Kingmaker storyline extended


Kingmaker


Greetings all,

I'd like to apologise if this has been treated before or if there's already a thread that brainstorms ideas for this, simply point me towards it and I'll delete this.

I need help to set up a coherent additional plot within my kingmaker campaign.

The current modules run until level 17 more or less, and I'd like to add my own home crafted module after that, one that deals with an even bigger threat that jeopardises the mission. I have a couple of concepts that I will lay out here and that can be considered puzzle pieces, I don't know where I'll fit them or how to make them work, so I'd like other GM's to give me a hand here, if its not too much to ask.

First of all my party is going to be evil, I'm running this as a suicide squad kinda thing, where a collection of sociopaths is put together by a bigger sociopath to achieve ... something? Without further ado, the party:

CE Female Dwarf Barbarian, assassin, murderer, manslaughterer, a generaly crazy killing machine (think killer croc)
CN Female gnome bard, fey like fatale seductress and con artist,
NE Female cleric or witch of Charron, the ''true'' evil of the party, the others just want to kill people, he wants to suck their soul.
??? ??? ??? roguish: still TBD
??? ??? ??? simple caster (sorcerer or oracle): still TBD

Now in addition to everything else, I was thinking of gearing the antagonists in this towards a more goodly agenda. Maybe instead of charmed monsters pitax has bound Azata as its enforcers, and the king is legit concerned about the monstrous leaders next door, which is why he messes with them. Maybe drelev is a ''strike first agaisnt eveil'' kind of paladin and that,s why he's so gung ho about attacking the party? I'd keep Naryssia's motivation the same though, but perhaps tweak them a bit.

So here are some of the ideas I have.

THE TRUE BBEGI would like someone that benefits or is incredibly irked by the death of naryssia at the end of thousand screams. I am thinking that count ranalc himself could either have manipulated the party into killing her or could be incredibly pissed that they killed his one love, and thus the 18-20 part of this adventure is spent defeating the hordes of the banished traitor suddenly returned to avenge his love or preventing his masterminded plan from completion.

THE SHADOW PATRON
I love this idea of this guy from restov that spurs them forward and encourages them to establish their land, helps them and even becomes an advisor in the kingdom they build (after he is ousted from his position). And then he is found out to be a traitor. Evil parties generally are less paranoid about secret traitors than good parties (they tend to kill everyone) and good advisors are hard to come by in the module so they'd probably form a strong bond with him. I'm thinking this shadowy patron could be a powerful fey that is either keen on opposing naryssia or freeing her. I'm even thinking he could be the bastard son of the union between the nymph queen and her eldest lover, come back to bite them with the power of daddy/mommy issues. (I'm thinking a vilderavn cause they sound freaking awesome). This shadowy patron could also be an agent of a rival fey lord, such as Ng

IS THE LOVE REAL?
First of all, I need to figure out if the love between naryssa and her lover was real. If it was, then I have a pissed off elder (who is potentially even mad at his own offspring who manipulated the party into killing his mother) who will visit war and destruction upon them, if it wasn't, then why did he manipulate her, and what was his grand plan? Maybe he needed her dead but had to go into exile before his plans come to fruition? Maybe the prophecy is in fact a two parter, the death of naryssa being the trigger for his invasion from the shadow plane?

IS THE PROPHECY REAL? I love the idea of having naryssa commit all of this time and energy and ressources in order to thwart a prophecy that wasn't even real. Maybe she was duped? Maybe she didn't have the whole picture? Maybe it was a all a game played by another eldest.

THE DAUGHTER WILL KILL THE MOTHERSince I have a character (the gnome bard) who really wants to play a fey (she wanted to play a fey and i showed her the gnome) I'm thinking i could get this deeper. I'd create a 15 RP race (like the aasimar) that's a sort of fey and allow her to play it. I'd make her past murky (her memory has been whiped several times) She would have positive intereactions with a lot of feys in the setting, and would follow the adventure, not knowing all along that Naryssa is her mother. When they finally take her down, either the count or the shadowy patron reveals to her that she just killed her mother, and that this was the part of the prophecy that the nymph queen didn't know, creating a ''whuuuuuuuuuut?'' moment.

These are the ideas I've had so far. I know it's very random and left and right, I'd love some input from other DM's into how to craft this into something memorable.

Thanks a lot for any help.

Shadow Lodge

I like this idea
Felt it diserves to have more attention than it got

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