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The Spider God's Bride - Discussion


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Thanks for clarifying Ariarh. Though now it is irrelevant, at least for some of us.


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft

Okay, a couple of questions:

1) It looks like Red is blowing Alia's cover story for her, which can't be good to call her a liar in front of her coworkers. I'm not sure if this was intentional or not though, which is why I bring it up.

2) I only read that Red had been robbed and didn't see anything about anyone else being robbed. Did I miss something? How many of us have been relieved of our treasures?


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

Anhur- I intended to offer Alia 10 gp "on the quiet" and was only talking to the PCs. So I haven't blown anything yet. Not 100% sure Alia has a "cover". It is perhaps not the only thing Red has blown. :P

On the robbing I think it is you and Hedran as well. I think Bjoern made his per roll and we don't know about Tairin as yet.


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
Dain GM wrote:

As for the female, she informs the company that Red has already made the formal offering to her; and the reason Red is out of coin is that she herself got the last of it.

Red; you’d know this is a lie, but you also know that the acolyte is intentionally lying to cover for you.

She Who Knows wrote:
Turning to the male acolyte, Red says "Some swine appears to have stolen most of my money."

This is what I'm referring to. Maybe I don't understand what's going on.


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft
She Who Knows wrote:
On the robbing I think it is you and Hedran as well. I think Bjoern made his per roll and we don't know about Tairin as yet.

Ah, got it. Unfortunately it looks like the draft of my post where I actually typed out my perception roll never made it to the boards, so I don't have one. I suppose the GM can (or has) roll(ed) for me. Still, it'd be good to know who is robbed and who is not.

Just in case, I threw up a post whereby I can produce Hedran's purse if need be. Or I can make it even better when I've lost his, mine, or both of ours.


Well, you can roll Perception retroactively I think Anhur, as per Dain's post - though the guys robbing us are true ninjas.

Good luck beating that +8 skill they have, or in your particular case, a Sleight of Hand of 28 :D


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft

So you're saying I'll have to roll an unusually large nat20?
perception: 1d20 + 6 ⇒ (17) + 6 = 23


Anhur wrote:

So you're saying I'll have to roll an unusually large nat20?

[Dice=perception]1d20+6

I tossed up the street rat gang's Sleight of Hand checks in order of the Perception Rolls which were posted, but the guy who hit you rolled a natural 20 on you, which is bad luck :(

Also, they're not necessarily that powerful. After all, a first level rouge with a Dex of 18 would have a +1 to skill, +4 for Stats, and a +3 for a Class Skill, netting to a +8. However, there may be other variables at play which could have improved their bonuses, or lowered them...

Red I wasn't clear that the conversation was with the others privately. For what it's worth, Alia is prepared to support you no matter how you want to play it via your Fortitude Roll with her earlier.


Female Aasimar Druid 7 (Noble)

Tairin succeeded on her perception roll, so she still has her coin pouch and she also found another pouch filled with coin.


Ariarh Kane wrote:
Tairin succeeded on her perception roll, so she still has her coin pouch and she also found another pouch filled with coin.

Yes; that is correct. However, currently she's with the priestess in private while the others are in the courtyard discussing what will happen next.

Once Tairin finishes with the priestess then things can be figured out and Red should be in no trouble if Tairin (or Bjeorn, as he is still there and has his money) is willing to help with the payment :)

However, this does beg another question - initially you intended to go to this place to bathe and rest up; no matter how things turn out here, do you guys have a plan for your next move when you leave?


Female Aasimar Druid 7 (Noble)

I'm going to catch up on the posts I've missed and then I'll make a post via Tairin.


Female Aasimar Druid 7 (Noble)
Dain GM wrote:

Cost per night for all three rooms is X gold; this includes morning and evening meal, alcohol not included; this price may be modified depending on how well Red's Aid Check for Diplomacy is.

After the rooms are paid for, she returns to the common area and notes there are still few patrons in the bar with a small frown.

How much was the cost of boarding? I couldn't see the figure anywhere, but I could have missed the post containing the information. I'm not feeling well and my concentration fades from time to time. My apologies.


Ariarh Kane wrote:
How much was the cost of boarding? I couldn't see the figure anywhere, but I could have missed the post containing the information. I'm not feeling well and my concentration fades from time to time. My apologies.

No worries via the cost. I had left the total cost as literally "X", not wanting to post it until after I got any further aid checks, if any.

