Best method for magic bullets


Advice


Getting ready for a sci-fantasy game with a friend, inspired by Final Fantasy D20, and I was reminiscing back to the magic gunman from Final Fantasy Unlimited. I can think of a few different concepts off the top of my head for assembling specialized magic bullets, so I wanted to see what ideas might be offered.

Any of the following, save Gun Chemist, would be using Words of Power:

Spellslinger Wizard(1)/Sorcerer(X) (Psychic bloodline is jumping out at me, but I forget why...)
Mysterious Stranger Gunslinger (5)/Sorcerer(2)/Arcane Archer (GM permission to adapt for firearms)
Gun Chemist Alchemist (X)
Eldritch Archer Magus (X) (So sad this doesn't stack with Eldritch Scion, as I really prefer spontaneous casting...)

Any input appreciated. I love the 'lego brick' style of magic that Words of Power enables, particular from a gun mage perspective. Thank you.

ETA: The priority is for multiple 'elements' (damage type or otherwise) combined into individual bullets, more than just high numbers for enhancement bonuses or other static damage mods.

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