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The Spider God's Bride - Discussion


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Male Khazistani Nomad Ranger 6 | AC 18, Touch 14, FF 14 | HP 68/68 | F +7, R +9, W +5 (+4 vs disease, +2 vs charm/compulsion/emotion) | Init +5 | Perc +12 (+2 with companion)

If you guys think it's better to wait for the end of the day for healing I'll trust your judgement.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Well, it's that time! Happy Birthday, Dain GM! Hope it's full of adventure and much joy! :)


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Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Bjoern and Talar, what are your current HPs, please? Talar your alias line says 25/50. Is this right? If you can manage without healing in the morning, then I suggest we conserve the healing for later. This depends on how low you are on HP. (I think we should heal Farrokh at least as he will be travelling into the city proper to undertake our other tasks and it's best he's at full strength. Dain GM, is Samir in need of further healing?) Thanks.

For now, I'm going to say that Tairin took Ikhtanabu Xul's Dagger from Ala'hys before he left the party. It's hidden in her pack. If anyone feels they can make use of it, speak up and Tairin will give it to you to use. Talar? Can you make use of it? Thanks!


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Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Happy birthday Dain!

Healing is a fine plan.


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Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

@Dain Happy Purzeltag. Get some rest and enjoy the day!

@Tairin 37/54Hp


Male Khazistani Nomad Ranger 6 | AC 18, Touch 14, FF 14 | HP 68/68 | F +7, R +9, W +5 (+4 vs disease, +2 vs charm/compulsion/emotion) | Init +5 | Perc +12 (+2 with companion)

Talar's current stat bar is up to date.

You guys are the healers and healing resources in this setting are rather unique, so I trust your judgement if you say it's better to wait.


Male Human (Civilized Lamurian) Sorcerer 4

Happy Birthday!

I just want the record to show that I could have played a healer. :-p

All joking aside, Yeth also has the Heal skill. I haven't been offering since I don't know how your guy's characters would like a sorcerer touching them, but it is another source of HP. Are you guys interested?


Male Khazistani Nomad Ranger 6 | AC 18, Touch 14, FF 14 | HP 68/68 | F +7, R +9, W +5 (+4 vs disease, +2 vs charm/compulsion/emotion) | Init +5 | Perc +12 (+2 with companion)

Out of character, yes. In character, probably not. Talar practically sees Yeth as a half-rabid dog that the party is too nice to not adopt.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

I've posted heal rolls, editing in results. Was anyone else wounded? I can't tell if Yeth has lost any hp.


Female Aasimar Druid 7 (Noble)

Bjoern: We’ve started in the dining room first where the locked doors are with the trap. Once we’ve gone through there, then we’ll hit the bedrooms upstairs and then the dungeon below stairs. This was already played out recently in the rp.


Female Aasimar Druid 7 (Noble)

I thought we were holding off healing the main party due to the healing restrictions and being only the start of day? The only two who should get healing now (in the morning) are Farrokh and Samir (if he’s still injured) as they’re heading into town while we explore the manse.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Dain, could you weigh in about whether treat deadly wounds can be done a second time after sleep but within 24 hours of injury?


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

I'm pretty drained from a cold here. Patenemheb may be quieter than usual for a while.


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Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Get some rest and feel better soon, Paten.


Patenemheb Sitayet wrote:
Dain, could you weigh in about whether treat deadly wounds can be done a second time after sleep but within 24 hours of injury?

Typically it is the 24 hour margin; however, rather than having to micromanage details regarding healing via a running clock (as in; if you healed them at 1:30 AM you couldn't do it again until 1:30 AM the following night; but if you were sleeping until 5:00 AM and healed them, would that push things ahead to 5:00 AM the next morning? Yes - but that's annoying so forget it).

Bottom line; when your party wakes up from an 8 hour bed rest in the morning they can heal for that day as soon as they rise.

The only caveat is that you can't heal, then take another 8 hour bed rest and then heal again in another 9 hours and so on - just reboot it at each morning.

What about 24 hour bed rest for extended healing?

That can still happen with the aid of your healing bonuses each morning as well. So you'd be getting the full amount of HP back per day for Full Bed Rest coupled with doing the healing again some time each day, too.

You don't need to do it instantly in the morning either.

So, for example, if you have 40 HP and after 8 hour Bed Rest you're up to 34/40 - you COULD do extra healing then, but maybe you'd rather wait until after you've done something during the day as your healing checks will likely push them beyond their maximum.

