Improvised weapons


Advice


So for purely fluff reasons I'd like to be relatively effective with improvised weapons, while generally being an unarmed combatant, and I'd like help making this viable.

I know of the trait surprise weapon that gives +2 to attack with improvised weapons, and I'll be taking it, along with catch off guard, as well as probably chair breaker. It's just that there is always the sense that I'd simply be better off attacking in any other way.

I know about the monk of the open fist, and I may or may not be able to take it, depending on whether or not my GM waves the alignment restriction as it is not compatible with martial artist.

The current plan is 2 levels of barbarian, 2 levels of martial artist, 4 levels of investigator, and then we'll see (entirely role play reasons).

Suggestions?


There's also the feat Disposable Weapon. The only downside is that it will limit what kinds of things you can grab. Lots of glass bottles i guess.

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