Seeking solo game GMs(trading)


Recruitment


Inspired by several similar posts I've seen lately, most recently by Almonihah, I've decided to make my own solo game request thread. These aren't in any particular order, save for the FR one being the one I would like to play the most.

As with the others like this, I would be willing to GM solo games in return.

**I would greatly prefer to play gestlat(or if the GM allows, tristalt) for most of these games**

Forgotten Realms Elven game to take back the elven forests. Specially focused on wanting to reclaim Myth Drannor, and bringing it back to it's past glory, but also wanting to retake other former elven territory. Would like to use the kingdom building/downtime rules.

Golarion playing a worshiper of Nocticula who wants to help raise her to divinity. Might be a female. Probably a fair amount of planar adventures.

Golarion game(preferred, but open to suggestions), playing a Yaksha with the racial paragon class, interested in becoming a full Rakshasa via the transformation rituals in BotD. If Golarion is the chosen setting, it might fun to play in the Dragon Kingdoms. Would probably ally with the Oni and Asuras.

Setting unsure, worshiper of one of the Four Horsemen. Heavily into calling/binding, seeks the full BotD. This too would also involve a fair amount of planar adventures.

Eberron game, Daelkyr Half-Blood, abberation hunter. This would likely be more of a classic dungeon crawl/exploration game. Probably a ranger, this is one of the few games where I wouldn't be fully opposed to playing a normal single class(vs gestalt/tristalt)

Eberron game, playing a member of one the Dragonmarked Houses(few different ones in mind), seeking to further their house, make alliances, etc. Will be Dragonmarked.

Eberron game, Abberant Marked, member of 'House Tarkanan', crime based game, as in looking to commit crimes, and probably attempt to subsume the other main criminal organizations into Tarkana. Would also want to work towards making his House an official DM House.

Setting unsure, playing an Aasimar 'holy fire' type. Destroyer of evils, very anti undead/evil outsider. This could be really set in most any setting, and I would adapt the character accordingly. Very religious, but not zealous or fanatical.

I can of course expand on these as potential GMs require, and I would like to work closely with any who opt to run to get the best game possible, for both us(assuming he/she wants me to run a game in return.)

I have other characters/concepts in mind, but I figure this is a solid start.


AAANND, I already remember two other ones that rank rather highly:

Golarion: Elven game, wanting to retake Tanglebriar, and destroy Treerazer. Pretty straight forward in concept, though obviously not execution. This character would probably have ties to the fae, and see natural allies to destroy the nascent demon lord.

Forgotten Relams: A dragon themed character(possibly either a Half-Dragon or the Taninim, though even a human Dragon Disciple works), who sees all dragons as sacred and seeks to protect even evil ones from being destroyed. Worships Io, and **HATES** the Cult of the Dragon.


I'll see you on the Golarion elven vs Treerazer, and see you gming a character seeking to demolish Geb from the world, as the blight of that unholy place is to much to bare. Similar to your Aasimar holy fire one.


I could certainly run one of those. :D The dragon or elven themed ones would probably be my top picks to run.


fatmanspencer wrote:
I'll see you on the Golarion elven vs Treerazer, and see you gming a character seeking to demolish Geb from the world, as the blight of that unholy place is to much to bare. Similar to your Aasimar holy fire one.

Oh noes!! Not my beloved Geb!! LOL. That could be super interesting.


Almonihah wrote:
I could certainly run one of those. :D The dragon or elven themed ones would probably be my top picks to run.

Oh sure, just offer to run the ones I love the most!!

Do any of them appeal to you more than the others? And would you want something run in return(I think you have enough offers for your Wrath game, so I won't take away from them).

Grand Lodge

I'm willing to run one of those eberron games (half daelkyr) and your setting unsure assimar holy fire which I would easily be able to put into eberron or golarion.

As for a return game what are you comfortable with setting wise?


Kayne Rhal wrote:

I'm willing to run one of those eberron games (half daelkyr) and your setting unsure assimar holy fire which I would easily be able to put into eberron or golarion.

As for a return game what are you comfortable with setting wise?

Heh, out of the three, that's actually the one I'm least interested. However, depending on what you offered for the aasimar, that could work.