As there was no aid check, the price will be displayed as following:

You were given three rooms; each has two bunks, and a door with a lock and key (you were allowed one key for each door, so only one of you will have the key to your room, though it's not a great lock, it's something).

It also will cover you the cost of breakfast and dinner (minus any alcohol; that is extra).

The total price is 5 Gold piece per room; but again, that's for 2 people per room, and the meals in morning and evening - or, if you prefer, a total of 15 gold per night for your entire company.


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

I actually typed out the Persuasion check to aid Tairin. But the web-site ate it and I forgot to do it again. Or the web-site ate it a second time.

Sorry to hear you are not feeling well Ariarh. Seems to be a lot of that recently for one reason or another. :(


Female Aasimar Druid 7 (Noble)

Okay, so Tairin and Red are bunking together I presume? 15 gp per night sounds steep ... wasn't this tavern dodgy looking? Did we really fail our diplomacy on the price per night?

And thanks, She Who Knows. This virus was apparently going around at the holiday resort we stayed at and on the second last day of our trip I caught it. :( It was a terrible flight home to say in the least.


Ariarh Kane wrote:

Okay, so Tairin and Red are bunking together I presume? 15 gp per night sounds steep ... wasn't this tavern dodgy looking? Did we really fail our diplomacy on the price per night?

Technically it's 5 gold per room. You could all sleep in one room, if you'd like. But it grants you two bunks per room; the others could cram on the floor as an option.

Also, the price includes two meals a day for each of you.

The main feature of note is the fact that you can lock your room door.

But as it is; you're right, it's not as cheap as you'd like. Still, there are reasons for this which might become clear later.

The real question is - you guys paid the coin; now what?


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

As for what to do now, my last post in game gives my characters thoughts.

We need to get some cash, esp if we are paying 5 gold a night for room and food.

It strikes me that Samir's one time owner and lover could possibly the "Spider God's Bride" mentioned in the adventure path's title. It is just an idea and I mention it because it could get us involved in the path. And not because she sounds hot and kinky. Honest. :P


I guess with survival, we can try to find us a safe place to bunk outside the city?


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Although 5 gold is extremly expensive. We should leave the nobles district and move to the workers district.


Female Aasimar Druid 7 (Noble)

We can stay a night at this expensive inn (since apparently we've already paid for the rooms) and then look for more economical accommodations the next day.


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft

That sounds reasonable, since apparently even walking out the door around this "upscale" establishment is a good way to get master-thieved.


Guys - you do know you're not in the rich part of town, but the poor part of town, right?

Specifically, you're in the "Square of the Green Peacock" (see the Campaign Info Page for a map of the city).

The price is high for several reasons; standard book prices put a single room in a common room at 5 SP - but based on book rule status, these rooms are more akin to a low-rent "Suite" - seen Here

A low-end Suite runs about 4 GP a night - this one is low-end (but in this part of town it would be considered "high end"), also, with the coin you put down you won't need to pay for food or drinks while staying there.

You're paying a bit more than 2-4 gold (though less than 6) though; you don't know why this seems to be higher, though there is likely a reason you have yet to discover.

Also, there is likely a reason that Samir wanted to make sure you had doors you could lock during the night to keep anyone from coming in to your room when you slept, again; you'd likely know more when you ask him next time you see him...


Anhur wrote:
That sounds reasonable, since apparently even walking out the door around this "upscale" establishment is a good way to get master-thieved.

Well, you did wander the streets of one of the more seedy parts of town; that there are thieves there shouldn't be so surprising... And these are hardly master thieves - level 1 with an 18 Dex aren't that great ;)


Hmmmm, it is beyond the point, but you'll be hard pressed to have an 18 at level 1 without sacrificing anything else (I know I am), like the Perception to spot us as good marks in a crowd, or the ability to close in on us unnoticed, and then move away again, the ability to bluff their intentions (looking like shoppers, etc).

Again, it is beyond the point - Hedran just rolls with the punches ;)


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.
Dain GM wrote:


The companions have returned the Black Dog Inn

On Black Dogs see Led Zeppelin and Swans .


Female Aasimar Druid 7 (Noble)

The migraines and dizziness associated with the virus I caught have evolved into a general unsteadiness on my feet - some kind of imbalance. Lack of sleep and other symptoms have contributed to a greater sense of unwellness. I'm going to take it easy over the next day or so and go see a doctor. I'll be back posting on my Thursday (your Wednesday). Thanks.


Take care of yourself Ariarh, and make sure you are thoroughly diagnosed.

