Your ship build!


Advice


Anyone have some great ship builds that they're proud of? Ships come with so much customizability... Anyone start a ship-building guide yet (which compares weapon options, bay options, etc.)?

How did your group build your level 1 ship?


Here's my build, and a link to the image I have for it.
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BP, PCU, System,

6, 0, shuttle chasis
3, 10, gyrolaser (fwd mount)
5, 50, s10 thruster
0, 0, basic computor
4, 0, mk2 armor
0, 0, common quarters
3, 1, mk2 defenses
4, 75, basic drift engine
3, 0, budget medium range sensors
5, 0, Turret mount
6, 10, coil gun (turret mount)
5, 15, basic shield 40
9, -90, pulse brown power core
2, 4, smuggler's compartment

http://starwarsrebels.wikia.com/wiki/File:The_Holocrons_of_Fate_concept_5.j peg


Looks like a fun ship... we have 6 party members so we were thinking of starting with a light freighter


If you're going to go up to a light freighter I think you are better off going for the explorer chassis. You get better weapons and the same maneuverability, though you do lose a bit of a. There are some other things that change too, but those are the highlights in my mind.


My ship was built for a two man party I'm going to be playing with my brothers. It was my version of the millennium falcon :) not a light freighter but that's really a bit flexible in my mind.


Think regular weapons are preferable to weapons that target TL?


I think both are good, I just wanted something with long range and was limited on build points. To be honest though this is all theorycraft for me as I have yet to play a starship encounter, so take everything with a grain of salt.


I think TL weapons are great on the right build.
They appear to be a bit cheaper in BP an power relative to damage output. About half of sample ships are slightly easier to hit TL. However due to limited ammo you have to overwhelm their defenses quickly. Probably best used if you can mount 2+ in an arc and have enough gunners to fire them at the same time.

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