Looking for Pathfinder version of 5E Weapon Bond


Advice


So this is the ability from the D&D 5th edition Eldritch Knight:

Weapon Bond

Over the course of 1 hour short rest, you can bond a weapon to you. Once bonded, you cannot be disarmed unless you are incapacitated and if the weapon is on the same plane of existence, you can summon it to your hand as a bonus action. You can bond up to two weapons at once.

I am looking for Pathfinder's best and closest equivalent to this, by way of class, archetype, or Feat, NOT spell or weapon enhancement. My friend is making a character for Pathfinder and loves the fluff/mechanic of that ability.

Thanks everyone!


Bump?


Cohorts and Companions allows you to bond similarly with an intelligent magic item using the leadership feat


Probably a Bladebound Magus, though I'm a few resource books behind (quite a few, lol) so something closer may have come along if someone else wants to chime in.

http://www.d20pfsrd.com/classes/base-classes/Magus/archetypes/paizo-magus-a rchetypes/bladebound


Thanks everyone! I realize I should have been much more specific now. What I'm looking for specifically is the ability to call the weapon back to oneself.
Thanks!


Just curious why no weapon enchant? The called enchant does exactly what your asking for


Dastis wrote:
Just curious why no weapon enchant? The called enchant does exactly what your asking for

That it does, though a tad more limited. I was just looking for something inherent, I guess... although, a class that can add magical weapon properties, and therefore add 'called,' would maybe fit the bill. Anything like that?


intelligent items would be the only way that would be useful, calling is pretty garbage with the fact its shut off by anti teleportation and it only have 100 range so if one is going for a thor like concept it misses out on both thematics and mechanics


Bladebound Magus

Blade Adept Arcanist

Phantom Blade Spiritualist


Gisher wrote:

Bladebound Magus

Blade Adept Arcanist

Phantom Blade Spiritualist

Those have intelligent weapons, but (and sorry about this) I'm missing how they can do what I'm looking for.

EDIT: Never mind. I see now. But for the Magus and Arcanist it's a standard action, and all three of them don't get it until level 9. Ideally, it would be a swift action (a move is barely acceptable) and available at level 5 or sooner.

Man. Martials really can't have anything nice, huh?


Since this is just for your own home game, then just make it a feat. It’s a nifty ability, but nothing game breaking. It depends on how much you try to disarm your players or make them go places that weapons aren’t allowed. In a lot of campaigns, I’m not sure this will come up every sessions unless you really work at it.


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Mbertorch wrote:
Dastis wrote:
Just curious why no weapon enchant? The called enchant does exactly what your asking for
That it does, though a tad more limited. I was just looking for something inherent, I guess... although, a class that can add magical weapon properties, and therefore add 'called,' would maybe fit the bill. Anything like that?

The Occultist. The Legacy Weapon Focus Power will let you add Called to any + 1 or greater weapon, and Magic Weapon is 1st level Occultist Spell. The opportunity cost is huge since you could be adding things like Bane.

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