefit, then, boosting the level restriction by one? That is, you can by a level 3 item from the sheet, but not from the CRB (when you're level 1)?

Sczarni 5/5 5/55/5 ***

There are a number of benefits:

1) Earlier availability
2) At least one Boon gives you a discount when purchasing items from your Chronicle Sheet
3) At least one Boon makes items on your Chronicle Sheet readily available, regardless of settlement size or location
4) If you acquire Infamy, items on your Chronicles might become your only viable source of equipment

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Some chronicle sheets contain unique items that aren't found in any of the books. Only if you've played that adventure with that character can you gain access.

Sczarni 5/5 5/55/5 ***

The question was why are non-unique items included on the Chronicle.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

I have seen players looking to buy certain weapons or armor a bit earlier, the appeal is slightly higher damage output and AC now, rather than a couple of scenarios later.
Of course, you actually have to find the credits to afford those items and depending on your class and build, that might be a bit challenging.

Buying a higher level option also has the appeal of not having to replace it for a number of scenarios, since you usually only resell for 10% it is usually too expensive to keep your weapon at character level 1+ all the time.

---

Part of me wishes that we could get some rules to upgrade weapons, so someone could find a way to use the same weapon from level 1 to 20 (not too different from the power armor upgrade rules).


Thanks guys! Nefreet, in particular. You confirmed mostly what I thought.

Sczarni 5/5 5/55/5 ***

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Sebastian Hirsch wrote:
Part of me wishes that we could get some rules to upgrade weapons, so someone could find a way to use the same weapon from level 1 to 20

You can do this now.

Page 235, Core Rulebook, under "Crafting Equipment and Magic Items":

"To create an item, you must have UPBs with a total value equal to the price of the item to be created. At the GM’s discretion, you can scavenge similar items for parts, allowing 10% of the scavenged item’s value to count toward the UPBs needed. Even magic and hybrid items are created using UPBs, as the Mysticism skill is used to form the materials into runes and specific implements for rituals utilized in the creation of magic devices."

Mechanically, it's no different than selling your previous item for 10% and using that cash to buy your new toy, but this way you can flavor your weapon or armor to be the same item, just better.


Nefreet wrote:
Sebastian Hirsch wrote:
Part of me wishes that we could get some rules to upgrade weapons, so someone could find a way to use the same weapon from level 1 to 20

You can do this now.

Page 235, Core Rulebook, under "Crafting Equipment and Magic Items":

"To create an item, you must have UPBs with a total value equal to the price of the item to be created. At the GM’s discretion, you can scavenge similar items for parts, allowing 10% of the scavenged item’s value to count toward the UPBs needed. Even magic and hybrid items are created using UPBs, as the Mysticism skill is used to form the materials into runes and specific implements for rituals utilized in the creation of magic devices."

I noticed in the Starfinder Society Roleplaying Guild Guide (Page 52) that we aren't allowed to scavenge items:

"You cannot scavenge parts from equipment you own or collect during a scenario."

I thought it was kind of a bummer, because I too want to constantly upgrade rather than constantly purchase, but you make a good point:

Nefreet wrote:
Mechanically, it's no different than selling your previous item for 10% and using that cash to buy your new toy, but this way you can flavor your weapon or armor to be the same item, just better.

Sczarni 5/5 5/55/5 ***

You can still do it, just not "during a scenario".

Probably to prevent ppl from getting value from found loot.

Wayfinders 5/5

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Nefreet wrote:
The question was why are non-unique items included on the Chronicle.

There are certain condition in Starfinder Society Play that can limit what items are available to your character (such as gaining Infamy by committing evil acts or being in a region that has no connection to a market).

There are a couple of scenarios where you won't be able to buy gear before heading out because of your location.

However...items on your awarded Chronicle Sheets are ALWAYS available, regardless of where your character is located or what they've done. The other streams/pools/lava-beds of items are just a way to standardizing the items that show up at a GM's table by limiting the tier/level of that they become available.

The biggest advantage of the Chronicle Sheet, as a few others have mentioned, is that the level limit is +2 for the items on your sheet. So you can purchase (if you pool your credits), some higher level gear than what would normally be available. A level 3 character could purchase the Enforcer Armor I (3,100; item level 5; Starfinder Armory 69) if they've completed #1-24 Siege of Enlightenment.

Sczarni 5/5 5/55/5 ***

You quoted me out of the context of the discussion =/

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