Dean HS Jones |
The Arcane Trickster is neat-o, and something that *really* frustrated me about the 5e implementation was 'You only get to learn illusion or enchantment spells, and you can't add precision damage to spells because I said so!'
I even tried to create sneaky versions of other classes; sneak attacking with Channel Ray and negative energy is a sufficiently weird attack mode that it's something I wanted to try!
So, I'm hoping that the new rules support sneak attacks with stuff other than daggers, so long as an attack roll is actually made.
Elleth |
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Not what I was expecting but based on the wording of sneak attack it probably works on spells. It works with ranged weapons fine.
Bardarok |
Touch attacks worked with the weapon finesse feat in PF1. I wonder if that's the same in PF2 since its a weapon property now.
I am also unclear if spells count as Strikes sine sneak attack seems to call those out specifically on Merisiel's sheet.
IF touch attacks are finessable AND count as strikes then it should work otherwise it will probably need a feat.
Elleth |
Since they are (probably/technically) thrown weapons they would, according to the wording, need either agile or finesse as feature (more likely agile) I could imagine getting agile with a alchemist class feat
Yeah, that's what I was wondering. They're clearly used in thrown attacks, but they seem to use dex instead of str, despite not being labelled with finesse. So it's unclear if while thrown they're weapons or not, if that makes sense?