Feat Tree Visualization


General Discussion


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Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Every time I go to pick a feat for a character, I need to slog through a big list of feats where at least half of the options are not useful or not available. In order to speed things up a bit, I made this handy little tree diagram, and I thought some of you might find it helpful.

Jimbles' Starfinder Feat Tree

The categories are loose and somewhat arbitrary, but I think they help to clean things up a bit. If you like this, lemme know what else you think could use the tree diagram treatment.

RPG Superstar Season 9 Top 32

Doing Triune's good work right here.


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If you happened to like the feat tree, I gave the same treatment to the Technomancer magic hacks. Why? Well, I just built a technomancer, and I felt the need to visualize them.

Jimbles' Starfinder Magic Hack Tree

Dark Archive

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Those are great. Thank you!

RPG Superstar Season 9 Top 32

You the real MVP here!


AWESOME!!! Really great work. Thanks


Pathfinder Card Game, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Excellent work! I'll be referring to these for sure.

Shadow Lodge

Wow, technomancers must burn through resolve like crazy.


Nice! Thank you for this!


These are really great - I've sent them out to my group!

Are you planning on doing the other classes too?


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schyzm wrote:
Are you planning on doing the other classes too?

I have most of the class talent trees in some state of completion; I've been tinkering at them when the mood strikes me. I plan to put out

  • Envoy Improvisation Tree
  • Mechanic Trick Tree
  • Mechanic Drone Feats & Mods Tree (maybe)
  • Operative Exploit Tree
  • Solarian Stellar & Zenith Revelation Tree
  • Soldier Gear Boost Tree
  • Soldier Combat Feat Tree (easy, obviously)
  • Mystic & Technomancer spell lists (maybe)

    Since some of these talent lists already have some non-core material, I'll probably put out two copies of each list - a core-only and a complete-paizo. I may just dump a folder link so you don't need to go chasing the trickle of links down this thread. The goal is to get them all out and into the world before Pact Worlds drops in March and makes all my work obsolete.


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    thistledown wrote:
    Wow, technomancers must burn through resolve like crazy.

    I haven't played any technomancer yet, so I can't answer for sure, but my hunch is that they don't burn Resolve any faster than other classes. Sure, there are a lot of magic hacks that use Resolve Points, but technomancers only get a hack every third level (where many other classes get a talent every other level), and most of the Resolve-burning hacks are tied to either spellcasting (which in itself has limited uses) or big, one-off attacks.

    If you find that you have limited Resolve due to pumping Strength or Dexterity above Intelligence, then many of the more combat-oriented hacks actually burn spell slots instead of Resolve, which I think is a really interesting trade-off.


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    It's been a year since I put this out there, but I've expanded the feat tree to include all the Starfinder material published in 2018:

    Jimbles' Starfinder Feat Tree (updated)

    The link at the top of the thread leads to a core-only feat tree, for you core-only fans out there.


    Perfect! It will help a lot when choosing and thinking about the future!

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