Teleporting into a location that no longer exists


Rules Questions


So, the party has visited a cave, and the wizard memorized the cave as a destination.

While they were out adventuring, someone caved in the cave, so it no longer exists.

What happens when the wizard attempts to use a standard Teleport to return? Is it an automatic mishap? Does the teleport just not work?

Dimension Door has nice verbiage on this. I didn't find any such verbiage with Teleport.


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Quote:
”False destination" is a place that does not truly exist or if you are teleporting to an otherwise familiar location that no longer exists as such or has been so completely altered as to no longer be familiar to you. When traveling to a false destination, roll 1d20+80 to obtain results on the table, rather than rolling d%, since there is no real destination for you to hope to arrive at or even be off target from.


Helpful Harry wrote:
Quote:
”False destination" is a place that does not truly exist or if you are teleporting to an otherwise familiar location that no longer exists as such or has been so completely altered as to no longer be familiar to you. When traveling to a false destination, roll 1d20+80 to obtain results on the table, rather than rolling d%, since there is no real destination for you to hope to arrive at or even be off target from.

OK. I'm an idiot.

Going back to reading comprehension 101.

Thanks!

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