Settings: I know the most about Golarion, FR and Eberron. If you're interested in a different setting, I could possibly do some research. Though if you're one of those fortunate enough to have played tons of Planescape and are a diehard fan of that setting, I would probably do it a grave disservice, as I got into it *after* it was already gone, so I don't really know all that much about the setting.

Outside of D&D settings, I know World of Darkness incredibly well, and I could also run a game(possibly using PF rules) in the Marvel Universe.


Monkeygod wrote:
Almonihah wrote:
I could certainly run one of those. :D The dragon or elven themed ones would probably be my top picks to run.

Oh sure, just offer to run the ones I love the most!!

Do any of them appeal to you more than the others? And would you want something run in return(I think you have enough offers for your Wrath game, so I won't take away from them).

Hmmm... I'm pretty torn between the one vs. Treerazer and running the dragon idea with the Taninim (I rather like the Taninim). Maybe I can run whichever of the two no one else offers to.

I'd definitely like something run in return. I have way too many ideas. XD Let's see, some of them:

*I have a shapeshifting cat character who I've built several iterations of, none of which have been in campaigns that lasted for very long. The idea with him is that he's kind of the snarky animal sidekick to a group of heroes who, for whatever reason, ends up being the one who actually gets the work done. In Pathfinder he uses Spheres of Power for his shapeshifting.

*Another character, one I've actually played a bit, is Brennus, a former raven familiar who has become a sorcerer in his own right. He's hungry for more power, torn between using people for his own ends and his developing conscience.

*Playing an eidolon, both on his home plane and on the Prime Material. Obviously he'd have to be an unusual eidolon to be a PC. The idea here is that he'd be kind of part of two plots simultaneously--one on his home plane and one with his summoner--which might turn out to be more related than is at first apparent.

*I've toyed before with playing a sort-of hydra character(s) by the names of Rhiann, Beorff, and Sarff (three different heads). The idea with them would be trying to not be killed by 'heroes' while seeking to figure out just how they came to be and why they are the way they are.

...And I could go on, if none of those sound interesting to you to run. XD


Hmm, out of all of those, Brennus sounds the most interesting.

Thinking about it last night, the Tainim concept would not take levels in the paragon class, as turning into a dragon sort of defeats the point.

He's a mortal, though perhaps half-dragon, who chooses to help/protect/aid full dragons, because all of them are scared. It doesn't have the same impact, I don't think, were he to eventually become a full dragon.

If you're OK with that, than we have a deal :)

Though, I am curious, the FR elven game(retaking Myth Drannor and such), was not appealing?

Grand Lodge

Well seems like you've got a plan. Good luck to you guys.


Kayne Rhal wrote:
Well seems like you've got a plan. Good luck to you guys.

Hey, I'm willing to run more than one game(probably two, or three, maybe four MAX), as solo games are much easier than a fully party.

Obviously, I'll need plenty of time to work on some pre-game stuff, but I think I can handle several.


Monkeygod wrote:
Though, I am curious, the FR elven game(retaking Myth Drannor and such), was not appealing?

Personally, I think that would be quite a bit of fun to run. I love the lore around Myth Drannor, though I haven't read any of it in years.

I'm very tempted. I'm just a little worried I might be overloading myself. I'm in two games already, and applied for two more. On the other hand, solo games should be easier, as you said. And it might be a way to get my feet wet in GMing PbP.

Let me sleep on it, and I'll let you know.


Let me know also if you want the treerazer and I'll start working on it as well. I dont expect it will take too long as the midlevel stuff should be easy


I love solo games. XD If you're interested, I've been working on an Arthurian-styled setting. Major elements include:

* Heavy emphasis on knights, nationally-speaking. A character aiming to progress up the knighthood would do quite well indeed, although that's far from the only possible plot.

* A Heroic Skill system, where particularly notable deeds can result in gaining rare (or even unique) abilities beyond those granted by your classes. Your character would probably start with at least 1 (and possibly more) as a result of their background - and be at least Level 5 or so, because honestly, I've run too much low-level stuff already. XD Let's step it up for a change!
* * Heroic Skills are primarily thematic, and can range from things as simple as resistance to insanity effects and bonuses to skills to more complex and potentially potent abilities, like gaining proficiency with all weapons and the ability to give them enhancement bonuses just by using them.

