Telekineticist Thief Build Advice


Advice

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

So I'm finally getting to play a Telekineticist this week.
I've read the various guides and right now the build looks basically like this:

Class/Level Telekineticist 3
Race: Kor (Racial features as Halfing but Medium, +2 Dex, +2 Wis, -2 Int)

Ability Scores (20 Point Buy)
Str - 07 -1
Dex - 18 +4
Con - 16 +3
Int - 10 +0
Wis - 14 +2
Cha - 10 +0

Trait: Trap Finder (From Mummy's Mask, gives Trap Finding, and Disable Device as Class Skills)
Wild Talents: Telekinetic Finesse
Infusions: Extended Range, Pushing (Was considering Boomerang)

Feats: Point Blank Shot, Precise Shot

Skills: Acrobatics +11 (+2 Racial), Climb +4 (+2 Racial), Disable Device +10, Perception +8, Stealth +9, Sleight of Hand +9

Now I'm trying to figure out what to take for my level 5 feat when I get there. At this point I'm basically considering Toughness (to help with Burn), Combat Vigor (to keep myself topped up on hp between combats) or Kinetic Leap (to save Wild Talents by not taking Self Telekinesis) or Skill Focus (Perception), or Alertness (to help with trapfinding).


+10 on acrobatics rolls to jump is +2.5 feet on a high jump or +10' on a long jump. I wouldn't call it a substitute for self telekinesis.

If you're going to be getting seriously into stealth, +9 at level 3 is not enough. Skill Focus (Stealth) both gives a bonus and is a prerequisite for some other stealth-related feats.

Delay Blast can be used when you manage to sneak into some place and your friends will be coming in soon. You generally won't need to apply buffs as a kineticist, setting up an extra blast or two can take the place of that when you have the time.

But for straight combat efficiency Weapon Focus (kinetic blast) and Toughness are the best feats to go for.


Have you considered a small race? Both gnomes and halflings offer something good stat wise (not so good for the cha bonus tho) It does nothing to penalise your damage and offers bonus to hit/AC/stealth.

Elemental whispers gets you a familiar that can live in your head. If you dont like the thought of messing about with a familiar it can do nothing else but sit in your mind giving you alertness feat and +4 initiative. Pretty good for 1 feat or a low level wild talent if nothing else takes your fancy.

I liked kinetic leap on my kineticist. It gives you an extra place to dump burn if you want the always on ability. If you go air as 2nd element, with airs leap (pre req for the good flying) you can pretty much jump as far as you can move from a standing start. Doesnt do much mechanicly better than flying or acrobaticsing it but feels pretty baddass.

You are only getting 4 skill points a level. you either need to choose the 4 skills you want to focus in (i recommend dropping climb anyway if you can jump everywhere, acrobatics is climb for dex characters ;) ) or grab an extra skill point from somewhere (cunning feat, Int headband, favoured class bonus)

Also healing is for sticks, not for feats

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

The only small race in the setting is Goblins, and I don't wanna Goblin. (We're playing in the Magic the Gathering: Zendikar setting, my TK is flavored as channelling Colourless Mana).

Once I get a bit of gold I'll grab either a ring of invisibility or something that gives me a stealth bonus, but if I'm spotted my plan A is to get back to my party as quickly as possible so the front-liners can do their job. If I'm not spotted, I'm gonna do stuff like tie shoe-laces together, or set up alchemical item traps (alchemist's fire over a slightly ajar door).

I'm strongly considering Toughness.

Our party has no cleric or druid, our nearest thing to a healer is a Paladin so we'll throw in for a wand of CLW once we get the money. But healing ain't free.

Climb is gonna be important for the race that I am which lives on floating islands with a lot of cliff faces. I don't need a lot of climb, a rope a grappling hook, and telekinesis is gonna make most climbs fairly easy.

Weapon Focus (Kinetic Blast) will probably be my 7th level feat (assuming we get that far), before that I'm not worried I'm going to fall behind on my attack bonus before then.

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