All the best.


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

Sounds very bad Ariarh. Take care, hope you get better soon.


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft

That sounds like exactly what I had actually. The worst of mine was done in 4 or 5 days. But man, it was rough for that stretch. Take care Ariarh.


Female Aasimar Druid 7 (Noble)

Thanks, guys! I also got really dehydrated. I just need to run through it all with a doc and see what he says about it. I hope you’re doing better now, Anhur.

And Tairin’s been keeping the bulk of her wealth in a pouch at the bottom of her pack. I mentioned this to Dain when he said the pickpocket was trying to take her coin from her person - that he’d have to have pried her pack from her and rummaged deep inside to find it. ;)


Breton Thaumaturge 1 | HP: 12/12 | AC: 11, T: 11, FF: 10 | Fort: +3, Ref: +1, Will: +2 | CMB: +0, CMD: 11 | Init: +1, Perception: +0 | SP: 5/5 | Speed: 30ft

I might get a lockbox or something unwieldy to snatch.

I am doing better, thanks. Still sick, but better.
One thing I messed up with was not eating. It made things worse. Don't forget to eat in amongst the resting and such.


Female Aasimar Druid 7 (Noble)

These little thieves may have a nice Disable Device mod and they’ll steal the locked box and pick the lock in their hideout. But you’re right about it being too unwieldy to snatch outright without notice.

Glad to hear you’re doing better. Hope you’re wholly recovered soon. I couldn’t stomach food for days, so I’m only just getting back to lightly eating now. I got very dizzy/unsteady when I wasn’t eating, so definitely good advice. Thanks. :)

I may try to post later this afternoon.


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

Dehydration alone will give you headache.

If you add a lack of food and sleep and whatever virus you have it is not surprising you are in a bad way.

Do you know it is a virus? Reason I ask is you can't do much about a virus directly with current medical knowledge. But if the illness is not a virus an antibiotic may well cure it.


Female Aasimar Druid 7 (Noble)

Can someone tell me why they think going after a local gang in the dark is a good idea, especially since all healing has been spent for the day, we know nothing about the gang, in a city we don’t know, on the word of a slave (Samir) we just met? Tairin would certainly say the plan was ill thought out.


Ariarh Kane wrote:
Can someone tell me why they think going after a local gang in the dark is a good idea, especially since all healing has been spent for the day, we know nothing about the gang, in a city we don’t know, on the word of a slave (Samir) we just met? Tairin would certainly say the plan was ill thought out.

Via the PM we had, I will have you remain at the inn alone, then.

You are free to remain in the Common Room as long as you'd like and do what you'd like in the Common Room; then you may return to the room you picked out with the key to your room, and remain there with the door locked from the inside with you inside until your companions return or the sunrise.

You would have also collected your portion of the sales from the camels before leaving (in this case you would receive the value of 1/6 of 270 GP - being that camels typically cost 150 GP (75 for half) and the wagon's resale price was much less than half - for a net of 45 gold for your cut; you have that now.

Okay; sorry you won't be there for what happens next. Meanwhile, you're free to post any actions you might have when you're not with the party; I can multi-task what happens to you as you are staying in the inn, if you'd like to do something at the inn.

That said, I hope you feel better soon!


Hedran: Pleas make the adjustments to your sheet. I clicked on your sheet and I saw that it was basically blank and I need to have that fixed.

Thanks!


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

I can see your point Ariarh. Bit late now.

Dain- You are having us roll initiative as a group. I am not sure what system you are using to settle on the modifier to be used, but we have not used mine yet, or I don't think so.

I have no problem with using group initiative, it may well be better for PbP.

However, She Who Knows is very invested in improving her initiative, with the Reactionary trait and the Improved Initiative feat. It seems these will do nothing unless I get into a fight on my own. Can I re-allocate them?


Female Aasimar Druid 7 (Noble)

It’s fine, Red. Tairin’s opted not to follow the others as she considers the endeavour unwise and there’s no incentive for her to take on unknown thieves in an unknown city at night.

Good luck in your endeavours. In the meanwhile, Tairin’s doing her own thing at the inn. ;)


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

:)

You feeling any better Ariarh?


Aaaaawww, Tairin's not coming with us? It seems like we're going to have soooo much fun :D


Female Aasimar Druid 7 (Noble)

@She Who Knows: Not really, although I am getting a bit more sleep which is keeping me sane. ;) Thanks for asking. I'm off to see the doc tomorrow (he apparently doesn't work on Wednesdays). I think I might have an inner ear infection (on top of the virus) and thus the imbalance/unsteadiness on my feet. These are the busiest days for me and I'm off on a back foot unfortunately (no pun intended).

