Hunter spell preparation


Rules Questions


2 people marked this as FAQ candidate.

I have a rules question I'm hoping someone can answer. I'm playing a Hunter and we're not sure how much rest one would need. Divine casters need an hour to pray or commune to regain their spells. Spontaneous casters need 8 hours of rest to prepare their spells for the day. The Hunter is a spontaneous divine caster, how much rest does he need to recharge his spells?

Grand Lodge

Pathfinder Adventure Path Subscriber

I believe that arcane/divine is the decider, rather than spontaneous /prepared, so as such they would need no rest.


Do you know if there's any documentation where this is noted? I haven't been able to find any myself.


Colbonation wrote:
Do you know if there's any documentation where this is noted? I haven't been able to find any myself.
"Page 220 of Core Rulebook" wrote:

Time of Day: A divine spellcaster chooses and prepares

spells ahead of time, but unlike a wizard, does not require
a period of rest to prepare spells. Instead, the character
chooses a particular time of day to pray and receive spells.
The time is usually associated
with some daily event. If
some event prevents a character from praying at the proper
time, she must do so as soon as possible. If the character
does not stop to pray for spells at the first opportunity, she
must wait until the next day to prepare spells.


The counter-argument I've gotten to that is that "The rules you're citing were laid down in the core rulebook, before there were such a thing as spontaneous divine casters. Since nowhere in the article does it mention anything about spontaneous divine casters, I defer to the rules for sorcerers and bards, in that they require 8 hours of rest before they can regain there daily allotment of spells."

Grand Lodge

Pathfinder Adventure Path Subscriber

I'm afraid that the only only counter I have is "where does it say to do that", sorry.

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