Investigators Magic


Rules Questions


Is it possible for an Investigator to heal the party,
or make his/her potions usable to the party.

We’re putting characters together for an upcoming game
And the healing side looks a bit weak for the first few
Levels.

We’re starting at level 1.

Any information, ideas or builds allowing the Investigator
To heal the group would be much appropriated.

Grand Lodge

1. Alchemists are bad healers, and shouldn't even main heal with the discoveries they have that Investigators don't.
2. Investigators have Alchemy, but unlike Alchemists they cannot use Wands without UMD.
3. They can take the infusion discovery with one of their talents, but this just lets others use their extracts, which is a very limited pool for healing.

You might be able to get around these issues, but low and high levels will be a real pain.


Long answer? See above post.
Short answer? No.


You can be a Questioner and get the bard spell list to replace alchemy. Less fight power but more healing and buffs.
You get Eidetic Recollection at 1st to help with skills.
Take Minor and Major magic early to get Disrupt Undead at will and Shield at level/2 per day.


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On the plus side they can be pretty good at UMD (with the empiricist archetype or the pragmatic activator trait), and even a single rank in Heal may be enough with inspiration.

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