Hope that helps and let me know if there's anything else I can do regarding Heal Checks.

FYI - I'm considering the feat Brew Potion to allow you to create Healing Potions - you'd have to be able to cast the Cure Spell to create the potion, and I'm thinking about letting some Cure Spells happen, though they make take a Turn rather than a Round to cast, but more on that later or/unless I have some thoughts/feedback on the matter?


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

@Dain: I do aim for Patenemheb to acquire actual healing magic, but I'm with a slow and careful method. It would suit his approach to learning and life in general. Brew Potion also sounds quite appropriate. Was there also a ruling on what could be achieved with craft alchemy?

@Tairin: Good work on botting Patenemheb while I was away! I very much approve.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Glad you approved, Paten! You're welcome and thanks. :)

Not sure what posting will be like over the festive period, but I wanted to give you all a courtesy heads up.

I'll be off the boards from Christmas Eve to after New Year's day (24th Dec to 1st Jan). We have lots of family get togethers/functions and we also have family over from Ireland, so lots of sightseeing with them and not much time for being in front of a comp and posting in games. I'll be back to some semblance of regular posting from the 2nd January 2019. Thanks!

:)


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Cheers for the heads up Tairin.

I'm hopefully back in a more normal setup, having done a short visit to family.

Also still a bit ill, which is irritating.


Regarding Auras and Detect Magic

So, basically, the game is based on older style D&D rules that had some variations from the core (including things like how they did the old Skill Points, if anyone remembers the crazy 4x Skill Points on level 1 with a maximum cap of Skill Points at 4 for level 1 and 5, 6, 7 on level 2, 3, 4 respectively and a whole lot of other confusing stuff).

One of the important differences was that Casters could only cast 4 Orisons/Cantrips a day as a caster; 0 Level Spells were not unlimited as they are now.

With that in mind it was assumed by the people who wrote this game that players wouldn't waste Detect Magic as it was something that was so rare that "Magical Auras" didn't normally exist, and - at best - there was something merely referred to as "The Mark of Xoth" - which was a reference to anything magical that would be considered to have a "Magical Aura" at all.

Magic Weapons/Armor/Items don't normally exist with the term 'Magic Sword"; though, of course, they have "Enchanted" Weapons and Armor and obviously Magical Items are created by circumstance via story and so on, but not with the same ease and variance as Standard Pathfinder gear/goods.

After reading the campaign books I can say that I've upped the amount of magic in this game quite a bit and allowed 0 Level spells to be cast without limit; but in this case, my issue is that the book itself doesn't indicate in my notes via the campaign that there are magical auras in the first place, only the instances of the magical items that might radiate said auras.

Basically, I kind of have to read the information in the book and then be like - "Actually, that creature in the desert is undead, which should radiate magical aura and it should be necromancy" - which I've done in the past.

In this case the details are so broad and generalized (as in; there are strange arcane symbols on the ground - but what are the actual symbols? - who knows; the book doesn't include that information, unfortunately so I'm winging it via my descriptions).

At this time I should also point out that reading ancient scrolls and texts is supposed to be a time-consuming and laborious process. One part of the book suggests that players reading a new spell book cannot simply read it with "Read Magic" - that will not work - instead, they must read each page of a spell with a Read Language (or Linguistics Check as it's called today) of 15 + 1 per Spell Level. And they can only do one check a day, and they can only translate one page a day - and a spell has 1 page per level of the spell... Meaning discovering/translating new spells is a time-consuming process (this goes back to old AD&D when you leveled up but couldn't get any level bonuses unless you did "Training Time" to represent the In-Game time it would take you to level up, even if you just finished killing a dragon - in short; you didn't level up the next morning, it could take months of "In-Game" time after slaying the dragon to represent how your character has grown and age your characters appropriately).

Anyway, I'm likely going to change how fast it will take you to learn new spells from scrolls or spellbooks, but to clarify - there's just no way I can provide an answer to you guys via Aura, despite your amazing Spellcraft Checks, because the book does not provide one - however; I'll work more on providing answers to those questions in the future.

Short answer: You don't really know what the auras are, just that there's the presence of magical energy near you...


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Perhaps a vague impression then? Such as a threatening, raging aura or a warm one?

This scholar ability will need a look in any case, as it does not involve casting detect magic, but sheer knowledge. Which is the focus of the class tbh.

