Oracle of Bones


Advice


I need advice on playing a lawful evil character. I love this character because she is complex to me. My problem is getting inside of her head. She is a worshiper of Urgathoa and I can't bring myself to do some of the things an Urgathoa worshiper would do.


Lawful means you like order, rules, and consistently. There is a system and hierarchy so that everyone has their place. You probably strictly follow the obediences of Urgathoa and aren't very receptive of other faiths.

Evil means you either don't mind hurting or enjoy hurting people. With law this means your God gives you permission to do abomnible things, which makes you better than an ordinary person. You serve Urgathoa and her clergy, but everyone else is below you.

If you somewhat have the gist of that though, you have a lot of leeway in terms of personality. That's my interpretation and it could easily be different from one LE to the next.

I would read up on Geb as that is a nation for LE undead that probably resonates with your character quite a bit.


Here are some ideas to consider:

-Urgathoa is the goddess of gluttony, along with disease and undeath. She could be a hedonistic gourmand who feels she is divinely entitled to eat ANYTHING she desires.

-Controlling undead is a very hierarchical experience. You are in absolute control of the zombie, skeleton, spirit of the dead, etc. through your magical prowess. Clearly this is how the world SHOULD be, with you in charge of everything you can control.

-Disease (especially how it would be understood by medieval fantasy people) can be seen as a way to weed out the unworthy. Maybe your oracle as the sole survivor in a town that got ravaged by cholera, which is a clear sign of her importance.

-Being lawful evil doesn't necessarily NEED to relate to your class options (especially for "accidental" classes like Sorcerer and Oracle). Her alignment could be due to her own choices and thoughts, with her abilities being unconnected.

-Undead are often driven by their hunger, especially vampires and ghouls. An iron-willed disciplinarian Urgathoan could be very useful in keeping their appetites in check so they don't get discovered (paladins really rain on your parade).


Urgathoa was a hedonist who loved life so much she refused to stay dead. Unlike most evil deities she doesn't bear animosity towards others. She is simply driven by her appetites. To my mind she is by far the most sympathetic of Golarion's evil deities. If you haven't read Inner Sea Gods I strongly recommend it.


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I think it is a little difficult to mix Urgathoa and a Lawful Evil alignment. While Urgathoa considered NE, she feels a lot closer to Chaotic than Lawful to me (driven by appetites, lack of self control etc.) I'm not saying you can't be a LE worshipper of Urgathoa, just that it is harder for me to contemplate.

I find one useful distinction between law and chaos to be law is builders, chaos is destroyers. A lawful person would look at ways to build things, put in systems, make more. A chaotic person would be more interested in breaking things down, allowing for something new to exist. The can be good or evil (destroying an evil empire, creating organized crime) but that is the focus.

So lawful combined with gluttony and lust might be interested in forming social groups where these activities are expected and celebrated. Social pressure would probably be a tool, perhaps including thing like mocking anyone who didn't participate as being 'naive.'

Pretty much just imagine how a typical middle school works, and I think you are close.


This seems backwards.

Rather than starting with Lawful Evil alignment and attempting to ascribe a personality to the character, might I suggest ascribing a personality to the character then determining which alignment makes sense? I've found it both easier and liberating in the past. Let alignment describe rather than proscribe.

Do the usual stuff. Figure out your character's background, her goals, her fears, what motivates her, why she's an oracle of bones, why she worships Urgathoa, what she thinks of typical Urgathoan worshipers/clergy and why she isn't like tham--that sort of thing. Project that forward--in such and such situation, what would she do?

When you're done, find the alignment that best describes her and you're good to go.

The good news is that alignment doesn't really mean much to you as an oracle of bones. You can be lawful good and worship Urgathoa--your powers aren't contingent on making your chosen deity happy.


Well the problem with the Golarion setting is that using evil spells actually makes you evil by alignment (even mentioned by some devs). I have tried the whole "how to be netural or even good necromancer in Golarion" spiel before and per setting and the intent of the designers this require a ton of handwaving. (Which annoys me to hell as they are all in for moral greyzones, and yet preach absolutes).

Suppose the closest to the non-standard necromancer is the White Necromancer.

Buuuuut, back on track: When it comes to characters there is really no "bad" place to start, but you have to realize what ideas you like to go by. If you like to make a Lawful Evil character forexample you need to forget the alignment descriptions (Per Pathfinder, they suck) and find out what motivates your character. Lawful Evil will work towards that motivation by any means neccesary, but since they are lawful they have limits and borders.

Forexample a Oracle of bones we can start with the backstory:
Village plagued and everyone but a very few survive the plague, you survived as the plague took hold of you and something took hold of you on the cusp of life and death. Uncertian if your newfound powers are a curse or a blessing you wander on, your motivation could be good in theory as you seek to extend the lives of the plagued as yourself, but the evil nature is your means of keeping them "alive" as zombies, keeping them alive against their will, or keeping them alive without curing them of their disease.

You do not cause the disease, you just help others deal with it.

Note that this is just a mere example on how you can play someone with a technical "good on paper" goal, and yet get it horribly wrong in practice.

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