@Hedran: I know - missing out on the bloodbath. ;) Happy Hunting! This way it works out - you have Samir in to help you fight and Tairin out; back at the inn as her player is not well. It saves Dain GM having to bot Tairin, play Samir and the bad guys all at the same time. LOL


She Who Knows wrote:

I have no problem with using group initiative, it may well be better for PbP.

However, She Who Knows is very invested in improving her initiative, with the Reactionary trait and the Improved Initiative feat. It seems these will do nothing unless I get into a fight on my own. Can I re-allocate them?

Yes; I do use Group Initiative as it saves a lot of time. Otherwise I have to wait sometimes three or four days before combat can start to get all the players initiative, and then - to make things worse - if half of you beat the initiative and the other half don't then it can slow things down further.

However, given that this may not have been clear, you can re-allocate things you spent to improve your initiative if you'd like at this time :)

Hedran wrote:
Aaaaawww, Tairin's not coming with us? It seems like we're going to have soooo much fun :D

Your favored race of Humans can be chosen at this time, though I'll leave it to you which race to pick based on your backstory.

Also, quick question - where did you get three feats on level one?


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

You asking me or Hedran about feats. For Red, humans start with 2 and you get one more from civilised, educated.


My case is exactly the same. 2 feats, plus the one from being Civilized > Educated.

That's it.


Hedran wrote:

My case is exactly the same. 2 feats, plus the one from being Civilized > Educated.

That's it.

Cool! I didn't see the subtype on your sheet, so I wasn't sure via the Civilized/Educated part. Thanks!


Clarification: At this point you have several options.

Appraise checks on the belt, dagger, pearls and staff (potentially the scrolls as well) if you want to sell those things.

Linguistics Check to ascertain what specifically is written on the scrolls.

Knowledge Checks to learn more about what is in the scrolls (potentially Arcana, Planes or Religion; Red nailed the History Check with the natural 20, but other checks will likely reveal more details).

If you cannot find the answers you seek, it is probable the priestess might have more skills to aid you, but at the same time you’ll need a high Diplomacy Check to get her to aid you. Such a check will likely require a good Diplomacy Roll to gather information.

If you can’t get a high enough Diplomacy Check to get the priestess to help you might be better served finding someone else who has Knowledge Skills, assuming you want to know more, that is. However, it might also be good to find out why the masked men were trying so hard to kill the man with the scrolls and eliminate any witnesses to their deed – as well find out who sent the men as they may send more.

For what it’s worth sleeping it off in the Tavern should give you all HP during the night. Specifically, 8 hours of sleep nets you out 1 HP per level plus your Con Modifier. You can also receive additional magical and normal healing in the morning, if you wish it.

I have a 15 hour work day which starts in roughly six hours and I probably won’t be able to post anything tomorrow until I get home.

See you all then!


Female Aasimar Druid 7 (Noble)

Hey, all. Just a courtesy heads up: I will be not be on the board or available for posting from December 23rd to the 26th. Christmas is always busy and I have family staying with me over the above-mentioned days (so a very full house!). I will be back posting from December 27th. :)

So, I'll leave this early message now, in case I run out of time. I wish everyone a very Merry Christmas and Happy Holidays. Be happy and stay safe. :)


Female Civilised Yar-Ammonite Witch (Bouda) 4 | HP 30/38 (1d6(=6, 4, 4,4=14)+4 FC + 8 Con ) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: +1, CMD: 13/11 |FL [| Init: +4 | Perc: +9, SM: +7 ooc] F: +3, R: +3, W: +5[/ooc] | Speed 30ft | Hexes Slumber - DC:17, Bouda Eye DC 17, Healing, Cackle, Fortune, Misfortune DC 17 | Spells: lvl0- 4 1st 5, 2nd 3 | Active conditions: None.

I think a lot of people will be posting less or not at all.

Enjoy the festive season all.


I won't be travelling, but will be spending most of the time with family so yeah, posting may become more sparse. But I'll be close enough to the PC to drop a line every once in a while ;)

In any case, Merry Christmas everyone!!


Female Aasimar Druid 7 (Noble)

I’ll post tonight. Tairin did mention to go upstairs (after drinks) and catch up on what’s happened.

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