* Modified cosmology. Entities are most split between Mortals (Human/Animal/Magical Beast/Fey/Intruder) and Spirits (Deities/Aligned Entities). Combat is not the only method of resolving conflicts with other groups - the right dialogue and/or rituals can do far more.

* Likely using Spheres of Might (and Spheres of Power for casters, who are fairly rare among humans). If you're not familiar with the systems, I can help you with your character concept and creating a distinct combat style.


Waiting to see others responses before making my choices.


Yeah, I can do it. If you'd like me to. :-) I'll need a bit of time to prepare a campaign, (working with you to make sure it's enjoyable), and research since I don't have many of my old Forgotten Realms sourcebooks anymore. I also warn that I've never used the kingdom building rules, and as far as downtime rules, as a player, I only ever healed someone or brewed potions. But, I'm happy to learn, so if you're okay with me being a bit amateurish in those aspects, I'll definitely put the effort in. :-)

If you are okay with all of that and do pick me, I'll probably jump on World of Darkness for the return, though I'd need to look through my books and brainstorm ideas for a character. Also depending which game you prefer GMing. :-) (I've never played in a traditional tabletop style before. I'd love to see what any of the game lines are like when there is actual adventures involved, rather than the mostly social RP - and OOC paranoia and drama - on a MUSH.)


Sure, that's fine Fobok :) I don't mind assisting you learning, and can help walk ya through as much as possible.

As to the WoD, well, the entire point of these swaps is for the player to get the game they want. I could run VtM, WtA or Changeling, with the first two being the ones I'm most comfortable with.

Why don't we take this private, either via PMs, or if you have discord, that works too.

In fact, for any prospective GMs, my discord is:

UncleMonkey#9791. My profile pic is me wearing a Bullet Club shirt :)

Grand Lodge

Alright then, my mistake.

Edited: Was trying to type this up and didn't notice your post. Just Pm me if any of these sounds good.

Aasimar 'holy fire' type:

You are a member of one of two organization (unless you can thing of another one that fits), depending on which one you decide to go with will dictate the overall adventure.

The Undying Court: You have been born among the elves of Aerenal, while you are considered to be an outsider, many of your family look at you as a sign of great tidings. With your families guidance you have joined the Deathguard and continue to follow its parth in destroying all Negative-Energy undead.
The adventure will include:

  • Battles against Karrnath
  • Hunting the cultist of both the Blood of Vol and the Order of the Emerald Claw
  • hunting necromancers
  • any mission assigned by the Undying Court

The Silver Flame: If you know anything about Eberron. The Silver Flame fight all evils they come across. Its just a matter of which group you feel a particular hatred for. I would start you off small, and see what group strikes your fancy and particular hatred.

--------------------------------------------------

If you want a Daelkyr Half-Blood, abberation hunter adventure I would likely modify a modules to have you seek out abberations and the cult of the Dragon Below. it would probably be some epic adventure were you would eventually fight a Daelkyr to save the world. I think for this one a Tristalt character would be in order.

---------------------------------------------------

What i would be looking in return is a good dungeon crawl or exploration type adventure set in Eberron as I would like to play a shifter or Warforged character


Monkeygod wrote:

Hmm, out of all of those, Brennus sounds the most interesting.

Thinking about it last night, the Tainim concept would not take levels in the paragon class, as turning into a dragon sort of defeats the point.

He's a mortal, though perhaps half-dragon, who chooses to help/protect/aid full dragons, because all of them are scared. It doesn't have the same impact, I don't think, were he to eventually become a full dragon.

If you're OK with that, than we have a deal :)

Though, I am curious, the FR elven game(retaking Myth Drannor and such), was not appealing?

I wondered if the Brennus one would appeal to you. :) I have a lot of ideas about him--I sent you an invite on Discord, so we could talk over it there.

That makes sense about the dragon game. I'd be able to work with that.

The problem with the Myth Drannor game is that my FR lore is really rusty and I'd have to re-read everything. XD Dragons are easy enough to look up, but as I recall there's a lot of history around Myth Drannor and I'd probably miss something. If that's fine with you I'd be willing to run it, though.