Identify Magic Items (Ex)

At 3rd level, the scholar may use her knowledge to identify magical items. She may examine the item as with the spell detect magic, and may add her level to the Spellcraft check to determine its properties.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

For any character closest to the doors (Tairin is one of the furthest from the door at this time), are you willing to move to the doors and look around the corner to see what’s causing the disturbance?


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Yes.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Paten, I meant that before we had to roll initiative as Paten was beside Tairin and in the same boat when it came to distance to move. No worries. Just waiting to see if the enemy wins initiative or not (probably will based on my poor group roll).

Just a courtesy heads-up, my free time is very limited right now and my posting will be sporadic at best leading up to Xmas. I’ve asked Dain to bot Tairin until my Saturday (your Friday) and then I’ll be able to make a post and it’ll probably will be my last posting for this year. I have a lot of prep, cooking and baking to do for Xmas as I host the event every year. It’s unfortunate as it seems there’s a big fight looming on the horizon - but that’s just how things work out sometimes. Thanks. :)


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

That does take priority though.

I am eager to see the outcome of this, but I could live with a hiatus over Christmas if the group veers that way.


Female Aasimar Druid 7 (Noble)

I’m all for a hiatus over Xmas. It’d be nice to have time off to unwind and recharge.


Male Human (Civilized Lamurian) Sorcerer 4

I'm also up for a hiatus over the holidays.


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

Sorry folks, went to an unexpected businesstrip, had only 5 hours of sleep last night and am quite plastered. Will poste tomorrow!


Once I have your moves and post the enemy action I think I may have a hiatus from the game for a short while until at Christmas is done as I feel like everyone may simply be too stressed to be thinking clearly for combat before the holidays.

Clarification -

Talar: I don't think that Paten is going to post what he sees, unfortunately, so I think it's best if you just chose to act proactively.

Please either look at the combat map and take your action based on what you see, unless you would like to skip this round.

Bjeorn - You are still in the laboratory next to Tairin.

To clarify, it is literally impossible for you to see anything of use in the lab, because there is only one exit to the lab and Paten is standing in the doorway blocking that exit from view.

The enemy is in the Chamber outside the door to the lab (as seen on the combat map).

If you do not wish to use your turn to exit the lab and confront the enemy that is okay; you can remain in the lab as well on this round.

To all: Last round you guys had the chance to interrupt Daniya while she was trying to get an animal to make a blood sacrifice to start a ritual. All of your actions involved rolling Perception Checks to see if you could witness something that is down the hall, through the doorway and around the corner (via the combat map).

Perhaps there was some confusion on what was going on, no one asked for clarification so I'm not sure. In any case, that was last round and this round she has completed the ritual and she is ready to act, but you beat her Initiative.

To clarify - this game is based on series like Conan, Kull or Solomon Kaine; from what I've read, when those heroes were aware of trouble they moved forward to deal with it. I can't stress enough that this game relies on action/movement - being proactive in what you're going to do and plan - including rolling Checks as well as moving forward to dealing with challenges, that's kind of the style of game I've been trying to run.

That said; I need to go to work - when I get home this midnight if there hasn't been any updates I can have the enemy act.

I'm so sorry if I myself seem somewhat stressed. I've had a horrible set of experiences in RL at work the past the past several days and I'm out of some medicine and it's negatively impacting my mood and life in general.

Please forgive me if this, or any of my earlier posts, came of as harsh - I don't meant them to, I'm just not feeling my best and I'm severely stressed out :(

I will see you all soon and I hope you have a wonderful holiday if you guys want to do the hiatus until after Christmas.


Male Khazistani Nomad Ranger 6 | AC 18, Touch 14, FF 14 | HP 68/68 | F +7, R +9, W +5 (+4 vs disease, +2 vs charm/compulsion/emotion) | Init +5 | Perc +12 (+2 with companion)
Dain GM wrote:
Once I have your moves and post the enemy action I think I may have a hiatus from the game for a short while until at Christmas is done as I feel like everyone may simply be too stressed to be thinking clearly for combat before the holidays.

Probably not a bad idea, I'm on board!

Dain GM wrote:
Talar: I don't think that Paten is going to post what he sees, unfortunately, so I think it's best if you just chose to act proactively.

Understood. If I move right behind Paten, can I see the monstrosity in the room?

Dain GM wrote:

I'm so sorry if I myself seem somewhat stressed. I've had a horrible set of experiences in RL at work the past the past several days and I'm out of some medicine and it's negatively impacting my mood and life in general.

