2e Cavalier


Prerelease Discussion


Pathfinder Roleplaying Game Superscriber

Just things I'd like to see in the 2e Cavalier:

Challenge: I don't know the math of 2e so I cannot comment on how damage should work but making you flatfooted against any enemy but the target of the challenge sounds thematic and cool.

Tactician: I'd like a change to tactician, what about giving up an action to let a companion take one action on the cavalier's turn, maybe in later levels the cavalier can give a bonus to the companion's action like move an extra 5 feet or a bonus to hit.

Orders: They are thematically cool so no complains there.

Mount: Why can't my halfling choose a dog at lvl 1? why cant my Orc choose a boar?
I am of half a mind that the mounted cavalier should be an archetype, but with all the modularity I expect from 2e I hope that it will be optional along with all the charges.

Banner: Awesome idea, but why only fear saves and not all will saves?

Liberty's Edge

We don't even know if we're gonna get a 2E Cavalier. We're certainly not in the corebook.

That said, all evidence currently points to animal companions being a Skill Feat, and thus available to anyone, which would mean a Fighter + Animal Companion makes a pretty fair Cavalier replacement thematically.


I agree with deadman, but Ill miss the cavalier orders. Maybe Cavalier can become a prestige class?


Pathfinder Roleplaying Game Superscriber

Ranting about Mounts:
I really like the idea of a mounted knight for the cavalier but I feel the choices of mount are quite limited. Why can the Halfling pick a wolf as a mount but the Orc can't (I know that wolf are medium until lvl 7, but I fail to see why a Mount should follow those rules), why does an Orc have to pick such human centric mounts? Why does cavalier charge bonus only apply while mounted? What if the Halfling does not want a large wolf at lvl 7 and would rather have a medium one?

I really like the Mounted Cavalier it is thematic and memorable but I would like the options for it to reflect on the Cavaliers background and personality instead of just following the druids rule for animal companions.


Pathfinder Roleplaying Game Superscriber

I don't need the Cavalier in the core rulebook, I'm a patient man.

Liberty's Edge

Since Animal Companions are now a Skill Feat available to everyone, Cavaliers (and everyone else) will almost certainly have the same options as Druids.


Pathfinder Roleplaying Game Superscriber
Deadmanwalking wrote:
Since Animal Companions are now a Skill Feat available to everyone, Cavaliers (and everyone else) will almost certainly have the same options as Druids.

They did mention you are able to train animals with a skill but I'm quite sure that it will work more similar to what Animal handling looks like and less like a Druid's Animal Companion.


Pathfinder Roleplaying Game Superscriber

Also there is much more to a cavalier both thematically and on the table than just a mounted fighter


Pathfinder Roleplaying Game Superscriber
Biztak wrote:

Ranting about Mounts:

I really like the idea of a mounted knight for the cavalier but I feel the choices of mount are quite limited. Why can the Halfling pick a wolf as a mount but the Orc can't (I know that wolf are medium until lvl 7, but I fail to see why a Mount should follow those rules), why does an Orc have to pick such human centric mounts? Why does cavalier charge bonus only apply while mounted? What if the Halfling does not want a large wolf at lvl 7 and would rather have a medium one?

I really like the Mounted Cavalier it is thematic and memorable but I would like the options for it to reflect on the Cavaliers background and personality instead of just following the druids rule for animal companions.

Also why can't my goblin Pick a Giant Gecko?

Ripnugget did it, why can't I?


This class would need a lot of work. As it is, I can't realistically get these guys in any dungeon environment, or a lot of wilderness environments. Having to be mounted all the time is a HUGE liability that makes me always recommend against picking this class for a campaign unless it's one of those archetypes that get rid of the horse (Hello Disciple of the Pike, Samurais and Green Knights!)


Yeah for Jade Regent I had to go emissary so that I could build a martial good in and out of the saddle. It was the only way.


Planpanther wrote:
Yeah for Jade Regent I had to go emissary so that I could build a martial good in and out of the saddle. It was the only way.

The rest of the class is cool though! Challenge,Order, Tactician, Banner, Teamwork feats, etc. The "Samurai" style stuff more than the horse stuff.

Horse specialist should be the archetype instead.


I love the cavalier. However, I have to admit--we have had a long outcry for a "Warlord" type class. Warlord could be a great archetype, and help those of us waiting for cavalier.

Warlord fits many niches: Warlord Bard (you could make a Skald with this), Warlord Paladin (ultimate party support, or holy cavalier!), Warlord Fighter (party support fighter, or cavalier lite when combined with Nature skill), Warlord Ranger (the ultimate support-scout or ambush leader).

Because it enables so many concepts, would enable a stopgap for things like cavalier, and would be easier to get than a class, I'd consider pushing for a Warlord archetype. Using Warlord and working with a Fighter (with Nature concentration to give it an AC)'d be servicable. Cavalier isn't going to come immediately.

I'm just putting this forward as someone who also loves cavalier, and other classes that we may not see for a while. It's a way we can all win. I've seen posts (not in this thread) that declared: "I want to change the base meaning of a class that's important to many, because I personally don't want to wait for the class I do want." That's the wrong approach.


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I'd like cavalier in 2e to not be mount-focused only. Giving an option for a non-mounted Knight with a cause is something I will heavily support. Maybe have this be an archetype, maybe have a setup where you choose mounted combat as a focus or another style at first level. Also, clear up mounted combat rules when the class is released please. If they are clean in the core, awesome. Otherwise include something when a mount-focus is released about how everything mounted works.


I definitely agree with "the cavalier should be built with a lot of games will be unsuited to mounted combat" in mind. If any class has "mounted combat as its schtick, it should be the cavalier" but it's the one class where stuff like "we're going to be in a lot of rich people's houses΅ as a campaign theme is going to be disqualifying (though the gunslinger probably isn't welcome in games about *robbing* those people's houses, but that's just because "guns are loud".)


If they fix paladins, this class would be unnecessary.


If they fix fighters, this class would be unnecessary

EDIT: as would the Gunslinger and Swashbuckler

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