Church Inquisitor PrC from Complete Divine question


3.5/d20/OGL


I'm at work & don't have my books in front of me so please bear with me.

The Church Inquisitor PrC gets an ability to see through illusions at some point in their progression. I believe the character gets a save any time he encounters an illusion, even when one is not normally available.

My question is - Is this against certain sub-schools of Illusion or for the entire school as a whole? My first thought leads me to invisibility. Does the character get a save every time he encounters an invisible creature or object?


Shadowcat7 wrote:

I'm at work & don't have my books in front of me so please bear with me.

The Church Inquisitor PrC gets an ability to see through illusions at some point in their progression. I believe the character gets a save any time he encounters an illusion, even when one is not normally available.

My question is - Is this against certain sub-schools of Illusion or for the entire school as a whole? My first thought leads me to invisibility. Does the character get a save every time he encounters an invisible creature or object?

First, the rules-as-written stuff ...

Complete Divine, p. 27:
"Pierce Illusion (Su): At 3rd level the church inquisitor gains the supernatural ability to penetrate illusions and disguises at will. Whenever an inquisitor sees an illusion or disguise spell of any sort, he immediately makes a Will save to see through it. The inquisitor need not interact with or touch the illusion, visual contact is enough to give the Will save.

Pierce Disguise (Ex): The inquisitor has a +4 competence bonus on Spot checks against the Disguise skill." (Pierce Disguise is listed as a 4th level class ability on the table.)

Now for the rules interpretation(s) ...

There could be two ways to interpret the above. One: the inquisitor simply sees through every illusion (including Invisibility spells) if that Will save is made. That's pretty powerful.

Or two: the inquisitor sees through every illusion if that Will save is made, _providing_ that the spell in question has a "stat line" mentioning both Saving Throws _and_ disbelief (which is where touch and interaction usually come into play with illusions). For example, Major Image and Hallucinatory Terrain both mention disbelief but Invisibility does not (the only use for Invisibility's Saving Throw line is if the spell is being placed on an unwilling subject or the like). This interpretation simply allows the inquisitor a "hands-off"/"passive disbelief" chance to make a Will save (possibly as a free or immedate action).

I would be inclined to go with the second interpretation, but YMMV.

Sovereign Court

It's allowed a save against any illusion it sees. It's a very powerful class feature from a ridiculously powerful class.

You get a saving throw against any illusion spell, so invisibility, greater invisibility and the like. I'd suggest your DM roll that save for you to keep things secret in case you fail your save of course.


A bit of thread necromancy over here, but.. it applies to any illusion or disguise spell the inquisitor sees.

So invisibility and the like would be out.

I am not quite clear on what a "disguise spell" is, I suppose this could include alter self and the like.

I'd probably diminish this class feature a bit, and state that the inquisitor would get to disbelieve illusions automatically if applicable, and get a save to recognize other illusions and disguise spells and allowing an opposed spot / disguise check (without the typical +10 bonus) if the save is successful.

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