Please forgive me if this, or any of my earlier posts, came of as harsh - I don't meant them to, I'm just not feeling my best and I'm severely stressed out :(

No worries! You work very hard and you dedication and passion show in the game :D


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

@All: Last night was my workplace's Christmas party, which went on a while. I was also was working today.

I'll try to post soon.

****************

@Dain: You do an impressed job, and I am frankly amazed that you manage the level of detail that you do while also holding down what sound like stressful jobs and schedule.

A short break is not a bad idea I think.


Thank you Talar and Paten.

I'll likely post up the enemy's response at some point in the next day or so you guys have the chance to react when you have a chance.

I'll talk to you soon and thank you again for your patience!


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

@Dain GM It is fine. I just wanted a clue where to expect the enemy to appear. Me stupid player was thinking she would summon something into our midst to deal with us, not that she would change into something.


Female Decadent Yar-Ammonite Bard (Archaeologist) 5 , Ranger (Commando) 1| DR 2| AC 16, T14, FF13 (Uncanny Dodge)| HP 49/49, F+4/+5/+6, R+9, W+5, CMB +5, CMD 18| Init +3, Lowlight, Perc. +15/+17, Speed 30ft | , 0/10 Rds Archaeologist's Luck, 0/8 times Detect Magic

Just wanted to take a moment to wish everyone a very Merry Christmas/Happy Holidays and a safe and peaceful New Year. Enjoy this time with loved ones or to simply relax and unwind. :)

I will be off the Paizo boards from tomorrow until the 2nd January.

Best wishes! See you in the new year. :)

p.s. I'll check the game board tonight, and, if need be I will make one last post for Tairin before taking my break.


Male Human (Tharag Thulan)
Stats:
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10
Gladiator 6

I wish all of you happy and peaceful X-mas, surrounded by the people you love and care.
And maybe with one or two hidden X-mas wishes fulfilled!


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

A happy Christmas to all!


Merry Christmas to all! :)


Hello, all.

I'm rather bored of this lack of playing the game for so long, especially when I have the downtime to actually write/move forward. However, I did indicate that having a small break would be good for the holidays.

Of course, I didn't specify the specific time off for the game, but I'm going to pick up things when I get home from work on Monday/Tuesday (of course, I'll be working New Year's Eve at both jobs, but I should be home roughly 12:30 on January 1st).

I'll be updating the boards at that time - here's hoping things move forward soon.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Sounds good!


Happy New Year everyone!


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

And many happy returns!


Male Khazistani Nomad Ranger 6 | AC 18, Touch 14, FF 14 | HP 68/68 | F +7, R +9, W +5 (+4 vs disease, +2 vs charm/compulsion/emotion) | Init +5 | Perc +12 (+2 with companion)

Happy New Year!

I'm currently in the time consuming and stressful process of moving across the country for a new job, and will do my best to check the boards whenever possible. I will steadily get back to a normal posting rate.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

Good luck!


Female Aasimar Druid 7 (Noble)

Best of luck, Talar.

Dain GM wrote:

Everyone within the burning chamber the company must endure the rules for smoke inhalation seen here: A character who breathes heavy smoke must make a Fortitude save each round (DC 15, +1 per previous check) or spend that round choking and coughing. A character who chokes for 2 consecutive rounds takes 1d6 points of nonlethal damage. Smoke obscures vision, giving concealment (20% miss chance) to characters within it..

Dain: So, if we fail against the smoke, then we can't do anything else in a round but cough and choke?


Ariarh Kane wrote:
Dain: So, if we fail against the smoke, then we can't do anything else in a round but cough and choke?

Correct; however, you are still standing.

This means that, theoretically, if even Sabra made the checks then the kitten could hop down and bite the leg of your pants and drag/guide you out of the smoke covered room - in short; it's not a Strength issue, it's literally having someone who made the checks "lead/guide" you from the room to safety.

At this point Talar could easily do it as he's still in the room himself - and while that means he will continue to have to make Fortitude Saves for every round he remains in the chamber with you, if he saves next round that means he could use a Move Action to get to you and guide you out of the smoke as a Double Move.

More of this will likely be revealed next round after the creature acts and its your turn again.

Talar: You only need to save against the Smoke - not the poison; you've already saved against that.


Female Aasimar Druid 7 (Noble)

Thanks for the clarification, Dain GM.

On another note, my free time to post is at an all time low. So, I'm making changes to how much time I'll be investing in games here on Paizo.

