Hear me, Oh Divinity!


Prerelease Discussion

RPG Superstar Season 9 Top 32

Time to have a look at the various Deities and some of the domains and the choice taken was Shelyn, one of the classic Golarion deities.

As expected we get the alignment of the deity, and nothing appears to have changed there, though there's no mention of worshipper alignment, the clergy is mentioned (and doesn't appear to have changed from how it's been done in PF1), though there is a mention of both the type of channelled energy (semi-implying that some deities might have different ones than before where it was always based on alignment, though I'm guessing that it'll mostly follow the alignment divide regardless).

The Edicts are next, and together with the Anathemas, they dictate the tenets and tendencies of the faith. They're more ironclad for actual clergy, though it is mentioned that lay worshippers will try to stick to them too (or at least feel bad if they break one of the church anathemas).

Favored weapon is as expected, but a little below is a mention of the signature skill of the deity, as well as the domains (which have changed from before), and finally some spells. It no longer appears that the deity's spells are tied to the domain, as they can be used as much or as little as the cleric wants. (Unfortunately, it's not clear if that's in a similar manner to the cantrips or orisons of old, but I suspect they will be).

The Domains themselves have changed as well. There are no elemental domains for example, and the list is much shorter than before, though it is mentioned and more domains should be very easy to add, due to their make-up.

Finally, we have the domain powers which range from "that's OK" (Enhance Victuals) to "WOW!" for Artistic Flourish, which allows you to upgrade an item all the way up to legendary levels, though it is expensive. Being able to boost items such as weapons and armor in this way though is really nice, even if the effect only lasts 24 hours.

Basically, I'm liking what I'm seeing, though there isn't quite as much information to mine out of this blog entry, at least in my opinion.

What are your thoughts?


Just to add/clarify :

* Cleric Alignments are given in the Deity's entry rather than the current "within one step" rule.
* The Spells that Deities grant Clerics are not "At Will" like Cantrips/Orisions, they have to be Cast using the Cleric usual Spell Slots. However, you still gain Domain Spells too.
* There are more Domains than those stated in the blog, it mentions that those are just the new Domains or current Subdomains that have been made into Domains, (confirmed again).

Blog wrote:
Here's the list of new domains that don't share a name with any of the old domains (some names you might recognize from subdomains):

So it is not as sparse as it looks.

* There will not be room to increase the benefits of Domains until after the Playtest/final Core Rulebook, they are designing them to be easily expanded later.
* Clerics get Diplomacy, Performance and Medicine (Heal) as Signature Skills.
* Simple Favoured Weapons for war-like Clerics will get buffs to be on par with their Martial counterparts.
* Anathemas are usually "ironclad" but a few outlier Deities may not even care about such things.
* Deity-specific Feats were cut due to space issues but they were considered. However, there may be generic ones ...

Radiant Oath

1 person marked this as a favorite.

Why is this a new thread, when you're just discussing the blog post? The signal to noise ration on this forum is terrible enough as it is without needing to double up on threads discussing literally the exact same topic.


2 people marked this as a favorite.

This crashed with South Park in my head.

Now I can't help but think of Cartman decked in brimstone beating someone saying, "Respect my divinity!"

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Playtest / Pathfinder Playtest Prerelease Discussion / Hear me, Oh Divinity! All Messageboards
Recent threads in Pathfinder Playtest Prerelease Discussion