Posting interest, with the following to DM. One of the key things most of the games listed below, however, is the requirement of

Ebberon wrote:

Eberron game, Daelkyr Half-Blood, abberation hunter. This would likely be more of a classic dungeon crawl/exploration game. Probably a ranger, this is one of the few games where I wouldn't be fully opposed to playing a normal single class(vs gestalt/tristalt)

I'm not too familiar with Eberron, but the eberron game looks interesting just for the character you're playing.

Mechanically, I'm thinking Gestalt or Minor Gestalt (8 pts, +4 if not spellcaster).

Aasimar wrote:
Setting unsure, playing an Aasimar 'holy fire' type. Destroyer of evils, very anti undead/evil outsider. This could be really set in most any setting, and I would adapt the character accordingly. Very religious, but not zealous or fanatical.

This is also interesting, if only for the ease of creation. For setting, I'm good anywhere, or perhaps a custom setting.

Alternatively, I could try pulling up stuff for a modern-magic setting, which is basically a modern town based upon my own.

For other games, I have a world based on music and art, filled to the brim with bard (An all-bard gestalt game). Alternatively, I have the Daughter of the Archmage, a pentstalt game where you play a Wizard//Psion//Incanter//Sorcerer (Wordcaster)//Vizer, again, hopefully player driven.

For any other game, I'd love something where you're the driving force behind the plot, rather than me having to pull you along. As such, any game can be a Gestalt game, but can also become a Tristalt game should you decide to allow it, granting you the talents and Spell Points of either an Incanter or Sphere Sorcerer/Wizard, or other similar full caster, with a divination talent every level and any talent every odd level, allowing you to seek out your magic (Alternatively, sorcerer spellcasting).


Lost several games(none of them my solos), so I figured I would revise this.

Currently, the two solo games from the initial posts are the elf looking to reclaim Myth Drannor and the dragon disciple worshiper of Io.

That said, I'm nixing all but one of my original concepts in favor of the following. Also, I'm probably looking to only add one more game. I have a 3rd solo game in the works with Rednal, so 4 is probably my max.

**As said in my OP, I would much prefer these characters are gestalt, though several could work rather well as tristalt.**

Nature-based 'avenger': This character could fit in almost any setting. He would likely be a Druid(or Shaman)/Ranger/Shifter(or Barbarian), and probably be a skinwalker or some other 'were touched' race. I'm considering picking up Legendary Shifter for this character.

Eberron game, Abberant Marked, member of 'House Tarkanan', crime based game, as in looking to commit crimes, and probably attempt to subsume the other main criminal organizations into Tarkana. Would also want to work towards making his House an official DM House. Ideally, I would like this game to *eventually* go planar, with the intent of absorbing criminal organizations from other worlds/setting, and leading to an inter-planar mafia.

Planar Diplomat: I'm not sure what classes this character would have. Possibly Arcanist, maybe with levels in Genebinder. I've been reading Planes of Power, and I think it could be a lot of fun to play a PC who explores and interacts with the Inner Planes and their residents. I also wouldn't mind this being a Planescape character, though I would need to read up some on that setting. Maybe looking to locate and free the good elemental lords from Golarion.

Drow: Another character whose classes I don't know for sure, but would lean towards a skillful, sneaky build. Would like to play a male drow, mercenary type, involved in all sorts of intrigue and political nonsense of the Drow noble houses.

Veldrin My favorite RL PC, he's a drow necromancer. Possibly either a lich or vampire(would be totally OK with earning the template in game), he would seek to become a Blood Lord of Geb, and possibly take on Geb and even the Whispering Tyrant.


I am interested in this idea. I will gladly GM any adventure path you wish for those are simple to hammer out and I would like to also play an adventure path. Now is this Solo as in I play one character for your campaign and you play one for mine...or is it solo as in I am the only one playing in your campaign but there is a full party and same for you, you play each member of the party in my campaign. I can do and have done both ideas.


Aw gee, I'd love to get involved here, but I'd be taking the piss... I'd be in danger of overloading with playing in one more game, let alone adding two, and running one of them. Solo play can be so fun. Hope you find another great game!

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