I do enjoy playing Tairin (and Sabra). However, my well being has suffered in RL and I've been feeling quite burned out by play-by-post games. This new year, most of my free time will be dedicated to my health and family. From the start of next week and for the foreseeable remainder of the year, I will only be able to post on my Tuesdays, Wednesdays and Thursdays (your Mondays, Tuesdays and Wednesdays). I will not be on the boards on the weekends anymore. So, over the three days a week I'll be around, I shall post and keep up with the game. The other days - well, either Tairin simply remains quiet/doesn't act or the GM bots her where necessary (especially if there is a combat on). Hopefully this change won't impact the game or the players/GM too much. If it becomes too much for me to try to catch up on missed posts on the days I'm not around, then I'll have to reconsider whether I can continue on as Tairin or not. I want games to be fun and not another chore on my to do list. Just wanted to give you all a heads up.

Thanks kindly. :)


Talar has been AFK and I know he's not able to post due to his moving right now. Can someone please bot him?

Thanks!


Female Aasimar Druid 7 (Noble)

Since Tairin is in a bit of a bother and it would be easy to bot and have Talar rescue her/pull her out of the smoke this round, I kind of feel like it's a conflict of interest/cheat and was hoping someone else would step up and bot Talar's character in his absence? I feel Paten's in the same boat as his character is stuck coughing in the smoky chamber, as well. Talar's generally a good guy and looks out for his team mates, so it's not probable that he would leave two companions (three, including Sabra) to possibly suffocate in a smoke-filled chamber. Unfortunately, his player didn't leave instruction/directive as to how he wanted to continue on in the combat.

Yeth or Bjoern, can one of you please bot Talar's action this round? I believe Dain GM is waiting on one of us to step up and do it so he can move the game forward and respond with his enemy.


Male Enlightened Yar-Ammonite Scholar 5 | HP: 36/36 | AC: 14 (14 Tch, 10 Fl) | CMB: +3, CMD: 13 | F: +1, R: +4, W: +8 | Init: -4 | Perc: +14 (+18 stonework), SM: +12 | Speed 30ft | +2 to Reflex saves and +2 AC (dodge) versus traps | See as Detect Magic | 0 non-lethal damage

For the record, I'm personally very hesitant to bot another player's character without their explicit permission. So my inclination is to not immediately react to such posts.

And in this case, as Tairin points out, there is a conflict of interest. I'm not 100% who Talar would try to help first, though I think he would try to help someone. Tairin I suspect would get priority with her sheer personality.

I think it would be a good idea for us players to each write a short set of guidelines on how we would like our PCs to be botted, with the understanding that botting may sometimes be necessary to keep this game's momentum going. Also note preferences for who bots (if any).

For example:

Quote:

Patenemheb is not normally one for attacking. He is much more inclined towards support, the full-round Wise Counsel action being a favourite.

Important! He has the stabilise cantrip which he *will* use to save his companion's lives and those of friendly NPCs. Even bystanders if they are not actively hostile.

Probably best botted by spellcasters or lore types (e.g. Tairin or Yeth), whose playstyles are more similar to Patenemheb's, but I'm not opposed to any of the players botting him.

Thoughts?


Male Khazistani Nomad Ranger 6 | AC 18, Touch 14, FF 14 | HP 68/68 | F +7, R +9, W +5 (+4 vs disease, +2 vs charm/compulsion/emotion) | Init +5 | Perc +12 (+2 with companion)

Ah, I have failed to include a line about "Please bot me if needed". My apologies! In the immediate future if my moving keeps me away from the boards while I need to act, please bot me as needed :)

Talar will tend towards maintaining a distance of 20-30 feet and doing as much damage as possible to the most dangerous enemy, or the one he is most capable of hurting. Beyond that he will try to do whatever he can to keep his allies alive. He has a number of tricky utility arrows, all in his sheet, so feel free to peruse and use them as well.


Well, it's been more than 24 hours and I haven't heard from either Yeth or Talar.

Talar is going to continue to need botting from people as he's busy; I have no idea why Yeth is not posting.

I do know that one requirement I had for the game was that people post daily (barring weekends or any other personal issues - however, if they're going to be AFK for a time then I need them to please make a note on the Discussion Thread to let us know it so we can cover them).

I'll check the boards later today - someone please bot Talar and if I don't have something from Yeth then please bot him, too.

I'll talk to you guys later and have a good day :)

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