Boosting ability scores and the cost


Pathfinder First Edition General Discussion


As I was making a save or die sorcerer, I realized that the most important thing is getting your charisma score insanely high. With that in mind, I set out to see just how high you can make an ability score. The answer I found was 40. And here's how. If you're rolling your scores then you need the luck to get an 18. To that 18, you need a +2 racial modifier making it a 20. Then, as you level up you put all 5 of your increases in that score. That's all the free parts. Now it gets expensive. There are a number of books that give inherent bonuses to ability scores, up to a +5. You need to either find all of them for the appropriate score or just use a wish. No, you can't just keep wishing it higher, I've already looked. +5 is the max inherent bonus. With your level up bonuses and the inherent bonuses, you are now at 30. Now it gets even more expensive. You need the appropriate belt or headband which grants a +6. You now have a score of 36. The last plus four I found is with the ability score boosting spells. By the potions or cast them on yourself or have your teams mage cast on you. If you've got a nice gm, you can maybe get it made permanent. So that's the way to get a 40 ability score. Anyone know of other ways to boost your scores?

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The ability boosting spells won't stack with the +6 item. They are the same bonus type and do not stack.

You can use a succubus' Profane Gift to get a +2.


By "ability score boosting spells" do you mean Eagle's Splendor etc? Because they provide enhancement bonuses, so won't stack with your headband.


Or if you are playing a non standard race game you can play a race that gives more than +2cha :)


a minor point, the belt is FAR cheaper than the inherent +5 stat books.

EDIT:
Evangelist PrC can gain a form that adds +4 cha for minutes per day.


ryric wrote:

The ability boosting spells won't stack with the +6 item. They are the same bonus type and do not stack.

You can use a succubus' Profane Gift to get a +2.

Or better yet, use a Simulacrum of Nocticula to get a +6 Profane bonus.

That will bring you to 42. Be venerable for another +3 to get you to 45.

Finally, cast Genius Avaricious and sacrifice 3,000 GP for another +5 to Charisma to end up with an all day Charisma score of 50.


Don't bother with the books for the +5 stat bonus, it's cheaper to use called outsiders to grant you wishes instead.
Step 1: Create a secure summoning chamber
Step 2: Use Planar Binding to whistle up two Efreeti
Step 3: Use your already massive Charisma score to get three wishes from each one
Step 4: Each round say "I wish to immediately and permanently be inherently more charismatic!"
Step 5: Prepare to dodge as the GM throws the rulebook at your head


Don't forget to be an old coot.

+3 to all mental stats, -6 to all physical stats.

Then have the druid slit your throat and reincarnate you so that you get a fresh, young body while retaining your mental stats.

Then find a plane where time goes faster so you can get in a loop of getting old and dying again to keep stacking the age bonus.


Omnius wrote:

Don't forget to be an old coot.

+3 to all mental stats, -6 to all physical stats.

Then have the druid slit your throat and reincarnate you so that you get a fresh, young body while retaining your mental stats.

Then find a plane where time goes faster so you can get in a loop of getting old and dying again to keep stacking the age bonus.

just be a wood oracle, at lv20 they turn into a plant, then you get in drain so your int is a 2, then have awaken cast on you. Repeat as desired. Much faster than trying to age quickly.

Grand Lodge

Chess Pwn wrote:
Omnius wrote:

Don't forget to be an old coot.

+3 to all mental stats, -6 to all physical stats.

Then have the druid slit your throat and reincarnate you so that you get a fresh, young body while retaining your mental stats.

Then find a plane where time goes faster so you can get in a loop of getting old and dying again to keep stacking the age bonus.

just be a wood oracle, at lv20 they turn into a plant, then you get in drain so your int is a 2, then have awaken cast on you. Repeat as desired. Much faster than trying to age quickly.

If this works it only works for animals. Plants have to be trees as well as plants. Trees don't get a bonus to cha they get a new cha of 3d6.


Grandlounge wrote:
Chess Pwn wrote:
Omnius wrote:

Don't forget to be an old coot.

+3 to all mental stats, -6 to all physical stats.

Then have the druid slit your throat and reincarnate you so that you get a fresh, young body while retaining your mental stats.

Then find a plane where time goes faster so you can get in a loop of getting old and dying again to keep stacking the age bonus.

just be a wood oracle, at lv20 they turn into a plant, then you get in drain so your int is a 2, then have awaken cast on you. Repeat as desired. Much faster than trying to age quickly.
If this works it only works for animals. Plants have to be trees as well as plants. Trees don't get a bonus to cha they get a new cha of 3d6.

Hmm... then maybe it was something a bit different. I'm just pretty sure there was a way for the oracle to get infinite stats.

Grand Lodge

Chess Pwn wrote:
Grandlounge wrote:
Chess Pwn wrote:
Omnius wrote:

Don't forget to be an old coot.

+3 to all mental stats, -6 to all physical stats.

Then have the druid slit your throat and reincarnate you so that you get a fresh, young body while retaining your mental stats.

Then find a plane where time goes faster so you can get in a loop of getting old and dying again to keep stacking the age bonus.

just be a wood oracle, at lv20 they turn into a plant, then you get in drain so your int is a 2, then have awaken cast on you. Repeat as desired. Much faster than trying to age quickly.
If this works it only works for animals. Plants have to be trees as well as plants. Trees don't get a bonus to cha they get a new cha of 3d6.
Hmm... then maybe it was something a bit different. I'm just pretty sure there was a way for the oracle to get infinite stats.

Yep you were really close you just remembered the mystery slightly wrong. It's nature level 20 to become an animal. You get +1d3 to you cha and +2 HD.

You do require a hierling to handle animal to push you to cast awaken and a way to safely drop your int. I don't know the solution for the latter problem.


Grandlounge wrote:
Chess Pwn wrote:
Grandlounge wrote:
Chess Pwn wrote:
Omnius wrote:

Don't forget to be an old coot.

+3 to all mental stats, -6 to all physical stats.

Then have the druid slit your throat and reincarnate you so that you get a fresh, young body while retaining your mental stats.

Then find a plane where time goes faster so you can get in a loop of getting old and dying again to keep stacking the age bonus.

just be a wood oracle, at lv20 they turn into a plant, then you get in drain so your int is a 2, then have awaken cast on you. Repeat as desired. Much faster than trying to age quickly.
If this works it only works for animals. Plants have to be trees as well as plants. Trees don't get a bonus to cha they get a new cha of 3d6.
Hmm... then maybe it was something a bit different. I'm just pretty sure there was a way for the oracle to get infinite stats.

Yep you were really close you just remembered the mystery slightly wrong. It's nature level 20 to become an animal. You get +1d3 to you cha and +2 HD.

You do require a hierling to handle animal to push you to cast awaken and a way to safely drop your int. I don't know the solution for the latter problem.

A simulacrum of Lorthact is an excellent way to solve the INT issue. Using Contingency (off Dreamed Secrets) + Awaken is also more reliable for the casting of Awaken.

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